Player Matchup

Set
Set
DTHESUIT
Set
Level 49
God Stats
1W - 1L
1,758 SR
Queue Stats
15W - 11L
1,479 Elo+
Solo
Pele
Pele
Jayyxy-_-
Pele
Level 67
God Stats
8W - 8L
1,670 SR
Queue Stats
53W - 61L
1,533 Elo+
Party 2
Charon
Charon
temp-8326353
Charon
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,383 Elo+
Party 2
Kukulkan
Kukulkan
temp-8344499
Kukulkan
Level 108
God Stats
3W - 2L
1,457 SR
Queue Stats
50W - 60L
1,530 Elo+
Party 2
Kali
Kali
whg101422
Kali
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
113W - 211L
1,329 Elo+
Solo
Team Averages
Level 61
1,577 SR
1,451 Elo+

VS

Team Averages
Level 81
1,427 SR
1,450 Elo+
Agni
Agni
ArjanSoWavy
Agni
Level 49
God Stats
2W - 2L
1,192 SR
Queue Stats
97W - 123L
1,376 Elo+
Solo
Ares
Ares
EvOluTioN TN
Ares
Level 87
God Stats
16W - 6L
1,592 SR
Queue Stats
128W - 99L
1,501 Elo+
Party 1
Ishtar
Ishtar
MisterKiite
Ishtar
Level 86
God Stats
26W - 21L
1,520 SR
Queue Stats
302W - 343L
1,466 Elo+
Solo
Hachiman
Hachiman
Young Gelo
Hachiman
Level 64
God Stats
49W - 37L
1,556 SR
Queue Stats
174W - 150L
1,483 Elo+
Party 1
Arachne
Arachne
caras43xd
Arachne
Level 120
God Stats
13W - 21L
1,272 SR
Queue Stats
240W - 234L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,387
639
3,290
6,813
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
9
1 / 2 / 2
5,293
529
2,639
9,338
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
9
1 / 1 / 0
5,232
523
1,736
6,788
4,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
temp-8344499
Kukulkan
10
3 / 3 / 1
5,959
596
5,663
6,492
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
7
0 / 2 / 1
4,528
453
565
7,514
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 1
6,623
662
6,302
5,939
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

6
0 / 1 / 0
4,801
480
1,216
4,959
2,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
12
1 / 0 / 0
6,383
638
3,265
6,090
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
Young Gelo
Hachiman
11
0 / 0 / 1
5,870
587
4,155
2,967
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
caras43xd
Arachne
11
3 / 3 / 6
6,122
612
6,730
9,401
3,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
9
9
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
1
1
0
1
W
0
1
0
0
L
Pele
1
2
2
1
W
Ishtar
1
0
0
1
W
Hachiman
Young Gelo
Hachiman
0
0
1
0.5
W
Arachne
caras43xd
Arachne
3
3
6
2
L
Charon
1
1
0
1
L
Kukulkan
temp-8344499
Kukulkan
3
3
1
1.17
L
Kali
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,893
Damage
21,668
36,945
Taken
29,356
16,246
Mitigated
12,250
9,188
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,302
805
0
500
5,939
2,292
0
3,699
2,240
34,691
1,980
L
3,290
1,014
0
2,470
6,813
3,766
0
0
6,813
0
46,775
W
1,216
113
0
1,077
4,959
2,939
0
784
4,175
11,658
2,709
L
Pele
2,639
1,026
0
3,716
9,338
2,758
0
1,659
7,555
0
31,803
W
Ishtar
3,265
1,558
0
2,011
6,090
2,312
0
0
6,090
0
47,360
W
Hachiman
Young Gelo
Hachiman
4,155
2,228
0
1,272
2,967
1,117
561
1,185
1,782
0
43,354
W
Arachne
caras43xd
Arachne
6,730
5,046
0
3,930
9,401
3,590
0
1,588
7,813
0
31,295
L
Charon
1,736
616
0
1,538
6,788
4,981
0
425
6,363
18,182
0
L
Kukulkan
temp-8344499
Kukulkan
5,663
920
0
720
6,492
2,142
0
2,532
3,696
31,864
1,617
L
Kali
565
397
0
744
7,514
2,599
0
1,697
5,719
0
18,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,399
Gold Earned
29,799
261
Minions Killed
280
0
Camps Cleared
0
924,802
Distance Traveled
884,706
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,623
662
69
7
0
200,427
0
L
Set
6,387
639
76
8
0
171,612
4
W
Ares
4,801
480
22
2
0
120,020
0
L
Pele
5,293
529
50
5
0
208,868
0
W
Ishtar
6,383
638
83
8
0
174,260
0
W
Hachiman
5,870
587
62
6
0
176,731
1
W
Arachne
6,122
612
44
4
0
213,268
2
L
Charon
5,232
523
24
2
0
179,087
0
L
Kukulkan
5,959
596
79
8
0
180,840
0
L
Kali
4,528
453
32
3
0
184,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role