Player Matchup

Ne Zha
Ne Zha
Dimas XG
Ne Zha
Level 123
God Stats
5W - 6L
1,484 SR
Queue Stats
163W - 149L
1,513 Elo+
Solo
Artemis
Artemis
RayOMan
Artemis
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 20L
1,439 Elo+
Party 2
Set
Set
Reynoldsss
Set
Level 198
God Stats
1W - 5L
1,140 SR
Queue Stats
125W - 175L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheStretch
Morgan Le Fay
Level 144
God Stats
9W - 9L
1,466 SR
Queue Stats
89W - 117L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
doubl3d3uce22
Cthulhu
Level 162
God Stats
8W - 13L
1,448 SR
Queue Stats
443W - 477L
1,472 Elo+
Solo
Team Averages
Level 146
1,407 SR
1,474 Elo+

VS

Team Averages
Level 113
1,641 SR
1,535 Elo+
Maui
Maui
Brendanssj5-bbon
Maui
Level 127
God Stats
2W - 2L
1,659 SR
Queue Stats
138W - 126L
1,538 Elo+
Party 1
Tyr
Tyr
Lordyolito
Tyr
Level 67
God Stats
11W - 5L
1,633 SR
Queue Stats
120W - 100L
1,562 Elo+
Solo
Poseidon
Poseidon
Masrock22
Poseidon
Level 123
God Stats
4W - 6L
1,518 SR
Queue Stats
126W - 117L
1,553 Elo+
Party 1
King Arthur
King Arthur
ScooterSTK
King Arthur
Level 123
God Stats
1W - 2L
1,665 SR
Queue Stats
148W - 129L
1,572 Elo+
Party 1
Charybdis
Charybdis
Whisp1234
Charybdis
Level 126
God Stats
1W - 1L
1,728 SR
Queue Stats
51W - 57L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dimas XG
Ne Zha
15
4 / 0 / 3
9,173
655
9,075
11,087
5,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Artemis
RayOMan
Artemis
13
1 / 1 / 3
7,157
511
4,357
4,688
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

15
4 / 1 / 8
8,484
606
7,222
12,890
7,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morgan Le Fay
TheStretch
Morgan Le Fay
15
6 / 1 / 6
9,100
650
12,438
9,893
6,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
13
4 / 0 / 4
8,365
598
3,475
7,848
5,475
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,576
541
4,594
13,840
9,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
1 / 2 / 0
6,392
457
4,100
8,765
5,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Masrock22
Poseidon
13
0 / 6 / 1
6,967
498
4,094
10,417
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
ScooterSTK
King Arthur
13
2 / 4 / 0
6,938
496
6,032
14,227
6,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Whisp1234
Charybdis
13
0 / 3 / 1
7,413
530
4,358
10,328
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
19
Kills
3
3
Deaths
19
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ne Zha
Dimas XG
Ne Zha
4
0
3
5.5
L
1
2
0
0.5
L
Poseidon
Masrock22
Poseidon
0
6
1
0.08
W
Artemis
RayOMan
Artemis
1
1
3
2.5
W
4
1
8
8
L
King Arthur
ScooterSTK
King Arthur
2
4
0
0.5
W
Morgan Le Fay
TheStretch
Morgan Le Fay
6
1
6
9
L
Charybdis
Whisp1234
Charybdis
0
3
1
0.17
W
Cthulhu
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,567
Damage
23,178
46,406
Taken
57,577
26,836
Mitigated
28,897
14,253
Healing
14,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,594
2,196
0
3,403
13,840
9,250
0
400
13,421
46,265
15,306
W
Ne Zha
Dimas XG
Ne Zha
9,075
2,937
0
4,922
11,087
5,586
0
3,829
7,258
0
74,823
L
4,100
73
0
1,816
8,765
5,501
0
2,195
6,424
0
30,838
L
Poseidon
Masrock22
Poseidon
4,094
574
0
1,260
10,417
3,488
0
5,619
3,908
53,277
1,576
W
Artemis
RayOMan
Artemis
4,357
2,933
0
1,791
4,688
1,568
0
0
4,688
0
39,602
W
7,222
1,981
0
760
12,890
7,442
0
185
12,705
0
73,199
L
King Arthur
ScooterSTK
King Arthur
6,032
1,615
0
4,204
14,227
6,730
0
4,677
8,908
0
52,088
W
Morgan Le Fay
TheStretch
Morgan Le Fay
12,438
1,291
0
2,548
9,893
6,765
39
3,631
6,262
61,592
0
L
Charybdis
Whisp1234
Charybdis
4,358
1,704
0
4,192
10,328
3,928
193
1,181
9,147
0
74,272
W
Cthulhu
3,475
65
1,803
2,429
7,848
5,475
336
960
6,888
45,138
1,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,279
Gold Earned
35,286
445
Minions Killed
461
0
Camps Cleared
0
1,465,211
Distance Traveled
1,297,889
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,576
541
106
8
0
222,552
0
W
Ne Zha
9,173
655
119
9
0
299,442
2
L
Tyr
6,392
457
54
4
0
296,545
2
L
Poseidon
6,967
498
99
7
0
256,292
4
W
Artemis
7,157
511
63
5
0
274,031
0
W
Set
8,484
606
103
7
0
313,463
0
L
King Arthur
6,938
496
80
6
0
291,357
2
W
Morgan Le Fay
9,100
650
98
7
0
263,126
0
L
Charybdis
7,413
530
122
9
0
231,143
0
W
Cthulhu
8,365
598
62
4
0
315,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role