Player Matchup

Merlin
Merlin
BurntAFew
Merlin
Level 60
God Stats
3W - 4L
1,307 SR
Queue Stats
3W - 4L
1,247 Elo+
Solo
Izanami
Izanami
CoastDivide361
Izanami
Level 65
God Stats
4W - 3L
1,388 SR
Queue Stats
109W - 117L
1,430 Elo+
Party 1
Kuzenbo
Kuzenbo
I Smily l
Kuzenbo
Level 123
God Stats
32W - 25L
1,613 SR
Queue Stats
120W - 117L
1,501 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Smily361
Cu Chulainn
Level 128
God Stats
23W - 29L
1,488 SR
Queue Stats
57W - 64L
1,424 Elo+
Party 1
Serqet
Serqet
minipong96
Serqet
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,237 Elo+
Solo
Team Averages
Level 84
1,459 SR
1,368 Elo+

VS

Team Averages
Level 99
1,570 SR
1,481 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
ItzNewKiller
Nut
Level 89
God Stats
3W - 6L
1,500 SR
Queue Stats
218W - 239L
1,389 Elo+
Solo
Ymir
Ymir
JPE0510
Ymir
Level 104
God Stats
46W - 40L
1,705 SR
Queue Stats
184W - 165L
1,484 Elo+
Party 2
Atlas
Atlas
LightningMusic
Atlas
Level 109
God Stats
7W - 10L
1,644 SR
Queue Stats
239W - 239L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BurntAFew
Merlin
8
0 / 1 / 0
4,487
499
926
2,703
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 1 / 2
5,074
564
3,375
4,779
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
I Smily l
Kuzenbo
7
1 / 0 / 1
5,145
572
3,273
6,097
5,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Smily361
Cu Chulainn
10
2 / 0 / 1
6,257
695
5,628
7,140
4,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
minipong96
Serqet
10
2 / 1 / 0
5,100
567
2,268
7,035
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 0 / 0
5,900
656
2,581
3,595
1,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Loki
 
Loki
6
0 / 0 / 1
3,999
444
1,013
4,168
1,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 0
4,489
499
3,967
5,028
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
JPE0510
Ymir
8
0 / 2 / 0
4,354
484
1,741
8,339
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 0
4,574
508
2,690
8,668
5,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
3
3
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
0
0
3
L
Loki
 
Loki
0
0
1
0.5
W
Merlin
BurntAFew
Merlin
0
1
0
0
W
1
1
2
2
W
Kuzenbo
I Smily l
Kuzenbo
1
0
1
1.5
L
0
1
0
0
L
Ymir
JPE0510
Ymir
0
2
0
0
L
0
3
0
0
W
Cu Chulainn
Smily361
Cu Chulainn
2
0
1
2.5
W
Serqet
minipong96
Serqet
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,470
Damage
11,992
27,754
Taken
29,798
15,638
Mitigated
14,932
6,801
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,581
328
0
2,208
3,595
1,611
0
614
2,825
49,867
0
L
Loki
 
Loki
1,013
108
0
2,501
4,168
1,117
0
362
3,806
0
14,227
W
Merlin
BurntAFew
Merlin
926
34
0
488
2,703
721
0
1,659
1,018
21,219
750
W
3,375
2,487
0
1,225
4,779
1,538
450
1,426
3,353
0
38,035
W
Kuzenbo
I Smily l
Kuzenbo
3,273
1,235
0
1,794
6,097
5,776
25
986
5,111
13,733
1,122
L
3,967
2,696
0
1,816
5,028
1,702
0
1,409
3,619
0
33,054
L
Ymir
JPE0510
Ymir
1,741
603
142
955
8,339
4,610
0
1,313
7,026
17,655
0
L
2,690
775
0
2,935
8,668
5,892
0
233
7,774
23,550
1,110
W
Cu Chulainn
Smily361
Cu Chulainn
5,628
798
0
3,244
7,140
4,762
127
2,002
4,621
63
44,433
W
Serqet
minipong96
Serqet
2,268
408
0
50
7,035
2,841
0
358
6,677
0
35,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,063
Gold Earned
23,316
233
Minions Killed
255
0
Camps Cleared
0
870,728
Distance Traveled
777,297
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,900
656
93
10
0
170,258
2
L
Loki
3,999
444
30
3
0
131,365
0
W
Merlin
4,487
499
30
3
0
171,068
0
W
Izanami
5,074
564
63
7
0
137,966
0
W
Kuzenbo
5,145
572
13
1
0
179,990
0
L
Nut
4,489
499
59
7
0
146,592
0
L
Ymir
4,354
484
31
3
0
163,052
3
L
Atlas
4,574
508
42
5
0
166,030
0
W
Cu Chulainn
6,257
695
73
8
0
175,131
0
W
Serqet
5,100
567
54
6
0
206,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role