Player Matchup

Amaterasu
Amaterasu
BabyMamaDrama
Amaterasu
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 34L
1,625 Elo+
Solo
Ganesha
Ganesha
Brown Jarod
Ganesha
Level 69
God Stats
3W - 3L
1,490 SR
Queue Stats
148W - 148L
1,559 Elo+
Party 3
Chronos
Chronos
CombatCondum318
Chronos
Level 148
God Stats
5W - 7L
1,398 SR
Queue Stats
373W - 389L
1,557 Elo+
Party 3
Osiris
Osiris
ItsChewbacca
Osiris
Level 123
God Stats
0W - 2L
1,267 SR
Queue Stats
67W - 68L
1,555 Elo+
Party 3
Anhur
Anhur
Raben1478
Anhur
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 225L
1,479 Elo+
Solo
Team Averages
Level 116
1,431 SR
1,555 Elo+

VS

Team Averages
Level 140
1,497 SR
1,515 Elo+
Zeus
Zeus
AjarAnimal9
Zeus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,491 Elo+
Party 2
Agni
Agni
Darkforce023
Agni
Level 148
God Stats
5W - 10L
1,494 SR
Queue Stats
332W - 351L
1,505 Elo+
Party 1
Da Ji
Da Ji
Natdaddy
Da Ji
Level 130
God Stats
3W - 1L
1,634 SR
Queue Stats
224W - 221L
1,483 Elo+
Solo
Yu Huang
Yu Huang
Relentl3ssChaos
Yu Huang
Level 149
God Stats
3W - 3L
1,521 SR
Queue Stats
125W - 87L
1,580 Elo+
Party 2
Nemesis
Nemesis
xDrGirlfriendx
Nemesis
Level 144
God Stats
2W - 2L
1,337 SR
Queue Stats
280W - 289L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BabyMamaDrama
Amaterasu
15
3 / 4 / 4
9,098
700
8,697
22,403
19,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Brown Jarod
Ganesha
13
0 / 7 / 8
8,407
647
6,601
21,169
20,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 6 / 5
9,032
695
11,440
14,693
5,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
15
2 / 6 / 6
8,377
644
7,130
19,891
22,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
Raben1478
Anhur
15
2 / 8 / 4
8,821
679
4,470
16,781
6,762
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 20
10,887
837
26,718
9,723
3,545
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 23
10,079
775
15,162
6,487
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Natdaddy
Da Ji
16
6 / 4 / 21
10,063
774
13,817
11,365
5,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
19
10 / 1 / 17
11,302
869
20,886
9,193
4,573
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 5 / 18
9,407
724
9,683
15,576
13,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
130
10
Kills
31
31
Deaths
15
27
Assists
99
Player
Kills
Deaths
Assists
KDA
W
8
3
20
6
L
Amaterasu
BabyMamaDrama
Amaterasu
3
4
4
1.25
L
Ganesha
Brown Jarod
Ganesha
0
7
8
0.57
L
3
6
5
0.92
W
4
2
23
7.75
L
Osiris
2
6
6
0.83
W
Da Ji
Natdaddy
Da Ji
6
4
21
4.13
L
Anhur
Raben1478
Anhur
2
8
4
0.5
W
Yu Huang
10
1
17
18.5
W
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,338
Damage
86,266
94,937
Taken
52,344
74,533
Mitigated
29,351
25,713
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,718
1,650
1,218
945
9,723
3,545
1,539
3,841
5,392
47,721
0
L
Amaterasu
BabyMamaDrama
Amaterasu
8,697
2,508
1,650
7,885
22,403
19,723
173
15,526
6,714
0
17,615
L
Ganesha
Brown Jarod
Ganesha
6,601
349
2,949
2,629
21,169
20,509
0
11,545
9,357
15,479
0
L
11,440
1,212
639
1,518
14,693
5,396
0
11,461
3,196
18,134
0
W
15,162
928
707
941
6,487
2,431
1,045
2,091
4,056
28,215
0
L
Osiris
7,130
1,351
934
3,694
19,891
22,143
262
12,127
7,358
0
11,867
W
Da Ji
Natdaddy
Da Ji
13,817
1,979
1,433
729
11,365
5,303
1,824
3,597
7,121
0
22,753
L
Anhur
Raben1478
Anhur
4,470
3,003
833
2,982
16,781
6,762
1,002
11,706
4,985
0
19,840
W
Yu Huang
20,886
1,525
1,181
1,677
9,193
4,573
1,941
2,267
6,352
35,856
713
W
9,683
3,079
2,009
2,333
15,576
13,499
1,859
5,189
9,558
0
15,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,735
Gold Earned
51,738
102
Minions Killed
130
0
Camps Cleared
0
1,108,843
Distance Traveled
1,122,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,887
837
44
3
0
227,677
0
L
Amaterasu
9,098
700
30
2
0
248,968
0
L
Ganesha
8,407
647
0
0
0
204,264
0
L
Chronos
9,032
695
21
2
0
227,764
0
W
Agni
10,079
775
22
2
0
242,159
0
L
Osiris
8,377
644
10
1
0
240,977
0
W
Da Ji
10,063
774
16
1
0
211,403
0
L
Anhur
8,821
679
41
3
0
186,870
0
W
Yu Huang
11,302
869
35
3
0
229,777
0
W
Nemesis
9,407
724
13
1
0
211,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role