Player Matchup

Osiris
Osiris
Aldorthahun
Osiris
Level 81
God Stats
2W - 1L
1,783 SR
Queue Stats
20W - 5L
1,762 Elo+
Party 2
Bacchus
Bacchus
INDICAKlNG
Bacchus
Level 47
God Stats
1W - 3L
1,192 SR
Queue Stats
1W - 4L
1,190 Elo+
Party 2
Ra
Ra
KidAffliction
Ra
Level 148
God Stats
3W - 1L
1,829 SR
Queue Stats
17W - 8L
1,667 Elo+
Party 2
Team Averages
Level 92
1,601 SR
1,540 Elo+

VS

Team Averages
Level 115
1,640 SR
1,538 Elo+
Thor
Thor
DaBrvToaster
Thor
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 36L
1,549 Elo+
Party 1
Cabrakan
Cabrakan
GeneralCabroken
Cabrakan
Level 151
God Stats
20W - 12L
1,678 SR
Queue Stats
107W - 107L
1,524 Elo+
Party 1
Discordia
Discordia
The Octochlit
Discordia
Level 66
God Stats
23W - 19L
1,741 SR
Queue Stats
43W - 44L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
1 / 3 / 1
6,662
666
6,165
10,265
11,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
INDICAKlNG
Bacchus
11
1 / 2 / 1
6,644
664
4,034
9,240
9,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 4 / 2
6,318
632
2,841
7,138
3,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
7,955
796
6,350
8,059
5,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
12
3 / 2 / 4
7,364
736
7,622
7,361
5,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
The Octochlit
Discordia
14
1 / 0 / 7
7,808
781
8,253
2,937
1,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
9
9
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
3
1
0.5
W
5
0
3
6.5
W
Cabrakan
3
2
4
2.5
L
Bacchus
INDICAKlNG
Bacchus
1
2
1
0.75
L
0
4
2
0.25
W
Discordia
The Octochlit
Discordia
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,040
Damage
22,225
26,643
Taken
18,357
24,409
Mitigated
11,341
4,084
Healing
1,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
6,165
2,070
0
966
10,265
11,508
0
6,182
3,396
0
23,279
W
6,350
1,642
0
1,428
8,059
5,089
323
3,126
4,626
0
22,633
W
Cabrakan
7,622
713
0
60
7,361
5,170
611
3,324
3,707
13,710
1,043
L
Bacchus
INDICAKlNG
Bacchus
4,034
232
0
557
9,240
9,589
0
4,490
4,365
6,590
0
L
2,841
250
1,483
1,078
7,138
3,312
0
3,802
2,871
26,590
0
W
Discordia
The Octochlit
Discordia
8,253
413
0
250
2,937
1,082
0
396
2,351
39,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,624
Gold Earned
23,127
93
Minions Killed
128
0
Camps Cleared
0
524,588
Distance Traveled
534,531
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,662
666
39
4
0
176,146
0
W
Thor
7,955
796
35
4
0
170,497
0
W
Cabrakan
7,364
736
19
2
0
177,417
0
L
Bacchus
6,644
664
7
1
0
182,990
1
L
Ra
6,318
632
47
5
0
165,452
1
W
Discordia
7,808
781
74
7
0
186,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role