Player Matchup

Persephone
Persephone
 
Persephone
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Kelz1115
Shiva
Level 138
God Stats
2W - 2L
1,575 SR
Queue Stats
127W - 139L
1,432 Elo+
Party 2
Bastet
Bastet
TheMattallica
Bastet
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 111L
1,477 Elo+
Solo
Ares
Ares
densebaguette
Ares
Level 156
God Stats
2W - 1L
1,742 SR
Queue Stats
173W - 175L
1,518 Elo+
Solo
Cthulhu
Cthulhu
xMacster
Cthulhu
Level 143
God Stats
1W - 2L
1,202 SR
Queue Stats
81W - 81L
1,433 Elo+
Solo
Team Averages
Level 141
1,504 SR
1,472 Elo+

VS

Team Averages
Level 108
1,673 SR
1,413 Elo+
Da Ji
Da Ji
CoopKush21
Da Ji
Level 173
God Stats
2W - 1L
1,739 SR
Queue Stats
356W - 382L
1,420 Elo+
Solo
Sobek
Sobek
GOLF__GANG
Sobek
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 165L
1,478 Elo+
Party 1
Xing Tian
Xing Tian
MexicanGamer201
Xing Tian
Level 41
God Stats
4W - 2L
1,897 SR
Queue Stats
111W - 125L
1,448 Elo+
Party 1
Hun Batz
Hun Batz
Noble_Knight101
Hun Batz
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,307 Elo+
Party 1
Skadi
Skadi
SunShine_XD_
Skadi
Level 66
God Stats
2W - 1L
1,730 SR
Queue Stats
150W - 145L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
2 / 0 / 9
6,490
1,298
7,085
3,032
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Kelz1115
Shiva
11
2 / 1 / 7
6,201
1,240
3,218
5,315
2,907
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 7
6,211
1,242
4,044
3,132
1,222
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

9
1 / 2 / 5
6,034
1,207
2,785
5,999
6,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cthulhu
xMacster
Cthulhu
11
4 / 1 / 7
6,515
1,303
7,181
5,798
5,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
5
0 / 0 / 0
4,434
887
215
689
347
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sobek
12
3 / 4 / 1
6,300
1,260
4,031
10,131
10,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
MexicanGamer201
Xing Tian
12
0 / 2 / 3
5,509
1,102
2,921
7,315
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
9
0 / 3 / 2
5,094
1,019
3,214
5,158
2,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 1
5,442
1,088
3,807
5,031
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
11
Kills
4
4
Deaths
11
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
0
9
6.5
L
Da Ji
0
0
0
0
L
Sobek
3
4
1
0.88
W
Shiva
Kelz1115
Shiva
2
1
7
5.5
L
Xing Tian
MexicanGamer201
Xing Tian
0
2
3
0.75
L
Hun Batz
0
3
2
0.33
L
1
2
1
0.75
W
2
0
7
5.5
W
1
2
5
1.75
W
Cthulhu
xMacster
Cthulhu
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,313
Damage
14,188
23,276
Taken
28,324
16,646
Mitigated
21,461
7,280
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,085
923
0
1,055
3,032
1,188
1,035
1,106
1,926
18,320
573
L
Da Ji
215
0
0
0
689
347
0
537
114
0
217
L
Sobek
4,031
241
29
1,556
10,131
10,781
0
4,565
5,256
9,508
0
W
Shiva
Kelz1115
Shiva
3,218
645
334
318
5,315
2,907
343
1,523
3,792
152
5,451
L
Xing Tian
MexicanGamer201
Xing Tian
2,921
79
344
1,835
7,315
5,739
0
4,332
2,813
8,155
0
L
Hun Batz
3,214
308
546
590
5,158
2,461
0
2,571
2,548
0
5,924
L
3,807
1,748
171
1,483
5,031
2,133
0
3,374
1,572
0
8,526
W
4,044
696
541
997
3,132
1,222
17
559
2,573
0
6,708
W
2,785
152
757
644
5,999
6,239
282
1,674
4,325
4,716
0
W
Cthulhu
xMacster
Cthulhu
7,181
205
1,385
1,249
5,798
5,090
81
2,090
3,708
9,986
893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,451
Gold Earned
26,779
55
Minions Killed
42
0
Camps Cleared
0
544,697
Distance Traveled
483,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,490
1,298
18
4
0
116,204
0
L
Da Ji
4,434
887
1
0
0
37,949
0
L
Sobek
6,300
1,260
16
3
0
107,281
0
W
Shiva
6,201
1,240
10
2
0
112,252
0
L
Xing Tian
5,509
1,102
8
2
0
110,954
0
L
Hun Batz
5,094
1,019
5
1
0
128,030
0
L
Skadi
5,442
1,088
12
2
0
99,466
0
W
Bastet
6,211
1,242
6
1
0
136,713
0
W
Ares
6,034
1,207
2
0
0
81,563
0
W
Cthulhu
6,515
1,303
19
4
0
97,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role