Player Matchup

Charybdis
Charybdis
Axdan
Charybdis
Level 82
God Stats
15W - 14L
1,558 SR
Queue Stats
47W - 46L
1,554 Elo+
Party 2
Scylla
Scylla
Chernobolz
Scylla
Level 87
God Stats
3W - 6L
1,494 SR
Queue Stats
193W - 191L
1,604 Elo+
Party 3
Arachne
Arachne
Nicholas10262000
Arachne
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
Speer06
Sun Wukong
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
143W - 129L
1,521 Elo+
Party 2
Sylvanus
Sylvanus
ldextra
Sylvanus
Level 165
God Stats
6W - 15L
1,503 SR
Queue Stats
615W - 531L
1,619 Elo+
Party 3
Team Averages
Level 103
1,511 SR
1,565 Elo+

VS

Team Averages
Level 127
1,592 SR
1,572 Elo+
Rama
Rama
Guttles
Rama
Level 159
God Stats
2W - 2L
1,291 SR
Queue Stats
221W - 203L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
Kabniru
Baron Samedi
Level 69
God Stats
2W - 0L
1,552 SR
Queue Stats
40W - 30L
1,611 Elo+
Party 1
Mulan
Mulan
Narusada
Mulan
Level 129
God Stats
1W - 1L
1,587 SR
Queue Stats
14W - 14L
1,583 Elo+
Party 1
Cerberus
Cerberus
NotTheDoctorYan
Cerberus
Level 133
God Stats
2W - 0L
1,652 SR
Queue Stats
23W - 23L
1,547 Elo+
Party 1
Bastet
Bastet
asackrat
Bastet
Level 145
God Stats
7W - 2L
1,877 SR
Queue Stats
53W - 44L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Axdan
Charybdis
7
0 / 7 / 1
4,410
441
3,727
9,081
2,276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Chernobolz
Scylla
10
0 / 2 / 1
5,448
545
2,777
4,175
1,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
5,106
511
3,031
7,475
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Speer06
Sun Wukong
8
1 / 2 / 1
5,219
522
4,691
8,838
4,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
ldextra
Sylvanus
9
2 / 3 / 1
5,213
521
3,269
7,796
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Guttles
Rama
12
6 / 2 / 4
7,317
732
8,082
7,202
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Kabniru
Baron Samedi
11
3 / 0 / 1
6,488
649
3,567
4,311
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Narusada
Mulan
11
0 / 1 / 2
6,327
633
4,351
8,502
4,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cerberus
9
4 / 1 / 5
6,387
639
3,745
9,037
7,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
asackrat
Bastet
12
3 / 0 / 1
6,171
617
4,541
8,484
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
16
16
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Axdan
Charybdis
0
7
1
0.07
L
Scylla
Chernobolz
Scylla
0
2
1
0.25
W
Rama
Guttles
Rama
6
2
4
4
W
Baron Samedi
Kabniru
Baron Samedi
3
0
1
3.5
W
Mulan
Narusada
Mulan
0
1
2
1
L
1
2
0
0.5
W
Cerberus
4
1
5
6.5
L
Sun Wukong
Speer06
Sun Wukong
1
2
1
0.75
W
Bastet
asackrat
Bastet
3
0
1
3.5
L
Sylvanus
ldextra
Sylvanus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,495
Damage
24,286
37,365
Taken
37,536
15,162
Mitigated
19,678
9,901
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Axdan
Charybdis
3,727
2,014
0
661
9,081
2,276
0
1,720
7,361
0
21,490
L
Scylla
Chernobolz
Scylla
2,777
457
0
854
4,175
1,173
0
1,923
2,252
38,085
2,123
W
Rama
Guttles
Rama
8,082
6,493
0
3,959
7,202
2,498
177
954
6,248
0
58,523
W
Baron Samedi
Kabniru
Baron Samedi
3,567
210
0
977
4,311
1,944
0
2,663
1,648
38,692
1,056
W
Mulan
Narusada
Mulan
4,351
1,447
0
4,161
8,502
4,636
0
0
8,502
0
44,004
L
3,031
1,823
0
3,486
7,475
2,524
0
830
6,598
0
27,358
W
Cerberus
3,745
471
0
3,090
9,037
7,059
0
1,854
7,183
19,108
0
L
Sun Wukong
Speer06
Sun Wukong
4,691
1,583
0
2,231
8,838
4,111
0
110
8,359
0
30,957
W
Bastet
asackrat
Bastet
4,541
1,068
0
3,248
8,484
3,541
64
433
8,051
0
53,551
L
Sylvanus
ldextra
Sylvanus
3,269
1,045
74
2,595
7,796
5,078
0
2,729
5,067
18,518
7,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,396
Gold Earned
32,690
255
Minions Killed
391
0
Camps Cleared
0
927,617
Distance Traveled
1,029,280
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,410
441
25
3
0
196,365
0
L
Scylla
5,448
545
86
9
0
172,040
0
W
Rama
7,317
732
99
10
0
186,429
2
W
Baron Samedi
6,488
649
80
8
0
202,647
1
W
Mulan
6,327
633
81
8
0
188,366
2
L
Arachne
5,106
511
50
5
0
244,162
0
W
Cerberus
6,387
639
51
5
0
185,394
2
L
Sun Wukong
5,219
522
59
6
0
159,341
2
W
Bastet
6,171
617
80
8
0
266,444
0
L
Sylvanus
5,213
521
35
4
0
155,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role