Player Matchup

Raijin
Raijin
Gold III
GoOnKaz
Raijin
Gold III
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 98L
1,489 MMR
Party 1
Sylvanus
Sylvanus
Gold III
dooziex
Sylvanus
Gold III
Level 110
God Stats
56W - 45L
1,570 SR
Queue Stats
92W - 88L
1,488 MMR
Party 1
Awilix
Awilix
Gold IV
jhersondav
Awilix
Gold IV
Level 159
God Stats
2W - 4L
1,360 SR
Queue Stats
44W - 49L
1,490 MMR
Solo
Guan Yu
Guan Yu
Gold III
solomybowlyo
Guan Yu
Gold III
Level 158
God Stats
3W - 4L
1,541 SR
Queue Stats
76W - 78L
1,483 MMR
Solo
Nut
Nut
Platinum IV
temp-7800066
Nut
Platinum IV
Level 159
God Stats
17W - 19L
1,517 SR
Queue Stats
69W - 64L
1,494 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,498 SR
1,489 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,481 SR
1,481 MMR
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
Dysomnia
Xbalanque
Gold III
Level 156
God Stats
4W - 7L
1,292 SR
Queue Stats
96W - 92L
1,489 MMR
Solo
Kali
Kali
Silver III
MuffinManMatt
Kali
Silver III
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 13L
1,446 MMR
Solo
Bacchus
Bacchus
Silver III
prestigeHz4rD
Bacchus
Silver III
Level 145
God Stats
6W - 5L
1,615 SR
Queue Stats
18W - 21L
1,476 MMR
Solo
Hades
Hades
Bronze III
theRealEros
Hades
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GoOnKaz
Raijin
12
7 / 3 / 1
7,308
664
8,617
7,222
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
dooziex
Sylvanus
10
0 / 1 / 5
5,959
542
5,990
9,890
4,755
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
jhersondav
Awilix
11
1 / 0 / 2
6,084
553
2,701
6,570
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
solomybowlyo
Guan Yu
10
0 / 2 / 2
6,156
560
5,254
9,988
8,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 0
6,443
586
4,306
6,261
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
OdinBake KujiraThorBellona

VS

Bans
KuzenboCthulhuKukulkanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 2 / 1
6,309
574
7,206
10,340
4,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Dysomnia
Xbalanque
10
0 / 1 / 0
5,144
468
6,488
8,447
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 1
7,180
653
5,988
10,651
5,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
7
0 / 2 / 0
4,397
400
3,141
7,418
5,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 6 / 1
5,048
459
2,074
9,890
4,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
6
6
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
1
0.75
L
Xbalanque
Dysomnia
Xbalanque
0
1
0
0
W
Raijin
GoOnKaz
Raijin
7
3
1
2.5
L
4
0
1
4.5
W
Sylvanus
dooziex
Sylvanus
0
1
5
2.5
W
Awilix
jhersondav
Awilix
1
0
2
2
L
Bacchus
0
2
0
0
W
Guan Yu
solomybowlyo
Guan Yu
0
2
2
0.5
W
3
0
0
3
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,868
Damage
24,897
39,931
Taken
46,746
21,582
Mitigated
22,992
14,303
Healing
14,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,206
2,062
0
5,150
10,340
4,776
0
338
9,958
0
43,792
L
Xbalanque
Dysomnia
Xbalanque
6,488
3,160
0
2,174
8,447
2,636
0
3,147
5,236
0
45,230
W
Raijin
GoOnKaz
Raijin
8,617
1,208
0
490
7,222
2,938
165
1,291
5,931
44,630
1,128
L
5,988
3,587
0
4,521
10,651
5,046
0
1,822
8,731
0
66,464
W
Sylvanus
dooziex
Sylvanus
5,990
1,501
2,778
4,242
9,890
4,755
53
1,956
7,934
22,134
0
W
Awilix
jhersondav
Awilix
2,701
1,162
0
368
6,570
2,755
0
257
6,272
0
45,646
L
Bacchus
3,141
35
0
1,583
7,418
5,954
0
2,475
4,916
12,596
0
W
Guan Yu
solomybowlyo
Guan Yu
5,254
938
176
4,044
9,988
8,249
0
0
9,051
0
41,107
W
4,306
2,807
0
2,205
6,261
2,885
0
1,711
4,550
0
58,281
L
2,074
426
40
1,292
9,890
4,580
0
5,614
3,670
19,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,950
Gold Earned
28,078
354
Minions Killed
285
0
Camps Cleared
0
1,097,231
Distance Traveled
999,964
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,309
574
81
7
0
219,013
0
L
Xbalanque
5,144
468
69
6
0
213,067
0
W
Raijin
7,308
664
77
7
0
195,717
3
L
Kali
7,180
653
109
10
0
220,588
0
W
Sylvanus
5,959
542
24
2
0
205,579
2
W
Awilix
6,084
553
81
7
0
261,709
0
L
Bacchus
4,397
400
9
1
0
163,699
2
W
Guan Yu
6,156
560
72
7
0
234,801
4
W
Nut
6,443
586
100
9
0
199,425
2
L
Hades
5,048
459
17
2
0
183,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role