Player Matchup

Artemis
Artemis
Nuke-Pan
Artemis
Level 123
God Stats
13W - 11L
1,611 SR
Queue Stats
117W - 108L
1,498 Elo+
Party 3
Da Ji
Da Ji
SmellyaStink
Da Ji
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 95L
1,510 Elo+
Solo
Horus
Horus
Syquin
Horus
Level 116
God Stats
7W - 8L
1,559 SR
Queue Stats
128W - 117L
1,487 Elo+
Party 3
Cthulhu
Cthulhu
hiGhGRAd3_AAA
Cthulhu
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 115L
1,483 Elo+
Party 3
Chang'e
Chang'e
oCruise17
Chang'e
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,475 Elo+
Solo
Team Averages
Level 129
1,534 SR
1,491 Elo+

VS

Team Averages
Level 130
1,565 SR
1,499 Elo+
Cthulhu
Cthulhu
DTAFRAP
Cthulhu
Level 111
God Stats
3W - 3L
1,636 SR
Queue Stats
171W - 177L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
DTA_Daddy13
Danzaburou
Level 157
God Stats
34W - 31L
1,619 SR
Queue Stats
226W - 236L
1,472 Elo+
Party 2
Horus
Horus
Slabbypooh
Horus
Level 157
God Stats
1W - 2L
1,506 SR
Queue Stats
128W - 139L
1,517 Elo+
Party 1
Zeus
Zeus
Winning Kink
Zeus
Level 77
God Stats
26W - 19L
1,517 SR
Queue Stats
151W - 136L
1,503 Elo+
Solo
Ravana
Ravana
dwuhbzy
Ravana
Level 149
God Stats
4W - 8L
1,547 SR
Queue Stats
254W - 236L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Nuke-Pan
Artemis
10
0 / 1 / 1
5,471
456
2,504
5,204
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 0 / 2
7,492
624
8,411
9,152
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Syquin
Horus
13
1 / 2 / 4
6,992
583
5,233
10,113
7,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
11
2 / 2 / 1
6,307
526
4,860
11,299
7,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
oCruise17
Chang'e
13
4 / 0 / 2
7,756
646
7,296
7,679
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DTAFRAP
Cthulhu
12
2 / 4 / 0
7,115
593
7,261
9,282
8,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DTA_Daddy13
Danzaburou
10
0 / 3 / 1
5,613
468
4,894
7,930
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
8
1 / 0 / 0
5,635
470
4,492
11,590
8,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 4 / 0
5,924
494
3,744
8,078
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
dwuhbzy
Ravana
12
1 / 3 / 1
6,241
520
5,763
8,684
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
4
5
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DTAFRAP
Cthulhu
2
4
0
0.5
L
Danzaburou
DTA_Daddy13
Danzaburou
0
3
1
0.17
W
Artemis
Nuke-Pan
Artemis
0
1
1
0.5
L
Horus
1
0
0
1
W
6
0
2
7
W
Horus
Syquin
Horus
1
2
4
1.5
L
0
4
0
0
L
Ravana
dwuhbzy
Ravana
1
3
1
0.5
W
Cthulhu
2
2
1
1.25
W
Chang'e
oCruise17
Chang'e
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,304
Damage
26,154
43,447
Taken
45,564
23,702
Mitigated
25,636
14,972
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DTAFRAP
Cthulhu
7,261
1,250
0
1,250
9,282
8,073
0
0
8,712
54,143
1,041
L
Danzaburou
DTA_Daddy13
Danzaburou
4,894
1,504
0
2,383
7,930
2,872
0
2,706
5,224
0
39,100
W
Artemis
Nuke-Pan
Artemis
2,504
518
0
816
5,204
1,390
0
0
5,204
0
24,077
L
Horus
4,492
2,084
520
4,757
11,590
8,405
0
3,284
8,261
0
13,671
W
8,411
2,691
0
1,355
9,152
4,305
0
562
8,590
0
50,709
W
Horus
Syquin
Horus
5,233
2,236
110
3,227
10,113
7,351
0
6,720
3,393
0
46,446
L
3,744
472
0
860
8,078
2,957
0
4,252
3,826
41,649
0
L
Ravana
dwuhbzy
Ravana
5,763
1,167
0
2,731
8,684
3,329
13
1,583
7,101
0
57,496
W
Cthulhu
4,860
663
1,218
3,226
11,299
7,699
0
351
10,948
34,620
0
W
Chang'e
oCruise17
Chang'e
7,296
628
1,200
3,820
7,679
2,957
0
3,262
4,417
47,380
4,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,018
Gold Earned
30,528
339
Minions Killed
337
0
Camps Cleared
0
1,227,070
Distance Traveled
1,160,300
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,115
593
94
8
0
237,829
0
L
Danzaburou
5,613
468
62
5
0
211,140
0
W
Artemis
5,471
456
39
3
0
232,625
4
L
Horus
5,635
470
10
1
0
235,188
0
W
Da Ji
7,492
624
79
7
0
280,168
0
W
Horus
6,992
583
91
8
0
231,696
3
L
Zeus
5,924
494
79
7
0
216,398
0
L
Ravana
6,241
520
92
8
0
259,745
0
W
Cthulhu
6,307
526
41
3
0
255,291
2
W
Chang'e
7,756
646
89
7
0
227,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role