Player Matchup

Anubis
Anubis
AXTONMAREK
Anubis
Level 123
God Stats
10W - 7L
1,519 SR
Queue Stats
127W - 140L
1,435 Elo+
Party 1
Lancelot
Lancelot
DatOneSlothGuy
Lancelot
Level 80
God Stats
1W - 6L
1,207 SR
Queue Stats
302W - 313L
1,497 Elo+
Party 1
Sobek
Sobek
Jmillz93
Sobek
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 49L
1,343 Elo+
Party 1
Team Averages
Level 117
1,409 SR
1,425 Elo+

VS

Team Averages
Level 118
1,766 SR
1,410 Elo+
Neith
Neith
BeanFlicker88
Neith
Level 64
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 6L
1,434 Elo+
Party 2
Hercules
Hercules
doubleleg209
Hercules
Level 132
God Stats
9W - 5L
1,858 SR
Queue Stats
92W - 95L
1,321 Elo+
Solo
Kukulkan
Kukulkan
xC0NFiDENTiALx
Kukulkan
Level 157
God Stats
1W - 1L
1,725 SR
Queue Stats
49W - 57L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AXTONMAREK
Anubis
14
3 / 5 / 4
9,165
705
9,032
10,918
5,239
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lancelot
14
2 / 3 / 4
8,890
684
7,269
13,661
7,382
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Jmillz93
Sobek
14
2 / 4 / 4
9,318
717
5,546
17,280
20,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
9,664
743
9,382
8,317
2,898
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
doubleleg209
Hercules
16
4 / 3 / 4
10,256
789
10,043
13,488
11,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
15
6 / 2 / 5
10,624
817
12,060
7,015
2,516
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
7
Kills
12
12
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
AXTONMAREK
Anubis
3
5
4
1
W
2
2
7
2.75
L
Lancelot
2
3
4
1.33
L
Sobek
Jmillz93
Sobek
2
4
4
1
W
Hercules
doubleleg209
Hercules
4
3
4
2
W
Kukulkan
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,847
Damage
31,485
41,859
Taken
28,820
32,722
Mitigated
17,077
8,645
Healing
6,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AXTONMAREK
Anubis
9,032
493
244
2,370
10,918
5,239
0
2,691
8,206
30,126
0
W
9,382
2,694
0
2,950
8,317
2,898
620
5,846
2,471
0
35,677
L
Lancelot
7,269
976
197
2,988
13,661
7,382
0
4,460
9,161
0
30,685
L
Sobek
Jmillz93
Sobek
5,546
366
302
2,544
17,280
20,101
0
4,938
12,319
16,255
0
W
Hercules
doubleleg209
Hercules
10,043
3,390
0
2,195
13,488
11,663
216
5,400
8,088
432
34,671
W
Kukulkan
12,060
129
0
880
7,015
2,516
61
3,383
3,632
34,258
2,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,373
Gold Earned
30,544
123
Minions Killed
150
0
Camps Cleared
0
745,165
Distance Traveled
705,063
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,165
705
44
3
0
214,935
0
W
Neith
9,664
743
55
4
0
225,491
0
L
Lancelot
8,890
684
54
4
0
268,210
0
L
Sobek
9,318
717
25
2
0
262,020
2
W
Hercules
10,256
789
50
4
0
251,023
0
W
Kukulkan
10,624
817
45
3
0
228,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role