Player Matchup

Danzaburou
Danzaburou
Babyassassin584
Danzaburou
Level 108
God Stats
10W - 8L
1,558 SR
Queue Stats
94W - 89L
1,450 Elo+
Solo
Pele
Pele
Kyumino
Pele
Level 61
God Stats
1W - 4L
1,389 SR
Queue Stats
17W - 19L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
TeaSproutz
Cthulhu
Level 38
God Stats
9W - 3L
1,663 SR
Queue Stats
95W - 96L
1,435 Elo+
Party 1
Baba Yaga
Baba Yaga
TheFunkMonke
Baba Yaga
Level 114
God Stats
1W - 5L
1,292 SR
Queue Stats
115W - 120L
1,392 Elo+
Party 1
Bellona
Bellona
m00chacha
Bellona
Level 142
God Stats
83W - 86L
1,447 SR
Queue Stats
159W - 158L
1,446 Elo+
Solo
Team Averages
Level 93
1,470 SR
1,442 Elo+

VS

Team Averages
Level 92
1,445 SR
1,490 Elo+
Sylvanus
Sylvanus
BigRob15E
Sylvanus
Level 93
God Stats
19W - 18L
1,533 SR
Queue Stats
183W - 159L
1,458 Elo+
Solo
Bellona
Bellona
Jaglet
Bellona
Level 89
God Stats
11W - 8L
1,516 SR
Queue Stats
222W - 205L
1,568 Elo+
Party 2
Arachne
Arachne
Nangaki
Arachne
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 53L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
RipperMaGoosky
Zhong Kui
Level 83
God Stats
6W - 8L
1,334 SR
Queue Stats
91W - 89L
1,488 Elo+
Party 2
Izanami
Izanami
WiNd_BrEaKeR_85
Izanami
Level 87
God Stats
3W - 1L
1,342 SR
Queue Stats
130W - 125L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Babyassassin584
Danzaburou
12
2 / 1 / 0
8,343
417
7,886
10,013
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Kyumino
Pele
16
1 / 2 / 0
8,773
439
7,935
18,465
10,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
TeaSproutz
Cthulhu
14
0 / 2 / 3
9,185
459
13,060
18,509
22,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
TheFunkMonke
Baba Yaga
18
2 / 0 / 0
11,057
553
13,986
11,321
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
m00chacha
Bellona
14
0 / 3 / 1
8,906
445
14,759
21,051
27,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigRob15E
Sylvanus
13
1 / 1 / 0
9,007
450
7,047
18,420
16,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
Jaglet
Bellona
19
3 / 1 / 3
12,209
610
20,212
30,967
33,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Arachne
Nangaki
Arachne
16
1 / 1 / 2
9,173
459
5,945
17,521
9,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Zhong Kui
RipperMaGoosky
Zhong Kui
18
3 / 1 / 0
11,036
552
14,790
19,266
15,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 1 / 1
9,049
452
7,007
11,445
4,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
8
8
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Babyassassin584
Danzaburou
2
1
0
2
W
Sylvanus
BigRob15E
Sylvanus
1
1
0
1
W
Bellona
Jaglet
Bellona
3
1
3
4.5
L
Pele
Kyumino
Pele
1
2
0
0.5
W
Arachne
Nangaki
Arachne
1
1
2
2
W
Zhong Kui
RipperMaGoosky
Zhong Kui
3
1
0
3
L
Cthulhu
TeaSproutz
Cthulhu
0
2
3
0.75
L
Baba Yaga
TheFunkMonke
Baba Yaga
2
0
0
2
W
0
1
1
0.5
L
Bellona
m00chacha
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,626
Damage
55,001
79,359
Taken
97,619
70,322
Mitigated
80,540
24,309
Healing
46,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Babyassassin584
Danzaburou
7,886
4,232
0
4,971
10,013
3,967
797
2,336
7,677
0
56,491
W
Sylvanus
BigRob15E
Sylvanus
7,047
2,713
1,813
5,497
18,420
16,722
138
6,425
11,995
26,407
0
W
Bellona
Jaglet
Bellona
20,212
10,539
0
22,795
30,967
33,935
977
2,958
28,009
0
105,124
L
Pele
Kyumino
Pele
7,935
1,996
0
5,519
18,465
10,326
0
4,583
13,882
0
96,510
W
Arachne
Nangaki
Arachne
5,945
4,333
0
2,057
17,521
9,231
264
4,177
13,344
0
75,740
W
Zhong Kui
RipperMaGoosky
Zhong Kui
14,790
3,762
0
12,395
19,266
15,803
529
9,702
9,564
97,503
23,854
L
Cthulhu
TeaSproutz
Cthulhu
13,060
1,043
720
4,059
18,509
22,024
108
5,385
13,124
45,729
377
L
Baba Yaga
TheFunkMonke
Baba Yaga
13,986
1,662
0
1,403
11,321
6,367
443
7,007
4,314
93,634
2,529
W
7,007
5,182
0
2,000
11,445
4,849
3,406
3,567
7,878
0
77,286
L
Bellona
m00chacha
Bellona
14,759
3,444
0
7,637
21,051
27,638
0
1,779
19,272
0
69,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,264
Gold Earned
50,474
534
Minions Killed
588
0
Camps Cleared
0
1,885,893
Distance Traveled
1,916,629
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,343
417
106
5
0
233,707
0
W
Sylvanus
9,007
450
18
1
0
369,568
6
W
Bellona
12,209
610
169
8
0
382,348
0
L
Pele
8,773
439
129
6
0
479,457
0
W
Arachne
9,173
459
95
5
0
435,895
0
W
Zhong Kui
11,036
552
187
9
0
343,922
0
L
Cthulhu
9,185
459
45
2
0
386,668
0
L
Baba Yaga
11,057
553
154
8
0
369,259
0
W
Izanami
9,049
452
119
6
0
384,896
0
L
Bellona
8,906
445
100
5
0
416,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role