Player Matchup

Cabrakan
Cabrakan
HavocMc
Cabrakan
Level 23
God Stats
17W - 14L
1,571 SR
Queue Stats
147W - 139L
1,505 Elo+
Party 1
Loki
Loki
Itscubanito16
Loki
Level 46
God Stats
12W - 14L
1,644 SR
Queue Stats
27W - 33L
1,496 Elo+
Solo
Set
Set
Jkalviiin
Set
Level 39
God Stats
1W - 4L
1,288 SR
Queue Stats
128W - 130L
1,452 Elo+
Party 2
Agni
Agni
Nicoooou
Agni
Level 120
God Stats
1W - 2L
1,547 SR
Queue Stats
87W - 77L
1,489 Elo+
Party 2
Rama
Rama
TreCappin
Rama
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 100L
1,455 Elo+
Party 1
Team Averages
Level 58
1,510 SR
1,479 Elo+

VS

Team Averages
Level 69
1,591 SR
1,476 Elo+
Chaac
Chaac
Funnyman200
Chaac
Level 105
God Stats
5W - 1L
1,500 SR
Queue Stats
35W - 23L
1,502 Elo+
Party 3
Agni
Agni
GrandPapillon
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,502 Elo+
Party 3
Pele
Pele
Jayyxy-_-
Pele
Level 67
God Stats
8W - 8L
1,627 SR
Queue Stats
53W - 61L
1,521 Elo+
Party 4
Izanami
Izanami
temp-8326353
Izanami
Level 47
God Stats
9W - 10L
1,518 SR
Queue Stats
17W - 24L
1,336 Elo+
Party 4
Artio
Artio
temp-8344499
Artio
Level 108
God Stats
9W - 2L
1,811 SR
Queue Stats
50W - 60L
1,520 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HavocMc
Cabrakan
10
2 / 5 / 2
6,421
459
6,077
13,349
14,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 0
7,140
510
5,624
10,880
4,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 2 / 2
6,923
495
5,000
13,315
6,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Agni
11
0 / 4 / 1
6,387
456
5,837
6,648
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
12
0 / 1 / 3
6,731
481
3,748
6,422
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 0
9,161
654
8,067
9,054
6,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 0 / 4
9,176
655
8,058
6,401
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
13
4 / 3 / 7
7,701
550
6,053
11,640
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
temp-8326353
Izanami
13
2 / 2 / 5
7,375
527
4,716
7,584
2,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 0 / 6
7,563
540
5,536
12,672
12,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
16
16
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
W
3
0
4
5
L
Cabrakan
HavocMc
Cabrakan
2
5
2
0.6
L
2
4
0
0.5
W
Pele
4
3
7
2.5
L
2
2
2
1.5
L
Agni
0
4
1
0.13
L
Rama
0
1
3
1.5
W
Izanami
temp-8326353
Izanami
2
2
5
2.25
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,286
Damage
32,430
50,614
Taken
47,351
29,912
Mitigated
28,524
12,798
Healing
16,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,067
2,774
0
2,382
9,054
6,121
0
0
9,054
0
66,170
W
8,058
1,012
0
1,250
6,401
2,794
37
2,546
3,855
83,795
1,450
L
Cabrakan
HavocMc
Cabrakan
6,077
1,190
289
3,902
13,349
14,198
0
5,407
7,942
25,164
0
L
5,624
1,555
0
2,081
10,880
4,163
0
0
10,880
0
50,647
W
Pele
6,053
1,125
0
5,025
11,640
4,761
100
2,556
9,084
0
52,791
L
5,000
1,658
0
4,178
13,315
6,984
0
3,311
10,004
0
62,479
L
Agni
5,837
240
0
583
6,648
2,294
0
4,029
2,619
43,042
925
L
Rama
3,748
2,983
0
1,765
6,422
2,273
0
632
5,790
0
45,585
W
Izanami
temp-8326353
Izanami
4,716
3,020
0
2,517
7,584
2,827
1,305
1,584
6,000
0
51,869
W
5,536
830
690
4,962
12,672
12,021
240
5,310
7,362
22,937
461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,602
Gold Earned
40,976
376
Minions Killed
472
0
Camps Cleared
0
1,323,114
Distance Traveled
1,409,161
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,161
654
126
9
0
276,143
0
W
Agni
9,176
655
148
11
0
307,312
2
L
Cabrakan
6,421
459
31
2
0
249,696
3
L
Loki
7,140
510
79
6
0
244,268
0
W
Pele
7,701
550
75
5
0
296,189
0
L
Set
6,923
495
95
7
0
284,070
0
L
Agni
6,387
456
94
7
0
271,478
0
L
Rama
6,731
481
77
6
0
273,602
1
W
Izanami
7,375
527
90
6
0
261,863
0
W
Artio
7,563
540
33
2
0
267,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role