Player Matchup

Ah Puch
Ah Puch
ABlazzer2NE1
Ah Puch
Level 157
God Stats
10W - 5L
1,854 SR
Queue Stats
96W - 97L
1,508 Elo+
Party 1
Ao Kuang
Ao Kuang
Aruca_H
Ao Kuang
Level 125
God Stats
15W - 19L
1,656 SR
Queue Stats
96W - 99L
1,473 Elo+
Solo
Achilles
Achilles
ChopNFlop
Achilles
Level 68
God Stats
1W - 2L
1,495 SR
Queue Stats
9W - 7L
1,508 Elo+
Solo
Ares
Ares
GreenLanternO1
Ares
Level 152
God Stats
2W - 1L
1,951 SR
Queue Stats
101W - 95L
1,472 Elo+
Solo
Chiron
Chiron
Hans253
Chiron
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 58L
1,497 Elo+
Party 1
Team Averages
Level 128
1,691 SR
1,492 Elo+

VS

Team Averages
Level 100
1,593 SR
1,501 Elo+
Vamana
Vamana
 
Vamana
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Spine Fuzz
Morgan Le Fay
Level 159
God Stats
2W - 1L
1,740 SR
Queue Stats
288W - 282L
1,489 Elo+
Solo
Chiron
Chiron
Wi1dAnu5
Chiron
Level 78
God Stats
27W - 22L
1,573 SR
Queue Stats
168W - 166L
1,451 Elo+
Party 2
Thanatos
Thanatos
cloydrivers692
Thanatos
Level 78
God Stats
9W - 4L
1,650 SR
Queue Stats
97W - 95L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ABlazzer2NE1
Ah Puch
12
1 / 1 / 0
6,779
678
4,759
5,200
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Aruca_H
Ao Kuang
9
0 / 3 / 0
4,809
481
816
10,142
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
ChopNFlop
Achilles
10
0 / 2 / 1
5,111
511
4,184
8,112
4,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 0
4,996
500
4,271
8,216
5,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
Hans253
Chiron
9
0 / 1 / 0
4,918
492
5,363
5,840
2,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 0 / 3
6,718
672
2,800
7,588
4,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
 
Cthulhu
9
0 / 0 / 3
5,530
553
5,232
7,721
4,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Spine Fuzz
Morgan Le Fay
11
0 / 0 / 1
6,250
625
3,048
5,632
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Wi1dAnu5
Chiron
9
2 / 0 / 2
5,102
510
4,783
4,118
1,424
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
12
7 / 1 / 1
6,914
691
4,820
8,576
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
9
10
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
0
3
1.5
W
Cthulhu
 
Cthulhu
0
0
3
1.5
L
Ah Puch
ABlazzer2NE1
Ah Puch
1
1
0
1
L
Ao Kuang
Aruca_H
Ao Kuang
0
3
0
0
L
Achilles
ChopNFlop
Achilles
0
2
1
0.25
L
0
3
0
0
L
Chiron
Hans253
Chiron
0
1
0
0
W
Morgan Le Fay
Spine Fuzz
Morgan Le Fay
0
0
1
0.5
W
Chiron
Wi1dAnu5
Chiron
2
0
2
3
W
Thanatos
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,393
Damage
20,683
37,510
Taken
33,635
18,654
Mitigated
15,612
12,193
Healing
19,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
2,800
613
0
3,666
7,588
4,211
0
536
6,516
0
53,864
W
Cthulhu
 
Cthulhu
5,232
434
0
2,708
7,721
4,328
0
3,114
4,607
29,061
1,296
L
Ah Puch
ABlazzer2NE1
Ah Puch
4,759
114
0
2,184
5,200
1,921
26
2,498
2,702
49,088
2,039
L
Ao Kuang
Aruca_H
Ao Kuang
816
286
0
4,534
10,142
3,481
0
1,212
8,930
25,512
0
L
Achilles
ChopNFlop
Achilles
4,184
892
0
1,760
8,112
4,937
0
0
7,588
0
36,590
L
4,271
127
0
1,553
8,216
5,926
0
1,964
6,252
15,322
0
L
Chiron
Hans253
Chiron
5,363
2,035
452
1,710
5,840
2,389
0
2,606
3,234
0
41,341
W
Morgan Le Fay
Spine Fuzz
Morgan Le Fay
3,048
594
0
1,052
5,632
2,287
0
3,334
2,298
45,365
0
W
Chiron
Wi1dAnu5
Chiron
4,783
2,341
763
1,773
4,118
1,424
0
1,377
2,741
0
26,165
W
Thanatos
4,820
1,612
0
9,311
8,576
3,362
0
1,688
6,888
0
48,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,613
Gold Earned
30,514
295
Minions Killed
350
0
Camps Cleared
0
1,004,759
Distance Traveled
1,047,632
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,718
672
92
9
0
194,209
0
W
Cthulhu
5,530
553
43
4
0
215,828
3
L
Ah Puch
6,779
678
106
11
0
207,361
3
L
Ao Kuang
4,809
481
52
5
0
204,260
0
L
Achilles
5,111
511
57
6
0
195,051
0
L
Ares
4,996
500
13
1
0
214,763
0
L
Chiron
4,918
492
67
7
0
183,324
2
W
Morgan Le Fay
6,250
625
94
9
0
198,891
0
W
Chiron
5,102
510
45
5
0
215,370
2
W
Thanatos
6,914
691
76
8
0
223,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role