Player Matchup

Tsukuyomi
Tsukuyomi
Gold V
Anarchy_V1cha
Tsukuyomi
Gold V
Level 121
God Stats
15W - 11L
1,555 SR
Queue Stats
61W - 59L
1,370 MMR
Solo
Hou Yi
Hou Yi
Silver V
Pjquinto77
Hou Yi
Silver V
Level 159
God Stats
3W - 2L
1,667 SR
Queue Stats
220W - 292L
624 MMR
Solo
Bacchus
Bacchus
Bronze III
chinod2003
Bacchus
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,353 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
ll_NxZexiux_ll
Morgan Le Fay
Bronze III
Level 126
God Stats
1W - 1L
1,567 SR
Queue Stats
1W - 4L
1,353 MMR
Party 1
Sylvanus
Sylvanus
Silver III
utterrenaqueen
Sylvanus
Silver III
Level 229
God Stats
46W - 56L
1,434 SR
Queue Stats
332W - 366L
790 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 147
1,545 SR
1,098 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,537 SR
1,246 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver III
 
Sobek
Silver III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Damesss
Ne Zha
Gold IV
Level 145
God Stats
21W - 15L
1,671 SR
Queue Stats
64W - 63L
1,404 MMR
Solo
Loki
Loki
Gold III
KidTobiii
Loki
Gold III
Level 157
God Stats
119W - 107L
1,572 SR
Queue Stats
414W - 414L
1,404 MMR
Solo
Medusa
Medusa
Bronze I
ThundaClappa639
Medusa
Bronze I
Level 153
God Stats
5W - 3L
1,442 SR
Queue Stats
84W - 135L
421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Anarchy_V1cha
Tsukuyomi
14
4 / 1 / 0
7,737
516
5,457
10,310
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Pjquinto77
Hou Yi
11
0 / 3 / 0
6,005
400
2,769
9,640
3,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
chinod2003
Bacchus
9
0 / 3 / 2
6,156
410
3,989
9,469
7,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
ll_NxZexiux_ll
Morgan Le Fay
12
0 / 3 / 1
6,635
442
4,868
8,462
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
13
0 / 2 / 0
7,554
504
5,680
12,295
10,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ThanatosAnubisYmirFafnir

VS

Bans
Bake KujiraThorBellonaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 0 / 0
7,939
529
7,269
6,894
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
 
Sobek
12
1 / 0 / 3
7,603
507
4,253
6,993
5,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Damesss
Ne Zha
17
4 / 2 / 3
9,295
620
6,705
11,394
5,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
15
2 / 0 / 1
9,365
624
6,403
9,169
3,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 1
8,580
572
8,173
10,727
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
12
12
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
0
1
W
Sobek
 
Sobek
1
0
3
2.5
L
Tsukuyomi
Anarchy_V1cha
Tsukuyomi
4
1
0
4
W
Ne Zha
Damesss
Ne Zha
4
2
3
2.75
W
Loki
2
0
1
2.5
L
Hou Yi
Pjquinto77
Hou Yi
0
3
0
0
W
4
2
1
2.25
L
Bacchus
chinod2003
Bacchus
0
3
2
0.33
L
Morgan Le Fay
ll_NxZexiux_ll
Morgan Le Fay
0
3
1
0.17
L
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,763
Damage
32,803
50,176
Taken
45,177
28,577
Mitigated
22,669
18,890
Healing
19,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,269
267
0
2,310
6,894
2,688
420
3,267
3,249
67,413
958
W
Sobek
 
Sobek
4,253
581
0
3,337
6,993
5,708
140
1,771
5,002
17,254
1,764
L
Tsukuyomi
Anarchy_V1cha
Tsukuyomi
5,457
1,420
0
5,962
10,310
4,079
0
1,385
8,737
0
66,024
W
Ne Zha
Damesss
Ne Zha
6,705
1,661
0
3,172
11,394
5,957
32
1,525
9,785
0
91,924
W
Loki
6,403
1,510
0
4,046
9,169
3,598
214
4,431
4,738
0
73,628
L
Hou Yi
Pjquinto77
Hou Yi
2,769
1,249
75
3,367
9,640
3,323
596
1,252
8,388
0
40,688
W
8,173
3,976
0
6,191
10,727
4,718
742
1,529
9,198
0
67,800
L
Bacchus
chinod2003
Bacchus
3,989
741
298
2,045
9,469
7,890
0
3,364
5,891
17,640
224
L
Morgan Le Fay
ll_NxZexiux_ll
Morgan Le Fay
4,868
122
0
989
8,462
3,275
0
4,363
3,683
42,089
1,945
L
Sylvanus
5,680
1,824
0
6,154
12,295
10,010
0
0
12,295
48,072
15,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,087
Gold Earned
42,782
390
Minions Killed
537
0
Camps Cleared
0
1,283,739
Distance Traveled
1,574,188
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,939
529
125
8
0
317,067
0
W
Sobek
7,603
507
31
2
0
358,866
1
L
Tsukuyomi
7,737
516
109
7
0
318,765
0
W
Ne Zha
9,295
620
122
8
0
339,676
0
W
Loki
9,365
624
145
10
0
310,075
6
L
Hou Yi
6,005
400
45
3
0
254,320
0
W
Medusa
8,580
572
114
8
0
248,504
4
L
Bacchus
6,156
410
26
2
0
247,940
0
L
Morgan Le Fay
6,635
442
93
6
0
243,562
0
L
Sylvanus
7,554
504
117
8
0
219,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role