Player Matchup

Chaac
Chaac
BrocklyBlunt
Chaac
Level 141
God Stats
7W - 4L
1,758 SR
Queue Stats
86W - 101L
1,568 Elo+
Solo
Nox
Nox
ComboBreaker535
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
Damyouhades
Neith
Level 253
God Stats
5W - 6L
1,428 SR
Queue Stats
210W - 200L
1,503 Elo+
Solo
Nu Wa
Nu Wa
Mega554
Nu Wa
Level 54
God Stats
0W - 1L
1,196 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
NativeViral1234
Ix Chel
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 23L
1,516 Elo+
Solo
Team Averages
Level 123
1,477 SR
1,517 Elo+

VS

Team Averages
Level 106
1,525 SR
1,532 Elo+
Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AwesomeSpade1
Gilgamesh
Level 51
God Stats
16W - 12L
1,591 SR
Queue Stats
41W - 32L
1,516 Elo+
Party 2
Rama
Rama
Blazelwood209
Rama
Level 129
God Stats
14W - 9L
1,581 SR
Queue Stats
295W - 289L
1,531 Elo+
Solo
Poseidon
Poseidon
Have2BEKilln
Poseidon
Level 113
God Stats
8W - 11L
1,670 SR
Queue Stats
199W - 165L
1,548 Elo+
Party 2
Fafnir
Fafnir
ToastyDeathRay
Fafnir
Level 128
God Stats
1W - 1L
1,286 SR
Queue Stats
40W - 30L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,319
484
2,796
7,994
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 3 / 0
4,530
412
1,748
5,575
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
2 / 0 / 0
6,526
593
9,221
8,120
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Mega554
Nu Wa
7
0 / 5 / 0
4,495
409
3,330
6,217
1,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 3 / 0
6,011
546
3,842
7,592
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 2 / 0
5,609
510
2,071
7,005
2,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
AwesomeSpade1
Gilgamesh
11
0 / 1 / 0
5,852
532
5,164
13,146
8,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 1 / 1
7,154
650
6,233
6,118
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Have2BEKilln
Poseidon
12
1 / 0 / 1
6,753
614
6,086
3,889
1,517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 8
7,251
659
3,626
8,456
9,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
11
11
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
2
0
1
W
Gilgamesh
AwesomeSpade1
Gilgamesh
0
1
0
0
W
7
1
1
7.5
L
0
0
2
1
L
1
3
0
0.33
L
2
0
0
2
W
Poseidon
Have2BEKilln
Poseidon
1
0
1
1.5
L
Nu Wa
Mega554
Nu Wa
0
5
0
0
L
0
3
0
0
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,937
Damage
23,180
35,498
Taken
38,614
13,532
Mitigated
24,577
10,702
Healing
14,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,071
1,595
0
2,719
7,005
2,618
0
1,129
5,876
0
42,517
W
Gilgamesh
AwesomeSpade1
Gilgamesh
5,164
1,607
0
3,909
13,146
8,579
0
163
12,983
0
41,410
W
6,233
4,523
0
2,862
6,118
2,347
543
2,805
3,313
0
60,166
L
2,796
196
0
4,788
7,994
3,818
0
2,572
5,422
0
39,891
L
1,748
598
0
750
5,575
1,894
0
1,864
3,711
9,070
0
L
9,221
2,579
0
3,573
8,120
3,075
0
0
7,565
0
51,939
W
Poseidon
Have2BEKilln
Poseidon
6,086
313
0
1,339
3,889
1,517
0
1,630
2,259
66,649
2,050
L
Nu Wa
Mega554
Nu Wa
3,330
1,352
0
244
6,217
1,539
26
2,055
4,162
17,335
0
L
3,842
100
100
1,247
7,592
3,206
0
3,035
4,557
45,789
0
W
3,626
652
0
3,537
8,456
9,516
177
3,193
5,263
15,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
32,619
292
Minions Killed
379
0
Camps Cleared
0
1,027,909
Distance Traveled
1,093,256
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,609
510
70
6
0
255,128
1
W
Gilgamesh
5,852
532
70
6
0
209,756
2
W
Rama
7,154
650
106
10
0
189,178
0
L
Chaac
5,319
484
71
6
0
229,741
0
L
Nox
4,530
412
11
1
0
202,926
5
L
Neith
6,526
593
84
8
0
194,122
1
W
Poseidon
6,753
614
119
11
0
221,758
6
L
Nu Wa
4,495
409
28
3
0
200,339
0
L
Ix Chel
6,011
546
98
9
0
200,781
0
W
Fafnir
7,251
659
14
1
0
217,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role