Player Matchup

Hercules
Hercules
 
Hercules
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
The9Tailefox
Cerberus
Level 154
God Stats
3W - 3L
1,673 SR
Queue Stats
173W - 148L
1,529 Elo+
Party 1
Sobek
Sobek
TheMinorMisfit
Sobek
Level 67
God Stats
40W - 49L
1,434 SR
Queue Stats
183W - 185L
1,442 Elo+
Party 2
Skadi
Skadi
emmxxzy
Skadi
Level 65
God Stats
120W - 105L
1,501 SR
Queue Stats
127W - 134L
1,424 Elo+
Party 2
Charybdis
Charybdis
ravenxtitan
Charybdis
Level 105
God Stats
4W - 3L
1,669 SR
Queue Stats
128W - 105L
1,569 Elo+
Party 1
Team Averages
Level 91
1,555 SR
1,493 Elo+

VS

Team Averages
Level 42
1,443 SR
1,352 Elo+
King Arthur
King Arthur
 
King Arthur
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
EtherealMax59
Charon
Level 17
God Stats
1W - 4L
1,399 SR
Queue Stats
19W - 44L
1,268 Elo+
Party 3
Anhur
Anhur
Mayhue
Anhur
Level 47
God Stats
10W - 14L
1,534 SR
Queue Stats
184W - 241L
1,382 Elo+
Party 3
Nemesis
Nemesis
MindVision
Nemesis
Level 68
God Stats
0W - 2L
1,284 SR
Queue Stats
27W - 50L
1,247 Elo+
Party 3
Yu Huang
Yu Huang
TenShadowsGod
Yu Huang
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 147L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 0 / 2
4,215
703
1,239
2,455
957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
The9Tailefox
Cerberus
8
3 / 0 / 0
4,817
803
3,501
4,549
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 0 / 2
4,117
686
783
4,699
2,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
emmxxzy
Skadi
8
2 / 0 / 1
4,580
763
2,416
4,177
1,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
ravenxtitan
Charybdis
7
2 / 0 / 0
4,099
683
1,958
2,431
578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
4
0 / 2 / 0
3,241
540
1,525
4,779
1,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,834
639
1,448
2,573
948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Mayhue
Anhur
6
0 / 2 / 0
3,528
588
2,801
4,144
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
MindVision
Nemesis
6
0 / 2 / 0
3,465
578
889
4,950
1,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
TenShadowsGod
Yu Huang
7
0 / 2 / 0
3,820
637
2,352
3,632
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
8
Kills
0
0
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
2
2
L
King Arthur
 
King Arthur
0
2
0
0
L
0
0
0
0
L
Anhur
Mayhue
Anhur
0
2
0
0
L
Nemesis
MindVision
Nemesis
0
2
0
0
L
Yu Huang
TenShadowsGod
Yu Huang
0
2
0
0
W
Cerberus
The9Tailefox
Cerberus
3
0
0
3
W
0
0
2
1
W
Skadi
emmxxzy
Skadi
2
0
1
2.5
W
Charybdis
ravenxtitan
Charybdis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,897
Damage
9,015
18,311
Taken
20,078
8,617
Mitigated
6,112
8,213
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,239
477
0
1,886
2,455
957
0
25
2,430
0
21,571
L
King Arthur
 
King Arthur
1,525
411
0
1,056
4,779
1,785
0
2,217
2,158
0
11,135
L
1,448
403
736
879
2,573
948
0
290
2,283
7,127
1,379
L
Anhur
Mayhue
Anhur
2,801
1,528
0
610
4,144
1,182
0
493
3,651
0
23,510
L
Nemesis
MindVision
Nemesis
889
91
0
2,294
4,950
1,162
0
814
4,070
0
12,817
L
Yu Huang
TenShadowsGod
Yu Huang
2,352
138
0
480
3,632
1,035
0
0
3,632
21,656
0
W
Cerberus
The9Tailefox
Cerberus
3,501
181
0
2,258
4,549
3,044
0
0
4,549
22,068
0
W
783
0
183
2,593
4,699
2,862
0
815
3,884
10,728
0
W
Skadi
emmxxzy
Skadi
2,416
589
0
500
4,177
1,176
0
2,327
1,850
0
25,290
W
Charybdis
ravenxtitan
Charybdis
1,958
1,089
0
793
2,431
578
0
498
1,933
0
23,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,828
Gold Earned
17,888
202
Minions Killed
140
0
Camps Cleared
0
645,443
Distance Traveled
585,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,215
703
43
7
0
146,762
0
L
King Arthur
3,241
540
13
2
0
109,889
0
L
Charon
3,834
639
11
2
0
119,596
0
L
Anhur
3,528
588
37
6
0
100,548
0
L
Nemesis
3,465
578
38
6
0
126,657
0
L
Yu Huang
3,820
637
41
7
0
128,934
0
W
Cerberus
4,817
803
59
10
0
124,975
0
W
Sobek
4,117
686
11
2
0
143,434
0
W
Skadi
4,580
763
43
7
0
126,072
0
W
Charybdis
4,099
683
46
8
0
104,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role