Player Matchup

Sobek
Sobek
FireStar1298
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,507 Elo+
Party 2
Nox
Nox
GrizzlyRob
Nox
Level 145
God Stats
0W - 2L
1,290 SR
Queue Stats
53W - 49L
1,515 Elo+
Party 2
Charon
Charon
MoneyInDeVault
Charon
Level 152
God Stats
2W - 3L
1,503 SR
Queue Stats
43W - 40L
1,514 Elo+
Party 2
Hercules
Hercules
SirGideonOfnir12
Hercules
Level 149
God Stats
1W - 5L
1,238 SR
Queue Stats
81W - 78L
1,510 Elo+
Party 2
Chernobog
Chernobog
ZakPP1618
Chernobog
Level 107
God Stats
1W - 1L
1,710 SR
Queue Stats
53W - 48L
1,532 Elo+
Party 2
Team Averages
Level 127
1,448 SR
1,515 Elo+

VS

Team Averages
Level 146
1,479 SR
1,506 Elo+
Tsukuyomi
Tsukuyomi
Blame My WiFi
Tsukuyomi
Level 140
God Stats
3W - 0L
1,679 SR
Queue Stats
156W - 161L
1,497 Elo+
Party 1
Zeus
Zeus
Evil King
Zeus
Level 158
God Stats
2W - 3L
1,204 SR
Queue Stats
138W - 151L
1,467 Elo+
Solo
Ganesha
Ganesha
SnK WiiZaRdZz
Ganesha
Level 159
God Stats
4W - 1L
1,512 SR
Queue Stats
109W - 112L
1,498 Elo+
Party 1
Charon
Charon
Zarrzz
Charon
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 80L
1,510 Elo+
Party 1
Merlin
Merlin
kmr41
Merlin
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 5
8,995
818
5,474
15,541
12,684
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 4 / 6
8,023
729
5,738
10,884
4,610
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 5
7,936
721
10,194
14,672
15,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 5 / 7
7,771
706
6,967
25,814
24,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
ZakPP1618
Chernobog
13
3 / 3 / 4
7,571
688
5,828
8,297
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blame My WiFi
Tsukuyomi
17
7 / 1 / 13
10,356
941
17,513
10,058
6,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
14
3 / 3 / 14
8,881
807
17,959
7,555
3,291
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
14
0 / 5 / 18
9,296
845
6,239
14,525
12,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon
Zarrzz
Charon
17
6 / 2 / 15
10,102
918
13,771
12,545
16,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
kmr41
Merlin
17
7 / 2 / 7
9,941
904
14,942
7,609
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
12
Kills
23
23
Deaths
13
27
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Blame My WiFi
Tsukuyomi
7
1
13
13.5
W
Zeus
3
3
14
3.33
L
4
6
5
1.08
L
1
4
6
1
L
1
5
5
0.7
L
3
5
7
1.3
W
Ganesha
0
5
18
1.8
L
Chernobog
ZakPP1618
Chernobog
3
3
4
1.67
W
Charon
Zarrzz
Charon
6
2
15
6.75
W
Merlin
kmr41
Merlin
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,201
Damage
70,424
75,208
Taken
52,292
61,151
Mitigated
42,413
19,335
Healing
17,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Blame My WiFi
Tsukuyomi
17,513
3,868
1,933
2,866
10,058
6,354
418
4,517
5,541
0
39,923
W
Zeus
17,959
2,127
945
1,922
7,555
3,291
1,030
3,368
4,187
25,350
0
L
5,474
325
182
930
15,541
12,684
0
11,894
3,647
10,276
574
L
5,738
448
829
999
10,884
4,610
0
7,759
3,125
22,678
0
L
10,194
486
1,231
2,468
14,672
15,617
0
10,729
3,943
19,131
1,503
L
6,967
1,730
328
10,240
25,814
24,915
0
18,033
7,781
0
9,279
W
Ganesha
6,239
472
761
1,410
14,525
12,787
31
3,121
11,404
10,306
0
L
Chernobog
ZakPP1618
Chernobog
5,828
2,132
654
1,474
8,297
3,325
0
4,496
3,801
0
11,094
W
Charon
Zarrzz
Charon
13,771
1,057
1,650
4,224
12,545
16,234
332
5,483
7,062
25,915
0
W
Merlin
kmr41
Merlin
14,942
669
511
1,573
7,609
3,747
1,264
3,016
4,593
27,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
48,576
81
Minions Killed
131
0
Camps Cleared
0
945,673
Distance Traveled
1,116,150
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,356
941
48
4
0
271,857
0
W
Zeus
8,881
807
20
2
0
188,455
0
L
Sobek
8,995
818
15
1
0
154,206
0
L
Nox
8,023
729
36
3
0
196,316
0
L
Charon
7,936
721
9
1
0
203,347
0
L
Hercules
7,771
706
6
1
0
197,660
0
W
Ganesha
9,296
845
3
0
0
202,367
0
L
Chernobog
7,571
688
15
1
0
194,144
2
W
Charon
10,102
918
26
2
0
239,380
0
W
Merlin
9,941
904
34
3
0
214,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role