Player Matchup

Achilles
Achilles
AlLukss
Achilles
Level 77
God Stats
0W - 3L
1,192 SR
Queue Stats
11W - 13L
1,392 Elo+
Solo
Nu Wa
Nu Wa
Aresdun54
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 51L
1,476 Elo+
Party 1
Ares
Ares
Kingarthur2000
Ares
Level 63
God Stats
7W - 6L
1,562 SR
Queue Stats
121W - 155L
1,444 Elo+
Party 1
Fenrir
Fenrir
SloppyTopEnjoyer
Fenrir
Level 33
God Stats
16W - 14L
1,275 SR
Queue Stats
75W - 89L
1,371 Elo+
Party 1
Anhur
Anhur
Valenlolop
Anhur
Level 64
God Stats
0W - 4L
1,283 SR
Queue Stats
124W - 122L
1,500 Elo+
Solo
Team Averages
Level 53
1,363 SR
1,436 Elo+

VS

Team Averages
Level 54
1,618 SR
1,393 Elo+
Kumbhakarna
Kumbhakarna
AsthmaGod
Kumbhakarna
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 33L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
Crodri18
Zhong Kui
Level 49
God Stats
3W - 0L
1,916 SR
Queue Stats
24W - 23L
1,445 Elo+
Solo
Chernobog
Chernobog
Peppertoni
Chernobog
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,418 Elo+
Solo
Thor
Thor
X_Machina07
Thor
Level 38
God Stats
3W - 2L
1,473 SR
Queue Stats
8W - 23L
1,230 Elo+
Solo
Bellona
Bellona
slumped8524
Bellona
Level 43
God Stats
2W - 3L
1,700 SR
Queue Stats
233W - 266L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlLukss
Achilles
13
1 / 4 / 2
7,090
394
5,864
16,498
15,739
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Aresdun54
Nu Wa
17
1 / 1 / 3
9,442
525
11,082
9,586
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 5
8,098
450
7,253
19,378
19,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 5
8,529
474
10,631
20,471
9,628
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
15
7 / 6 / 1
9,125
507
12,253
15,868
6,028
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AsthmaGod
Kumbhakarna
13
1 / 4 / 10
8,878
493
5,020
16,747
12,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Crodri18
Zhong Kui
16
2 / 0 / 3
9,933
552
13,403
13,599
10,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chernobog
Peppertoni
Chernobog
17
7 / 3 / 6
10,426
579
18,445
15,658
5,336
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 4 / 2
10,456
581
13,666
18,050
8,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
slumped8524
Bellona
15
0 / 3 / 4
9,345
519
8,023
16,336
16,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
14
Kills
21
21
Deaths
14
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlLukss
Achilles
1
4
2
0.5
L
Nu Wa
Aresdun54
Nu Wa
1
1
3
2.5
W
Kumbhakarna
AsthmaGod
Kumbhakarna
1
4
10
1.5
W
Zhong Kui
Crodri18
Zhong Kui
2
0
3
3.5
L
2
4
5
1.13
W
Chernobog
Peppertoni
Chernobog
7
3
6
3.33
L
3
6
5
0.92
L
Anhur
7
6
1
1.25
W
11
4
2
3
W
Bellona
slumped8524
Bellona
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,083
Damage
58,557
81,801
Taken
80,390
54,623
Mitigated
53,960
21,875
Healing
32,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlLukss
Achilles
5,864
1,317
0
3,334
16,498
15,739
0
0
16,498
0
34,134
L
Nu Wa
Aresdun54
Nu Wa
11,082
2,230
0
3,278
9,586
4,177
0
7,478
2,108
78,943
2,409
W
Kumbhakarna
AsthmaGod
Kumbhakarna
5,020
818
0
3,952
16,747
12,758
0
4,620
12,127
19,314
622
W
Zhong Kui
Crodri18
Zhong Kui
13,403
2,671
0
10,365
13,599
10,229
1,529
7,698
5,901
87,287
2,214
L
7,253
1,106
0
3,244
19,378
19,051
0
5,782
13,596
22,400
0
W
Chernobog
Peppertoni
Chernobog
18,445
12,607
0
7,799
15,658
5,336
540
2,878
12,780
0
87,159
L
10,631
3,439
0
7,739
20,471
9,628
0
2,667
17,804
0
78,369
L
Anhur
12,253
5,832
0
4,280
15,868
6,028
860
2,227
13,641
0
72,450
W
13,666
3,299
0
3,044
18,050
8,758
391
2,368
15,682
0
70,482
W
Bellona
slumped8524
Bellona
8,023
3,703
0
7,588
16,336
16,879
255
720
15,616
0
62,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,284
Gold Earned
49,038
421
Minions Killed
441
0
Camps Cleared
0
1,553,860
Distance Traveled
1,655,742
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,090
394
36
2
0
269,515
0
L
Nu Wa
9,442
525
145
8
0
305,929
0
W
Kumbhakarna
8,878
493
16
1
0
339,280
4
W
Zhong Kui
9,933
552
140
8
0
329,490
0
L
Ares
8,098
450
24
1
0
327,244
0
W
Chernobog
10,426
579
124
7
0
323,376
1
L
Fenrir
8,529
474
105
6
0
360,677
0
L
Anhur
9,125
507
111
6
0
290,495
0
W
Thor
10,456
581
86
5
0
348,584
0
W
Bellona
9,345
519
75
4
0
315,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role