Player Matchup

Nox
Nox
 
Nox
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
De5AmatoR
Yu Huang
Level 126
God Stats
0W - 2L
1,711 SR
Queue Stats
5W - 6L
1,632 Elo+
Party 2
Chaac
Chaac
TylerDaytona
Chaac
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
thisandablunt
Jing Wei
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 14L
1,542 Elo+
Party 3
Arachne
Arachne
wiseman18
Arachne
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,632 Elo+
Party 2
Team Averages
Level 48
1,542 SR
1,561 Elo+

VS

Team Averages
Level 67
1,492 SR
1,794 Elo+
Cernunnos
Cernunnos
H1ddenRiver
Cernunnos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,845 Elo+
Party 1
Izanami
Izanami
Lalechuza
Izanami
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,624 Elo+
Solo
Da Ji
Da Ji
Mariobusters
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,845 Elo+
Party 1
Olorun
Olorun
Pikachudestiny
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,845 Elo+
Party 1
Cthulhu
Cthulhu
Ρinkie
Cthulhu
Level 159
God Stats
1W - 0L
1,461 SR
Queue Stats
41W - 20L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
5 / 1 / 2
8,595
1,228
6,334
7,173
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Yu Huang
De5AmatoR
Yu Huang
13
0 / 2 / 6
7,654
1,093
12,255
6,762
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
6,197
885
0
0
0
Jing Wei
thisandablunt
Jing Wei
13
2 / 0 / 4
7,905
1,129
6,908
9,409
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
wiseman18
Arachne
11
0 / 2 / 1
6,624
946
59
5,110
2,819
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Team 1 Tickets

307

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
H1ddenRiver
Cernunnos
13
1 / 1 / 4
7,219
1,031
8,583
7,246
3,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Lalechuza
Izanami
13
1 / 2 / 3
7,521
1,074
3,152
5,567
2,304
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 2
7,681
1,097
2,921
5,309
2,868
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 3
7,032
1,005
2,975
4,847
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Ρinkie
Cthulhu
12
0 / 1 / 5
7,089
1,013
7,893
4,975
4,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
7
Kills
5
5
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
1
2
6
L
Yu Huang
De5AmatoR
Yu Huang
0
2
6
1.5
W
Cernunnos
H1ddenRiver
Cernunnos
1
1
4
3
W
Izanami
Lalechuza
Izanami
1
2
3
1.25
W
3
2
2
2
W
0
1
3
1.5
L
0
0
0
0
L
Jing Wei
thisandablunt
Jing Wei
2
0
4
4
L
Arachne
wiseman18
Arachne
0
2
1
0.25
W
Cthulhu
Ρinkie
Cthulhu
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,556
Damage
25,524
28,454
Taken
27,944
13,046
Mitigated
14,484
1,376
Healing
3,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,334
404
0
29
7,173
3,454
0
2,354
4,691
10,970
0
L
Yu Huang
De5AmatoR
Yu Huang
12,255
517
0
60
6,762
2,975
0
3,078
3,385
28,678
250
W
Cernunnos
H1ddenRiver
Cernunnos
8,583
6,166
0
1,723
7,246
3,117
0
5,031
2,215
0
22,224
W
Izanami
Lalechuza
Izanami
3,152
1,620
0
350
5,567
2,304
0
2,867
2,700
0
27,153
W
2,921
644
0
0
5,309
2,868
0
3,651
1,658
0
5,582
W
2,975
1,225
0
120
4,847
2,074
0
3,286
1,561
9,899
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
thisandablunt
Jing Wei
6,908
5,301
0
1,287
9,409
3,798
0
3,022
6,041
0
25,788
L
Arachne
wiseman18
Arachne
59
59
0
0
5,110
2,819
0
939
4,130
0
3,391
W
Cthulhu
Ρinkie
Cthulhu
7,893
341
557
762
4,975
4,121
0
3,633
1,342
14,965
1,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,975
Gold Earned
36,542
105
Minions Killed
141
3
Camps Cleared
8
506,630
Distance Traveled
659,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,595
1,228
8
1
0
137,850
0
L
Yu Huang
7,654
1,093
46
7
3
124,345
0
W
Cernunnos
7,219
1,031
36
5
3
123,080
0
W
Izanami
7,521
1,074
60
9
2
131,259
0
W
Da Ji
7,681
1,097
4
1
0
138,528
0
W
Olorun
7,032
1,005
16
2
3
122,571
0
L
Chaac
6,197
885
0
0
0
0
0
L
Jing Wei
7,905
1,129
39
6
0
129,125
0
L
Arachne
6,624
946
12
2
0
115,310
0
W
Cthulhu
7,089
1,013
25
4
0
144,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role