Player Matchup

Hachiman
Hachiman
Gold II
NSGmagix
Hachiman
Gold II
Level 94
God Stats
5W - 7L
1,427 SR
Queue Stats
136W - 130L
1,498 MMR
Party 4
Sobek
Sobek
Gold IV
NotRezzle
Sobek
Gold IV
Level 104
God Stats
23W - 31L
1,429 SR
Queue Stats
111W - 117L
1,413 MMR
Party 4
Zeus
Zeus
Gold III
Skynopsis
Zeus
Gold III
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 96L
1,453 MMR
Solo
Chaac
Chaac
Silver IV
amackins11
Chaac
Silver IV
Level 129
God Stats
0W - 2L
1,491 SR
Queue Stats
4W - 7L
1,470 MMR
Party 1
Loki
Loki
Gold V
ohls33
Loki
Gold V
Level 129
God Stats
1W - 1L
1,521 SR
Queue Stats
58W - 65L
1,434 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,474 SR
1,454 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,503 SR
1,453 MMR
Bellona
Bellona
Silver I
P0NTE_CHINGON_69
Bellona
Silver I
Level 65
God Stats
10W - 3L
1,731 SR
Queue Stats
18W - 9L
1,598 MMR
Party 2
Medusa
Medusa
Gold V
SuaveATL
Medusa
Gold V
Level 119
God Stats
3W - 1L
1,489 SR
Queue Stats
123W - 134L
1,421 MMR
Party 3
Yu Huang
Yu Huang
Gold V
n0tf0rgiven
Yu Huang
Gold V
Level 135
God Stats
7W - 15L
1,350 SR
Queue Stats
122W - 129L
1,287 MMR
Party 2
Xing Tian
Xing Tian
Gold III
sosaaj901
Xing Tian
Gold III
Level 153
God Stats
36W - 31L
1,458 SR
Queue Stats
346W - 345L
1,505 MMR
Party 3
Ne Zha
Ne Zha
Bronze III
xDreams2Realityx
Ne Zha
Bronze III
Level 147
God Stats
1W - 0L
1,485 SR
Queue Stats
12W - 8L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NSGmagix
Hachiman
17
3 / 2 / 0
9,683
570
8,634
9,254
3,756
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sobek
NotRezzle
Sobek
12
0 / 3 / 3
7,697
453
6,579
16,952
14,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Zeus
13
0 / 4 / 2
7,869
463
6,284
9,561
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chaac
13
0 / 4 / 2
7,701
453
9,836
19,234
11,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Loki
ohls33
Loki
15
1 / 2 / 0
7,934
467
5,492
15,174
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
OsirisCthulhuErlang ShenThanatos

VS

Bans
AthenaArachneAtlasAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 4
10,807
636
16,674
18,169
18,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
SuaveATL
Medusa
16
1 / 2 / 1
9,037
532
7,103
10,909
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
n0tf0rgiven
Yu Huang
15
1 / 1 / 3
9,209
542
6,844
8,128
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
sosaaj901
Xing Tian
15
3 / 0 / 6
9,761
574
6,469
14,674
15,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 1 / 2
9,953
585
11,469
13,980
6,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
15
15
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
NSGmagix
Hachiman
3
2
0
1.5
L
Sobek
NotRezzle
Sobek
0
3
3
0.5
W
1
0
4
3
L
Zeus
0
4
2
0.25
W
Medusa
SuaveATL
Medusa
1
2
1
0.75
L
Chaac
0
4
2
0.25
W
Yu Huang
n0tf0rgiven
Yu Huang
1
1
3
2.5
L
Loki
ohls33
Loki
1
2
0
0.5
W
Xing Tian
sosaaj901
Xing Tian
3
0
6
6
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,825
Damage
48,559
70,175
Taken
65,860
40,073
Mitigated
49,394
23,741
Healing
28,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
NSGmagix
Hachiman
8,634
6,391
0
3,613
9,254
3,756
0
1,443
7,811
0
83,618
L
Sobek
NotRezzle
Sobek
6,579
251
0
4,759
16,952
14,864
0
4,392
12,465
28,536
2,482
W
16,674
6,257
0
10,023
18,169
18,684
0
2,355
14,868
0
108,543
L
Zeus
6,284
880
0
1,111
9,561
3,179
0
2,229
7,278
60,450
0
W
Medusa
SuaveATL
Medusa
7,103
2,492
0
4,981
10,909
4,668
982
2,001
8,908
0
82,481
L
Chaac
9,836
1,806
0
8,132
19,234
11,751
0
2,731
15,337
0
54,018
W
Yu Huang
n0tf0rgiven
Yu Huang
6,844
311
0
1,266
8,128
3,386
485
4,222
3,906
66,849
611
L
Loki
ohls33
Loki
5,492
1,384
0
6,126
15,174
6,523
0
1,689
13,387
0
72,544
W
Xing Tian
sosaaj901
Xing Tian
6,469
441
0
3,504
14,674
15,893
64
2,635
11,760
26,552
3,572
W
11,469
3,511
0
8,491
13,980
6,763
186
1,698
12,282
0
89,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,884
Gold Earned
48,767
501
Minions Killed
581
0
Camps Cleared
0
1,670,574
Distance Traveled
1,802,724
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,683
570
144
8
0
338,009
5
L
Sobek
7,697
453
29
2
0
357,390
6
W
Bellona
10,807
636
178
10
0
379,290
2
L
Zeus
7,869
463
122
7
0
312,184
4
W
Medusa
9,037
532
125
7
0
322,085
0
L
Chaac
7,701
453
85
5
0
281,272
0
W
Yu Huang
9,209
542
127
7
0
335,299
4
L
Loki
7,934
467
121
7
0
381,719
0
W
Xing Tian
9,761
574
39
2
0
354,835
4
W
Ne Zha
9,953
585
112
7
0
411,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role