Player Matchup

Artemis
Artemis
BenjiP892
Artemis
Level 26
God Stats
20W - 15L
1,620 SR
Queue Stats
23W - 19L
1,534 Elo+
Party 1
Fenrir
Fenrir
Chaos6ix
Fenrir
Level 60
God Stats
9W - 3L
1,730 SR
Queue Stats
26W - 20L
1,491 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DaKilla III
Ah Muzen Cab
Level 28
God Stats
24W - 27L
1,351 SR
Queue Stats
124W - 125L
1,255 Elo+
Party 2
Tyr
Tyr
GamingDC
Tyr
Level 93
God Stats
7W - 3L
1,732 SR
Queue Stats
50W - 57L
1,440 Elo+
Party 1
King Arthur
King Arthur
TheButcher74283
King Arthur
Level 51
God Stats
22W - 26L
1,357 SR
Queue Stats
114W - 105L
1,255 Elo+
Party 2
Team Averages
Level 52
1,558 SR
1,395 Elo+

VS

Team Averages
Level 55
1,498 SR
1,376 Elo+
Ra
Ra
 
Ra
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Deathreiign
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,364 Elo+
Party 3
Ravana
Ravana
Elite Reiign
Ravana
Level 46
God Stats
1W - 2L
1,489 SR
Queue Stats
30W - 46L
1,351 Elo+
Party 3
Anhur
Anhur
HypnoticTreasure
Anhur
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
183W - 174L
1,499 Elo+
Solo
Chang'e
Chang'e
NHG x Danny
Chang'e
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BenjiP892
Artemis
8
0 / 0 / 3
4,630
514
6,437
4,640
1,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Chaos6ix
Fenrir
8
2 / 1 / 3
5,237
582
3,681
5,829
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
DaKilla III
Ah Muzen Cab
10
1 / 0 / 1
5,710
634
1,454
1,812
579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
4 / 1 / 1
6,138
682
2,619
6,814
3,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
TheButcher74283
King Arthur
8
2 / 0 / 1
4,656
517
2,968
8,689
4,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 4 / 0
4,464
496
117
3,869
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Deathreiign
Sylvanus
6
0 / 1 / 0
4,415
491
3,887
7,295
3,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
7
0 / 4 / 0
4,182
465
2,387
6,404
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
0 / 1 / 0
4,065
452
3,626
5,619
1,570
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
NHG x Danny
Chang'e
6
0 / 2 / 1
4,178
464
616
4,020
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
1
2
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
0
0.25
W
Artemis
BenjiP892
Artemis
0
0
3
1.5
W
Fenrir
Chaos6ix
Fenrir
2
1
3
3.5
W
Ah Muzen Cab
DaKilla III
Ah Muzen Cab
1
0
1
1.5
L
Sylvanus
Deathreiign
Sylvanus
0
1
0
0
L
Ravana
0
4
0
0
W
4
1
1
4.5
L
0
1
0
0
L
Chang'e
NHG x Danny
Chang'e
0
2
1
0.25
W
King Arthur
TheButcher74283
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,159
Damage
10,633
27,784
Taken
27,207
12,339
Mitigated
9,470
7,093
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
117
32
0
440
3,869
838
0
122
3,747
13,234
0
W
Artemis
BenjiP892
Artemis
6,437
3,995
0
2,156
4,640
1,514
34
1,662
2,978
0
28,806
W
Fenrir
Chaos6ix
Fenrir
3,681
1,118
0
637
5,829
2,312
0
618
5,211
0
27,983
W
Ah Muzen Cab
DaKilla III
Ah Muzen Cab
1,454
437
0
19
1,812
579
0
177
1,635
0
36,587
L
Sylvanus
Deathreiign
Sylvanus
3,887
1,157
1,016
3,439
7,295
3,911
0
0
7,295
16,896
825
L
Ravana
2,387
587
0
1,566
6,404
2,061
0
56
6,348
0
21,007
W
2,619
457
0
2,371
6,814
3,754
222
411
6,403
0
38,415
L
3,626
2,385
0
1,395
5,619
1,570
0
0
5,619
0
23,032
L
Chang'e
NHG x Danny
Chang'e
616
0
0
762
4,020
1,090
0
0
4,020
15,170
0
W
King Arthur
TheButcher74283
King Arthur
2,968
180
0
1,910
8,689
4,180
0
1,598
7,091
0
21,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,371
Gold Earned
21,304
251
Minions Killed
150
0
Camps Cleared
0
843,754
Distance Traveled
739,962
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,464
496
20
2
0
157,161
1
W
Artemis
4,630
514
52
6
0
146,324
0
W
Fenrir
5,237
582
44
5
0
210,754
0
W
Ah Muzen Cab
5,710
634
56
6
0
140,773
0
L
Sylvanus
4,415
491
27
3
0
139,228
3
L
Ravana
4,182
465
40
4
0
180,451
0
W
Tyr
6,138
682
67
7
0
161,168
0
L
Anhur
4,065
452
30
3
0
165,613
1
L
Chang'e
4,178
464
33
4
0
97,509
0
W
King Arthur
4,656
517
32
4
0
184,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role