Player Matchup

Neith
Neith
BLASSKIN
Neith
Level 207
God Stats
2W - 2L
1,352 SR
Queue Stats
15W - 16L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
R4gn4r0k420
Baron Samedi
Level 159
God Stats
7W - 4L
1,408 SR
Queue Stats
15W - 18L
1,525 Elo+
Party 1
Ne Zha
Ne Zha
mega dood2003
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,434 Elo+
Party 1
Team Averages
Level 163
1,420 SR
1,474 Elo+

VS

Team Averages
Level 111
1,395 SR
1,517 Elo+
Ra
Ra
ApaFrq
Ra
Level 118
God Stats
1W - 1L
1,196 SR
Queue Stats
28W - 35L
1,471 Elo+
Party 2
Geb
Geb
Rairyuu64
Geb
Level 105
God Stats
1W - 0L
1,489 SR
Queue Stats
17W - 15L
1,588 Elo+
Party 2
Bakasura
Bakasura
Xagaz21
Bakasura
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BLASSKIN
Neith
16
1 / 4 / 2
10,829
677
19,345
23,274
19,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
R4gn4r0k420
Baron Samedi
12
1 / 2 / 0
9,476
592
5,627
8,170
4,576
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 8 / 1
9,619
601
6,082
19,440
8,028
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
2 / 1 / 11
12,170
761
15,586
10,946
5,382
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
5 / 1 / 8
12,191
762
16,483
17,414
24,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Xagaz21
Bakasura
16
7 / 1 / 6
12,547
784
10,481
14,714
8,224
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
14
14
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ra
2
1
11
7.5
L
Neith
BLASSKIN
Neith
1
4
2
0.5
L
Baron Samedi
R4gn4r0k420
Baron Samedi
1
2
0
0.5
W
5
1
8
9
W
Bakasura
Xagaz21
Bakasura
7
1
6
10
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,054
Damage
42,550
50,884
Taken
43,074
32,303
Mitigated
37,756
13,912
Healing
16,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
15,586
636
3,816
5,422
10,946
5,382
615
1,010
9,356
63,405
0
L
Neith
BLASSKIN
Neith
19,345
6,444
0
7,766
23,274
19,699
420
12,288
8,740
0
69,193
L
Baron Samedi
R4gn4r0k420
Baron Samedi
5,627
958
291
1,769
8,170
4,576
0
4,974
2,636
26,535
615
W
16,483
2,452
0
2,254
17,414
24,150
364
2,748
13,958
35,585
1,017
W
Bakasura
Xagaz21
Bakasura
10,481
6,809
0
5,072
14,714
8,224
1,711
2,613
11,702
0
39,212
L
6,082
2,924
0
4,086
19,440
8,028
0
11,958
6,368
0
29,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,924
Gold Earned
36,908
181
Minions Killed
192
0
Camps Cleared
0
703,954
Distance Traveled
927,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,170
761
96
6
0
307,877
0
L
Neith
10,829
677
95
6
0
239,991
0
L
Baron Samedi
9,476
592
33
2
0
174,255
0
W
Geb
12,191
762
29
2
0
315,838
0
W
Bakasura
12,547
784
67
4
0
303,980
0
L
Ne Zha
9,619
601
53
3
0
289,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role