Player Matchup

Pele
Pele
EspectreGame
Pele
Level 94
God Stats
191W - 125L
1,616 SR
Queue Stats
381W - 378L
1,563 Elo+
Party 3
Jormungandr
Jormungandr
ItsySpider
Jormungandr
Level 60
God Stats
1W - 3L
1,543 SR
Queue Stats
367W - 403L
1,488 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MudBender
Ah Muzen Cab
Level 28
God Stats
13W - 9L
1,486 SR
Queue Stats
59W - 97L
1,465 Elo+
Party 3
Neith
Neith
maxrpg
Neith
Level 46
God Stats
7W - 8L
1,288 SR
Queue Stats
159W - 142L
1,530 Elo+
Solo
Ares
Ares
pontiffied
Ares
Level 31
God Stats
70W - 71L
1,456 SR
Queue Stats
340W - 388L
1,466 Elo+
Party 3
Team Averages
Level 52
1,478 SR
1,502 Elo+

VS

Team Averages
Level 59
1,504 SR
1,517 Elo+
Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
GrayHollow
Bakasura
Level 45
God Stats
5W - 7L
1,371 SR
Queue Stats
313W - 296L
1,510 Elo+
Party 1
Eset
Eset
P3RF3CTxS0LD13R
Eset
Level 63
God Stats
0W - 1L
1,531 SR
Queue Stats
7W - 8L
1,422 Elo+
Party 2
Arachne
Arachne
WoeitzAyani
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,674 Elo+
Party 2
Charon
Charon
Wraith0Dawn669
Charon
Level 49
God Stats
4W - 5L
1,619 SR
Queue Stats
205W - 207L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 2
8,827
679
8,533
11,790
4,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
ItsySpider
Jormungandr
13
3 / 4 / 0
7,610
585
9,428
13,876
11,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
MudBender
Ah Muzen Cab
13
1 / 1 / 5
8,068
621
2,980
4,482
1,428
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
maxrpg
Neith
14
6 / 1 / 6
7,799
600
11,602
11,904
4,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
1 / 1 / 8
6,563
505
6,849
13,124
6,376
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 6 / 1
6,327
487
7,206
11,085
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
GrayHollow
Bakasura
12
2 / 3 / 1
7,114
547
8,246
16,763
8,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
6 / 4 / 0
8,300
638
9,521
9,595
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
WoeitzAyani
Arachne
11
0 / 4 / 1
5,941
457
2,084
12,778
4,958
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 2
5,498
423
6,990
10,918
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
20
Kills
9
10
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
6
1
0.25
W
9
3
2
3.33
L
Bakasura
GrayHollow
Bakasura
2
3
1
0.83
W
Jormungandr
ItsySpider
Jormungandr
3
4
0
0.75
W
Ah Muzen Cab
MudBender
Ah Muzen Cab
1
1
5
3.5
L
6
4
0
1.5
L
Arachne
WoeitzAyani
Arachne
0
4
1
0.13
L
0
4
2
0.25
W
Neith
maxrpg
Neith
6
1
6
9
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,392
Damage
34,047
55,176
Taken
61,139
28,470
Mitigated
25,621
15,474
Healing
17,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,206
3,775
520
1,846
11,085
4,431
0
2,146
8,939
41,459
7,731
W
8,533
1,270
0
3,707
11,790
4,781
0
4,227
7,067
0
72,442
L
Bakasura
GrayHollow
Bakasura
8,246
5,528
0
8,175
16,763
8,293
0
7,875
8,888
0
37,830
W
Jormungandr
ItsySpider
Jormungandr
9,428
3,221
0
3,198
13,876
11,020
0
331
12,403
58,416
1,525
W
Ah Muzen Cab
MudBender
Ah Muzen Cab
2,980
410
0
407
4,482
1,428
255
2,197
2,031
0
59,749
L
9,521
973
151
2,045
9,595
3,464
0
738
8,857
50,467
954
L
Arachne
WoeitzAyani
Arachne
2,084
1,405
0
3,899
12,778
4,958
0
1,822
10,956
0
41,113
L
6,990
660
301
952
10,918
4,475
0
3,255
7,663
18,136
0
W
Neith
maxrpg
Neith
11,602
3,614
0
5,354
11,904
4,865
0
6,831
4,334
0
69,249
W
6,849
370
0
2,808
13,124
6,376
0
6,788
5,750
22,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,867
Gold Earned
33,180
429
Minions Killed
361
0
Camps Cleared
0
1,313,894
Distance Traveled
1,290,082
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,327
487
73
6
0
223,757
0
W
Pele
8,827
679
111
9
0
304,842
1
L
Bakasura
7,114
547
80
6
0
272,902
0
W
Jormungandr
7,610
585
106
8
0
201,739
3
W
Ah Muzen Cab
8,068
621
97
7
0
268,257
0
L
Eset
8,300
638
104
8
0
268,894
1
L
Arachne
5,941
457
67
5
0
256,329
0
L
Charon
5,498
423
37
3
0
268,200
0
W
Neith
7,799
600
88
7
0
250,104
1
W
Ares
6,563
505
27
2
0
288,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role