Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
EddSh
Ne Zha
Level 177
God Stats
5W - 3L
1,867 SR
Queue Stats
227W - 146L
1,579 Elo+
Party 3
Agni
Agni
MauricioS
Agni
Level 171
God Stats
6W - 3L
1,588 SR
Queue Stats
306W - 189L
1,568 Elo+
Party 3
Raijin
Raijin
NicolasBeBussin
Raijin
Level 119
God Stats
8W - 2L
1,837 SR
Queue Stats
161W - 100L
1,592 Elo+
Party 1
Mulan
Mulan
gamerbro1999
Mulan
Level 67
God Stats
3W - 1L
1,496 SR
Queue Stats
250W - 213L
1,597 Elo+
Solo
Team Averages
Level 124
1,658 SR
1,567 Elo+

VS

Team Averages
Level 149
1,501 SR
1,540 Elo+
Kumbhakarna
Kumbhakarna
Friedchicken862
Kumbhakarna
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 86L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
McGuinnesss
Tsukuyomi
Level 145
God Stats
3W - 9L
1,204 SR
Queue Stats
475W - 500L
1,479 Elo+
Solo
Cthulhu
Cthulhu
MistaJah
Cthulhu
Level 137
God Stats
1W - 1L
1,703 SR
Queue Stats
31W - 20L
1,645 Elo+
Party 2
Anubis
Anubis
Spritzy
Anubis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,546 Elo+
Party 2
Bellona
Bellona
cloud23332
Bellona
Level 158
God Stats
1W - 3L
1,599 SR
Queue Stats
129W - 120L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 1 / 5
6,200
1,240
4,654
3,732
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
EddSh
Ne Zha
9
1 / 2 / 4
5,455
1,091
6,546
4,191
1,834
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
9
2 / 1 / 2
5,703
1,141
2,640
3,397
1,207
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 2 / 4
5,764
1,153
2,283
4,021
1,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 1 / 6
5,256
1,051
3,705
4,083
2,087
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Friedchicken862
Kumbhakarna
1
0 / 0 / 0
1,324
265
0
0
0
Tsukuyomi
McGuinnesss
Tsukuyomi
10
2 / 1 / 2
5,396
1,079
4,483
3,950
1,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MistaJah
Cthulhu
11
2 / 1 / 3
5,583
1,117
6,013
6,158
6,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Spritzy
Anubis
11
1 / 2 / 3
5,498
1,100
2,416
5,271
1,959
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
cloud23332
Bellona
9
0 / 3 / 2
4,861
972
2,700
5,615
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
7
Kills
5
7
Deaths
7
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
5
4.5
W
Ne Zha
EddSh
Ne Zha
1
2
4
1.5
L
Kumbhakarna
Friedchicken862
Kumbhakarna
0
0
0
0
W
Agni
2
1
2
3
L
Tsukuyomi
McGuinnesss
Tsukuyomi
2
1
2
3
L
Cthulhu
MistaJah
Cthulhu
2
1
3
3.5
W
2
2
4
2
L
Anubis
Spritzy
Anubis
1
2
3
1.25
L
Bellona
cloud23332
Bellona
0
3
2
0.33
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,828
Damage
15,612
19,424
Taken
20,994
8,620
Mitigated
14,751
4,743
Healing
4,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,654
779
558
307
3,732
2,037
0
1,124
2,476
9,967
0
W
Ne Zha
EddSh
Ne Zha
6,546
323
338
1,152
4,191
1,834
94
1,246
2,814
0
10,174
L
Kumbhakarna
Friedchicken862
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Agni
2,640
360
0
562
3,397
1,207
190
2,041
1,229
8,113
878
L
Tsukuyomi
McGuinnesss
Tsukuyomi
4,483
417
251
224
3,950
1,509
0
1,152
2,706
0
11,012
L
Cthulhu
MistaJah
Cthulhu
6,013
112
499
1,422
6,158
6,050
0
2,573
3,421
13,410
0
W
2,283
243
0
250
4,021
1,455
0
2,073
1,823
9,143
0
L
Anubis
Spritzy
Anubis
2,416
117
164
1,480
5,271
1,959
0
1,917
3,092
6,931
0
L
Bellona
cloud23332
Bellona
2,700
656
153
315
5,615
5,233
0
3,120
2,237
0
3,629
W
3,705
881
643
933
4,083
2,087
0
1,355
2,653
206
5,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,378
Gold Earned
22,662
53
Minions Killed
45
0
Camps Cleared
0
509,181
Distance Traveled
393,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,200
1,240
9
2
0
115,468
0
W
Ne Zha
5,455
1,091
9
2
0
109,376
0
L
Kumbhakarna
1,324
265
0
0
0
0
0
W
Agni
5,703
1,141
10
2
0
101,165
0
L
Tsukuyomi
5,396
1,079
12
2
0
94,996
0
L
Cthulhu
5,583
1,117
12
2
0
118,084
0
W
Raijin
5,764
1,153
15
3
0
97,591
0
L
Anubis
5,498
1,100
16
3
0
102,746
0
L
Bellona
4,861
972
5
1
0
78,122
0
W
Mulan
5,256
1,051
10
2
0
85,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role