Player Matchup

Izanami
Izanami
 
Izanami
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
CurtCrown11
Aphrodite
Level 139
God Stats
1W - 1L
1,285 SR
Queue Stats
90W - 73L
1,508 Elo+
Solo
Achilles
Achilles
CuteBoyRomeo
Achilles
Level 29
God Stats
4W - 0L
1,873 SR
Queue Stats
45W - 48L
1,460 Elo+
Party 3
Eset
Eset
CuteBoyZach
Eset
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,495 Elo+
Party 3
Fenrir
Fenrir
JEROME0503
Fenrir
Level 60
God Stats
21W - 15L
1,412 SR
Queue Stats
104W - 99L
1,432 Elo+
Party 1
Team Averages
Level 86
1,514 SR
1,479 Elo+

VS

Team Averages
Level 104
1,575 SR
1,439 Elo+
Arachne
Arachne
CyberTerror0225
Arachne
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,333 Elo+
Solo
Poseidon
Poseidon
Enexrgy
Poseidon
Level 89
God Stats
1W - 3L
1,452 SR
Queue Stats
21W - 20L
1,511 Elo+
Solo
Bellona
Bellona
OptimusChub
Bellona
Level 69
God Stats
12W - 10L
1,673 SR
Queue Stats
110W - 111L
1,481 Elo+
Solo
Vamana
Vamana
PoorPocket
Vamana
Level 86
God Stats
1W - 1L
1,752 SR
Queue Stats
3W - 5L
1,444 Elo+
Party 2
Xbalanque
Xbalanque
Ronman873
Xbalanque
Level 127
God Stats
6W - 3L
1,500 SR
Queue Stats
43W - 43L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 1 / 3
8,944
526
7,622
12,717
4,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
CurtCrown11
Aphrodite
15
3 / 0 / 7
8,661
509
8,003
14,442
6,541
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
CuteBoyRomeo
Achilles
15
7 / 3 / 2
9,701
571
10,443
16,105
14,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
8 / 0 / 8
11,474
675
19,157
7,776
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
JEROME0503
Fenrir
17
4 / 2 / 3
9,933
584
5,443
13,038
6,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,382
434
6,864
18,797
6,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Poseidon
Enexrgy
Poseidon
12
1 / 7 / 0
7,309
430
3,762
11,179
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bellona
OptimusChub
Bellona
12
2 / 4 / 0
7,033
414
7,541
14,087
12,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Vamana
PoorPocket
Vamana
12
2 / 5 / 0
7,895
464
6,058
13,748
10,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Xbalanque
Ronman873
Xbalanque
13
0 / 3 / 2
7,553
444
9,677
12,792
5,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
24
Kills
6
6
Deaths
24
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
3
3.5
W
Aphrodite
CurtCrown11
Aphrodite
3
0
7
6.5
W
Achilles
CuteBoyRomeo
Achilles
7
3
2
2.67
W
8
0
8
12
L
1
5
2
0.4
L
Poseidon
Enexrgy
Poseidon
1
7
0
0.14
W
Fenrir
JEROME0503
Fenrir
4
2
3
2.75
L
Bellona
OptimusChub
Bellona
2
4
0
0.5
L
Vamana
PoorPocket
Vamana
2
5
0
0.4
L
Xbalanque
Ronman873
Xbalanque
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,668
Damage
33,902
64,078
Taken
70,603
35,174
Mitigated
37,936
32,427
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,622
4,521
0
1,488
12,717
4,769
2,591
0
12,717
0
57,623
W
Aphrodite
CurtCrown11
Aphrodite
8,003
1,084
8,232
11,435
14,442
6,541
1,640
213
14,229
47,675
0
W
Achilles
CuteBoyRomeo
Achilles
10,443
2,692
0
2,560
16,105
14,713
316
0
15,309
0
55,598
W
19,157
1,056
608
1,325
7,776
3,005
4,630
2,139
5,637
91,740
682
L
6,864
5,109
0
5,096
18,797
6,560
0
8,425
10,143
0
50,108
L
Poseidon
Enexrgy
Poseidon
3,762
358
0
2,085
11,179
3,510
0
6,598
4,581
50,504
0
W
Fenrir
JEROME0503
Fenrir
5,443
489
0
6,779
13,038
6,146
0
1,410
11,543
0
81,721
L
Bellona
OptimusChub
Bellona
7,541
1,111
0
2,876
14,087
12,480
0
6,665
7,370
0
47,232
L
Vamana
PoorPocket
Vamana
6,058
1,551
0
1,557
13,748
10,166
0
1,414
11,306
0
45,456
L
Xbalanque
Ronman873
Xbalanque
9,677
4,626
0
4,137
12,792
5,220
0
4,058
8,734
0
58,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,713
Gold Earned
37,172
524
Minions Killed
393
0
Camps Cleared
0
1,717,271
Distance Traveled
1,402,950
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,944
526
101
6
0
324,538
0
W
Aphrodite
8,661
509
64
4
0
320,424
0
W
Achilles
9,701
571
64
4
0
324,784
0
W
Eset
11,474
675
168
10
0
335,980
1
L
Arachne
7,382
434
75
4
0
334,575
3
L
Poseidon
7,309
430
87
5
0
241,116
2
W
Fenrir
9,933
584
127
7
0
411,545
2
L
Bellona
7,033
414
54
3
0
318,139
0
L
Vamana
7,895
464
73
4
0
231,026
0
L
Xbalanque
7,553
444
104
6
0
278,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role