Player Matchup

Cerberus
Cerberus
GangstaTurtle177
Cerberus
Level 51
God Stats
19W - 15L
1,750 SR
Queue Stats
46W - 48L
1,248 Elo+
Party 1
Ra
Ra
True_Dawg421
Ra
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 22L
1,366 Elo+
Party 1
Thanatos
Thanatos
josethegreek
Thanatos
Level 68
God Stats
0W - 3L
1,706 SR
Queue Stats
69W - 75L
1,314 Elo+
Party 1
Team Averages
Level 76
1,652 SR
1,309 Elo+

VS

Team Averages
Level 59
1,500 SR
1,320 Elo+
Bacchus
Bacchus
Adeece
Bacchus
Level 77
God Stats
32W - 32L
1,584 SR
Queue Stats
198W - 194L
1,401 Elo+
Solo
Rama
Rama
Mesoris
Rama
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 207L
1,309 Elo+
Party 2
Sol
Sol
khaleesin-
Sol
Level 40
God Stats
4W - 2L
1,416 SR
Queue Stats
63W - 105L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
9,275
713
6,108
18,658
24,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 6 / 5
9,879
760
10,796
12,276
5,977
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thanatos
josethegreek
Thanatos
12
3 / 7 / 3
9,010
693
5,918
15,527
7,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Adeece
Bacchus
15
2 / 3 / 16
9,859
758
8,416
12,145
12,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
Mesoris
Rama
16
9 / 2 / 9
11,136
857
15,859
12,897
4,703
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 1 / 11
10,941
842
13,987
9,760
3,340
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
6
Kills
19
19
Deaths
6
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Adeece
Bacchus
2
3
16
3.33
L
2
6
3
0.58
W
Rama
Mesoris
Rama
9
2
9
6.75
L
1
6
5
0.58
L
Thanatos
josethegreek
Thanatos
3
7
3
0.64
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,822
Damage
38,262
46,461
Taken
34,802
37,707
Mitigated
20,450
9,568
Healing
10,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Adeece
Bacchus
8,416
412
0
1,299
12,145
12,407
144
4,932
7,116
22,120
0
L
6,108
357
208
1,743
18,658
24,174
0
9,901
8,757
17,999
0
W
Rama
Mesoris
Rama
15,859
10,499
0
5,538
12,897
4,703
1,162
5,561
7,238
0
46,308
L
10,796
1,116
1,212
2,679
12,276
5,977
0
6,545
5,731
55,795
715
L
Thanatos
josethegreek
Thanatos
5,918
1,947
0
3,726
15,527
7,556
0
5,870
9,657
0
22,683
W
13,987
5,491
0
3,737
9,760
3,340
1,060
6,164
3,587
36,050
990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,164
Gold Earned
31,936
150
Minions Killed
131
0
Camps Cleared
0
638,663
Distance Traveled
664,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,859
758
18
1
0
232,875
0
L
Cerberus
9,275
713
29
2
0
215,255
0
W
Rama
11,136
857
53
4
0
206,830
0
L
Ra
9,879
760
94
7
0
212,871
0
L
Thanatos
9,010
693
27
2
0
210,537
0
W
Sol
10,941
842
60
5
0
225,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role