Player Matchup

Achilles
Achilles
FirekingXL
Achilles
Level 95
God Stats
13W - 20L
1,438 SR
Queue Stats
293W - 301L
1,396 Elo+
Party 1
Apollo
Apollo
NO1SIRIUS
Apollo
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 133L
1,436 Elo+
Party 1
Agni
Agni
iiszwuu
Agni
Level 140
God Stats
17W - 14L
1,477 SR
Queue Stats
689W - 710L
1,406 Elo+
Solo
Team Averages
Level 125
1,472 SR
1,412 Elo+

VS

Team Averages
Level 135
1,556 SR
1,395 Elo+
Camazotz
Camazotz
 
Camazotz
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FROOTBOOTS
Merlin
Level 149
God Stats
1W - 1L
1,567 SR
Queue Stats
8W - 12L
1,330 Elo+
Solo
Cthulhu
Cthulhu
Raaid
Cthulhu
Level 126
God Stats
26W - 22L
1,600 SR
Queue Stats
819W - 901L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FirekingXL
Achilles
14
0 / 1 / 1
8,183
546
5,244
13,751
10,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
NO1SIRIUS
Apollo
14
0 / 4 / 0
8,392
559
5,592
13,587
5,548
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
iiszwuu
Agni
8
0 / 1 / 1
7,537
502
2,805
4,135
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
4 / 0 / 2
10,864
724
9,702
12,780
5,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
FROOTBOOTS
Merlin
15
2 / 1 / 2
10,251
683
4,238
9,380
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Raaid
Cthulhu
16
0 / 0 / 5
10,155
677
10,551
12,360
12,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
0
Kills
6
6
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
4
0
2
5
W
Merlin
FROOTBOOTS
Merlin
2
1
2
3
L
Achilles
FirekingXL
Achilles
0
1
1
0.5
L
Apollo
NO1SIRIUS
Apollo
0
4
0
0
W
Cthulhu
Raaid
Cthulhu
0
0
5
2.5
L
Agni
iiszwuu
Agni
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,641
Damage
24,491
31,473
Taken
34,520
17,763
Mitigated
21,125
4,374
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
9,702
1,527
0
4,605
12,780
5,247
292
1,263
11,243
0
48,148
W
Merlin
FROOTBOOTS
Merlin
4,238
152
0
3,868
9,380
3,293
1,345
290
9,002
48,328
870
L
Achilles
FirekingXL
Achilles
5,244
810
0
2,943
13,751
10,986
0
5,823
7,504
0
19,802
L
Apollo
NO1SIRIUS
Apollo
5,592
3,538
0
922
13,587
5,548
0
5,549
7,386
0
31,218
W
Cthulhu
Raaid
Cthulhu
10,551
678
0
832
12,360
12,585
186
809
11,393
31,697
1,097
L
Agni
iiszwuu
Agni
2,805
482
0
509
4,135
1,229
0
1,126
2,905
10,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,112
Gold Earned
31,270
97
Minions Killed
200
0
Camps Cleared
0
551,062
Distance Traveled
813,491
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,864
724
66
4
0
298,862
0
W
Merlin
10,251
683
75
5
0
259,670
0
L
Achilles
8,183
546
27
2
0
231,856
0
L
Apollo
8,392
559
59
4
0
227,516
2
W
Cthulhu
10,155
677
59
4
0
254,959
0
L
Agni
7,537
502
11
1
0
91,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role