Player Matchup

Sylvanus
Sylvanus
Coolgaymer69195
Sylvanus
Level 124
God Stats
2W - 2L
1,430 SR
Queue Stats
29W - 42L
1,343 Elo+
Solo
Raijin
Raijin
Hank x Nasty
Raijin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,560 Elo+
Solo
Xbalanque
Xbalanque
MightyMou5e
Xbalanque
Level 61
God Stats
41W - 48L
1,278 SR
Queue Stats
116W - 123L
1,275 Elo+
Solo
Team Averages
Level 83
1,402 SR
1,393 Elo+

VS

Team Averages
Level 81
1,474 SR
1,253 Elo+
Bacchus
Bacchus
Doughnutboy2000
Bacchus
Level 22
God Stats
15W - 2L
1,500 SR
Queue Stats
114W - 111L
1,318 Elo+
Party 1
Izanami
Izanami
JrockBSD
Izanami
Level 151
God Stats
5W - 6L
1,423 SR
Queue Stats
23W - 43L
1,122 Elo+
Solo
Discordia
Discordia
TheBlUur
Discordia
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 113L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 4 / 2
9,625
602
5,588
16,659
14,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
13
0 / 6 / 2
8,818
551
7,059
16,966
6,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
MightyMou5e
Xbalanque
15
2 / 5 / 2
10,721
670
6,642
14,250
5,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 11
11,090
693
5,443
12,541
21,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Izanami
JrockBSD
Izanami
16
6 / 2 / 7
11,924
745
8,825
11,631
5,101
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Discordia
TheBlUur
Discordia
19
7 / 1 / 7
12,978
811
24,749
7,423
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
15
15
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
4
2
0.75
W
2
1
11
7.5
L
Raijin
0
6
2
0.17
W
Izanami
JrockBSD
Izanami
6
2
7
4.75
L
Xbalanque
MightyMou5e
Xbalanque
2
5
2
0.6
W
Discordia
TheBlUur
Discordia
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,289
Damage
39,017
47,875
Taken
31,595
26,328
Mitigated
30,627
10,018
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,588
1,142
2,721
4,783
16,659
14,209
0
8,057
7,455
16,598
807
W
5,443
923
0
2,656
12,541
21,811
252
5,903
6,638
12,155
2,532
L
Raijin
7,059
671
0
0
16,966
6,547
12
8,886
6,990
28,940
671
W
Izanami
JrockBSD
Izanami
8,825
3,830
0
195
11,631
5,101
1,164
4,348
7,283
0
54,919
L
Xbalanque
MightyMou5e
Xbalanque
6,642
3,262
0
2,514
14,250
5,572
0
9,102
4,012
0
45,191
W
Discordia
TheBlUur
Discordia
24,749
537
0
645
7,423
3,715
1,486
2,302
5,121
81,546
1,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,164
Gold Earned
35,992
151
Minions Killed
230
0
Camps Cleared
0
670,124
Distance Traveled
830,704
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,625
602
32
2
0
202,028
0
W
Bacchus
11,090
693
17
1
0
308,656
0
L
Raijin
8,818
551
44
3
0
202,868
0
W
Izanami
11,924
745
67
4
0
219,790
0
L
Xbalanque
10,721
670
75
5
0
265,228
0
W
Discordia
12,978
811
146
9
0
302,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role