Player Matchup

Amaterasu
Amaterasu
JesterQuestion
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,368 Elo+
Party 1
Ares
Ares
PrincessGweg
Ares
Level 65
God Stats
10W - 9L
1,486 SR
Queue Stats
197W - 195L
1,431 Elo+
Party 1
Thanatos
Thanatos
SKIDDYPOP
Thanatos
Level 18
God Stats
3W - 2L
1,552 SR
Queue Stats
41W - 62L
1,382 Elo+
Party 1
Izanami
Izanami
WeeWeeMan42069
Izanami
Level 16
God Stats
1W - 4L
1,531 SR
Queue Stats
32W - 31L
1,309 Elo+
Party 1
Chronos
Chronos
udontfazeme123
Chronos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 175L
1,424 Elo+
Party 1
Team Averages
Level 33
1,514 SR
1,383 Elo+

VS

Team Averages
Level 53
1,520 SR
1,416 Elo+
Danzaburou
Danzaburou
ChrisIsFat-_-
Danzaburou
Level 77
God Stats
1W - 2L
1,670 SR
Queue Stats
96W - 97L
1,378 Elo+
Solo
Sobek
Sobek
Mcnard0101
Sobek
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,466 Elo+
Solo
Mulan
Mulan
ThePork1
Mulan
Level 39
God Stats
12W - 14L
1,380 SR
Queue Stats
158W - 148L
1,408 Elo+
Solo
Surtr
Surtr
YouAPUChaha
Surtr
Level 42
God Stats
1W - 1L
1,491 SR
Queue Stats
116W - 138L
1,348 Elo+
Solo
Sol
Sol
so_smitten_bruh
Sol
Level 65
God Stats
43W - 34L
1,559 SR
Queue Stats
103W - 98L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JesterQuestion
Amaterasu
9
1 / 4 / 0
5,649
435
5,417
13,057
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 1 / 0
6,791
522
8,649
11,720
12,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
SKIDDYPOP
Thanatos
11
0 / 1 / 0
5,671
436
464
8,755
3,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 4 / 2
5,998
461
5,978
9,178
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 1
6,535
503
2,474
5,567
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChrisIsFat-_-
Danzaburou
11
1 / 2 / 1
6,857
527
9,081
9,631
3,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
11
1 / 1 / 1
6,808
524
4,146
11,109
10,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
ThePork1
Mulan
13
5 / 1 / 0
8,473
652
8,665
9,491
5,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 0 / 0
8,221
632
6,474
11,015
6,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 3
7,743
596
3,615
6,495
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
11
12
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChrisIsFat-_-
Danzaburou
1
2
1
0.75
L
Amaterasu
JesterQuestion
Amaterasu
1
4
0
0.25
W
Sobek
1
1
1
1.5
L
2
1
0
2
L
Thanatos
SKIDDYPOP
Thanatos
0
1
0
0
W
Mulan
ThePork1
Mulan
5
1
0
5
L
1
4
2
0.5
W
4
0
0
4
W
0
1
3
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,982
Damage
31,981
48,277
Taken
47,741
28,253
Mitigated
27,779
15,739
Healing
21,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChrisIsFat-_-
Danzaburou
9,081
4,224
0
3,370
9,631
3,862
186
3,750
5,881
0
60,141
L
Amaterasu
JesterQuestion
Amaterasu
5,417
2,870
0
5,113
13,057
5,942
0
14
12,479
0
29,330
W
Sobek
4,146
1,061
0
3,920
11,109
10,222
0
4,383
6,726
16,141
0
L
8,649
922
193
2,889
11,720
12,580
0
2,282
9,438
33,621
0
L
Thanatos
SKIDDYPOP
Thanatos
464
143
0
4,274
8,755
3,870
0
1,149
7,606
0
32,990
W
Mulan
ThePork1
Mulan
8,665
3,302
0
2,416
9,491
5,316
286
176
9,271
113
50,613
L
5,978
4,586
0
2,053
9,178
3,598
0
2,259
6,919
0
44,310
W
6,474
2,194
0
8,388
11,015
6,235
335
516
10,499
3,346
84,840
W
3,615
1,147
0
3,678
6,495
2,144
2,332
1,965
4,252
47,589
4,076
L
2,474
639
0
1,217
5,567
2,263
0
2,694
2,780
44,620
1,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,644
Gold Earned
38,102
323
Minions Killed
425
0
Camps Cleared
0
1,205,035
Distance Traveled
1,257,158
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,857
527
88
7
0
245,456
0
L
Amaterasu
5,649
435
41
3
0
190,499
0
W
Sobek
6,808
524
18
1
0
260,787
4
L
Ares
6,791
522
46
4
0
246,349
0
L
Thanatos
5,671
436
66
5
0
291,750
0
W
Mulan
8,473
652
95
7
0
229,115
0
L
Izanami
5,998
461
77
6
0
219,688
0
W
Surtr
8,221
632
126
10
0
293,519
0
W
Sol
7,743
596
98
8
0
228,281
6
L
Chronos
6,535
503
93
7
0
256,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role