Player Matchup

Anhur
Anhur
BOOKERthe3RD
Anhur
Level 146
God Stats
8W - 7L
1,533 SR
Queue Stats
272W - 289L
1,410 Elo+
Party 1
Eset
Eset
KarailOmen
Eset
Level 126
God Stats
5W - 8L
1,457 SR
Queue Stats
209W - 218L
1,445 Elo+
Party 1
Chaac
Chaac
Vibershot
Chaac
Level 128
God Stats
20W - 14L
1,549 SR
Queue Stats
188W - 184L
1,457 Elo+
Party 1
Team Averages
Level 133
1,513 SR
1,437 Elo+

VS

Team Averages
Level 100
1,621 SR
1,429 Elo+
Vulcan
Vulcan
FTSBitterBiscuit
Vulcan
Level 29
God Stats
10W - 6L
1,538 SR
Queue Stats
44W - 43L
1,408 Elo+
Party 2
Bastet
Bastet
GoFragYourSelfK
Bastet
Level 143
God Stats
3W - 0L
1,721 SR
Queue Stats
67W - 66L
1,436 Elo+
Party 2
Ganesha
Ganesha
ZerøAbility
Ganesha
Level 128
God Stats
23W - 15L
1,604 SR
Queue Stats
110W - 106L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,391
639
3,608
7,503
2,490
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 3
6,284
628
4,273
6,045
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chaac
Vibershot
Chaac
12
3 / 2 / 0
7,406
741
6,209
11,237
5,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,449
745
5,846
3,120
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 3
8,307
831
10,108
8,216
3,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
ZerøAbility
Ganesha
12
0 / 1 / 7
6,839
684
4,995
7,216
6,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
8
8
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
3
1
4
5
W
5
1
3
6.5
L
0
4
3
0.38
L
Chaac
Vibershot
Chaac
3
2
0
1.5
W
Ganesha
ZerøAbility
Ganesha
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,090
Damage
20,949
24,785
Taken
18,552
10,437
Mitigated
10,911
5,963
Healing
1,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,608
1,492
0
1,928
7,503
2,490
0
3,410
4,062
0
14,927
W
5,846
3,255
0
0
3,120
1,309
294
495
2,625
18,270
0
W
10,108
2,725
0
1,196
8,216
3,453
900
1,451
6,765
0
33,456
L
4,273
299
205
592
6,045
2,077
0
2,422
3,618
17,015
105
L
Chaac
Vibershot
Chaac
6,209
1,617
37
3,201
11,237
5,870
0
4,886
6,302
0
30,444
W
Ganesha
ZerøAbility
Ganesha
4,995
279
0
0
7,216
6,149
292
2,270
4,946
19,009
331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,081
Gold Earned
22,595
128
Minions Killed
122
0
Camps Cleared
0
549,965
Distance Traveled
560,767
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,391
639
32
3
0
179,529
4
W
Vulcan
7,449
745
50
5
0
164,527
0
W
Bastet
8,307
831
70
7
0
210,435
0
L
Eset
6,284
628
33
3
0
169,592
2
L
Chaac
7,406
741
63
6
0
200,844
0
W
Ganesha
6,839
684
2
0
0
185,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role