Player Matchup

Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Heph43stus
Hades
Level 83
God Stats
7W - 11L
1,362 SR
Queue Stats
389W - 368L
1,520 Elo+
Solo
Hercules
Hercules
NiFe Ganseki
Hercules
Level 159
God Stats
4W - 6L
1,694 SR
Queue Stats
184W - 182L
1,495 Elo+
Solo
Ymir
Ymir
Zombiesteak
Ymir
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,420 Elo+
Solo
Artemis
Artemis
moose__cuz_duh
Artemis
Level 144
God Stats
63W - 64L
1,555 SR
Queue Stats
355W - 346L
1,465 Elo+
Solo
Team Averages
Level 118
1,522 SR
1,480 Elo+

VS

Team Averages
Level 106
1,592 SR
1,435 Elo+
Thoth
Thoth
Bloodybunny69
Thoth
Level 154
God Stats
4W - 1L
1,275 SR
Queue Stats
21W - 25L
1,507 Elo+
Solo
Chiron
Chiron
LemeGamerBr1
Chiron
Level 61
God Stats
6W - 2L
1,370 SR
Queue Stats
91W - 83L
1,431 Elo+
Solo
Sylvanus
Sylvanus
MyNameJeff6477
Sylvanus
Level 70
God Stats
15W - 7L
1,624 SR
Queue Stats
49W - 48L
1,482 Elo+
Solo
Serqet
Serqet
Xantheron
Serqet
Level 118
God Stats
2W - 1L
1,695 SR
Queue Stats
86W - 89L
1,376 Elo+
Party 1
Baron Samedi
Baron Samedi
izanagio
Baron Samedi
Level 126
God Stats
17W - 10L
1,997 SR
Queue Stats
118W - 118L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 5 / 0
6,689
478
5,396
9,963
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
11
0 / 4 / 0
6,281
449
2,784
12,651
6,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
NiFe Ganseki
Hercules
12
0 / 2 / 1
6,124
437
2,814
11,600
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 1
5,886
420
2,845
9,286
6,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

10
1 / 3 / 0
6,054
432
8,827
9,154
3,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
9,180
656
6,740
8,163
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
12
2 / 0 / 1
7,342
524
9,557
9,256
3,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
11
1 / 1 / 2
7,261
519
5,769
10,996
5,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
Xantheron
Serqet
14
3 / 0 / 2
7,566
540
2,157
8,682
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
izanagio
Baron Samedi
14
5 / 0 / 0
8,986
642
10,693
6,068
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
15
15
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
5
0
0
W
4
0
2
5
L
Hades
0
4
0
0
W
Chiron
2
0
1
2.5
W
Sylvanus
1
1
2
2
L
Hercules
NiFe Ganseki
Hercules
0
2
1
0.25
W
Serqet
Xantheron
Serqet
3
0
2
4
L
0
1
1
0.5
W
Baron Samedi
izanagio
Baron Samedi
5
0
0
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,666
Damage
34,916
52,654
Taken
43,165
23,898
Mitigated
18,975
13,326
Healing
20,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,396
694
0
250
9,963
1,867
0
5,437
4,092
60,299
0
W
6,740
562
0
1,641
8,163
3,269
0
4,918
3,245
64,420
2,599
L
Hades
2,784
285
105
3,332
12,651
6,772
0
6,680
5,032
39,639
0
W
Chiron
9,557
2,761
632
3,401
9,256
3,704
478
1,094
8,162
0
60,671
W
Sylvanus
5,769
1,300
2,657
4,781
10,996
5,460
216
1,718
9,278
18,391
1,497
L
Hercules
NiFe Ganseki
Hercules
2,814
772
0
4,728
11,600
5,446
0
2,843
8,195
0
42,120
W
Serqet
Xantheron
Serqet
2,157
617
0
5,077
8,682
3,666
0
1,048
7,634
0
49,251
L
2,845
812
0
1,714
9,286
6,369
0
2,411
6,875
16,186
0
W
Baron Samedi
izanagio
Baron Samedi
10,693
619
111
2,698
6,068
2,876
40
2,247
3,821
56,760
2,134
L
8,827
4,472
0
3,197
9,154
3,444
0
3,622
5,462
0
47,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,034
Gold Earned
40,335
352
Minions Killed
447
0
Camps Cleared
0
1,214,556
Distance Traveled
1,233,460
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,689
478
109
8
0
228,470
0
W
Thoth
9,180
656
126
9
0
263,148
0
L
Hades
6,281
449
74
5
0
236,300
0
W
Chiron
7,342
524
95
7
0
245,795
0
W
Sylvanus
7,261
519
26
2
0
234,568
1
L
Hercules
6,124
437
68
5
0
274,805
1
W
Serqet
7,566
540
82
6
0
272,732
0
L
Ymir
5,886
420
17
1
0
247,392
1
W
Baron Samedi
8,986
642
118
8
0
217,217
2
L
Artemis
6,054
432
84
6
0
227,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role