Player Matchup

Heimdallr
Heimdallr
Alakazham
Heimdallr
Level 152
God Stats
1W - 2L
1,663 SR
Queue Stats
17W - 7L
1,797 Elo+
Party 2
Mulan
Mulan
DuragAang
Mulan
Level 217
God Stats
1W - 1L
1,565 SR
Queue Stats
18W - 11L
1,710 Elo+
Party 2
Ra
Ra
Mixofi
Ra
Level 125
God Stats
0W - 1L
1,696 SR
Queue Stats
11W - 3L
1,867 Elo+
Party 2
Team Averages
Level 165
1,641 SR
1,791 Elo+

VS

Team Averages
Level 77
1,510 SR
1,577 Elo+
Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Breeziz
Hou Yi
Level 68
God Stats
13W - 11L
1,592 SR
Queue Stats
143W - 146L
1,616 Elo+
Party 1
Ra
Ra
smellybobbyvybxz
Ra
Level 54
God Stats
5W - 7L
1,439 SR
Queue Stats
95W - 94L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alakazham
Heimdallr
14
2 / 5 / 2
9,219
709
12,639
12,330
5,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
DuragAang
Mulan
13
1 / 4 / 2
8,339
641
11,085
15,551
16,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ra
15
2 / 3 / 3
9,316
717
11,533
8,394
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
7 / 0 / 4
10,293
792
9,807
17,938
16,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Breeziz
Hou Yi
15
1 / 3 / 8
9,806
754
10,176
12,614
5,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 2 / 6
10,252
789
9,465
13,208
6,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
12
12
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
0
4
9
L
Heimdallr
Alakazham
Heimdallr
2
5
2
0.6
W
Hou Yi
Breeziz
Hou Yi
1
3
8
1.67
L
Mulan
DuragAang
Mulan
1
4
2
0.5
L
Ra
2
3
3
1.17
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,257
Damage
29,448
36,275
Taken
43,760
25,009
Mitigated
28,553
7,599
Healing
22,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,807
3,383
1,374
8,124
17,938
16,925
144
3,427
13,983
0
19,704
L
Heimdallr
Alakazham
Heimdallr
12,639
5,809
0
1,721
12,330
5,724
1,164
1,972
9,875
0
35,583
W
Hou Yi
Breeziz
Hou Yi
10,176
5,023
0
2,985
12,614
5,150
2,275
4,332
7,792
0
50,501
L
Mulan
DuragAang
Mulan
11,085
860
0
1,681
15,551
16,162
0
3,892
11,073
74
27,560
L
Ra
11,533
219
1,748
2,449
8,394
3,123
282
3,231
4,731
43,578
0
W
9,465
895
3,389
6,493
13,208
6,478
484
3,774
8,936
51,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,874
Gold Earned
30,351
160
Minions Killed
175
0
Camps Cleared
0
682,380
Distance Traveled
826,284
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,293
792
15
1
0
325,896
0
L
Heimdallr
9,219
709
61
5
0
202,271
0
W
Hou Yi
9,806
754
75
6
0
262,391
0
L
Mulan
8,339
641
35
3
0
220,393
0
L
Ra
9,316
717
64
5
0
259,716
2
W
Ra
10,252
789
85
7
0
237,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role