Player Matchup

Erlang Shen
Erlang Shen
MrDibbles
Erlang Shen
Level 140
God Stats
9W - 1L
1,724 SR
Queue Stats
33W - 8L
1,731 Elo+
Party 2
Ra
Ra
Unkle-Dreww
Ra
Level 141
God Stats
3W - 6L
1,511 SR
Queue Stats
90W - 76L
1,528 Elo+
Party 1
Ratatoskr
Ratatoskr
garchcan
Ratatoskr
Level 108
God Stats
7W - 3L
1,678 SR
Queue Stats
87W - 69L
1,535 Elo+
Party 1
Xing Tian
Xing Tian
killswtchengage
Xing Tian
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,514 Elo+
Party 2
Anhur
Anhur
tykiller123
Anhur
Level 89
God Stats
1W - 2L
1,656 SR
Queue Stats
25W - 20L
1,588 Elo+
Party 2
Team Averages
Level 116
1,614 SR
1,579 Elo+

VS

Team Averages
Level 143
1,543 SR
1,515 Elo+
Arachne
Arachne
 
Arachne
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
ASkeatShow
Ares
Level 154
God Stats
1W - 6L
1,401 SR
Queue Stats
290W - 276L
1,496 Elo+
Solo
Poseidon
Poseidon
Kazẻ
Poseidon
Level 162
God Stats
4W - 5L
1,499 SR
Queue Stats
303W - 254L
1,561 Elo+
Solo
Neith
Neith
MegCas
Neith
Level 154
God Stats
26W - 22L
1,771 SR
Queue Stats
112W - 117L
1,521 Elo+
Party 3
Nut
Nut
VinciVilla
Nut
Level 97
God Stats
174W - 178L
1,543 SR
Queue Stats
355W - 347L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MrDibbles
Erlang Shen
10
0 / 1 / 2
5,364
536
6,618
8,736
5,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 0 / 0
6,551
655
3,679
6,187
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
garchcan
Ratatoskr
11
3 / 1 / 0
5,857
586
2,971
6,851
2,982
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
killswtchengage
Xing Tian
11
1 / 0 / 0
6,064
606
3,476
5,831
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 0 / 1
5,839
584
2,966
4,613
1,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 1 / 1
5,018
502
2,562
12,782
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 2
5,686
569
3,290
7,538
5,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Kazẻ
Poseidon
11
1 / 1 / 1
5,893
589
2,815
3,107
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Neith
MegCas
Neith
10
0 / 2 / 0
5,265
527
3,912
5,717
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 1 / 0
5,930
593
2,459
5,478
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
2
2
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
1
0.5
L
0
1
2
1
L
Poseidon
Kazẻ
Poseidon
1
1
1
1.5
L
Neith
MegCas
Neith
0
2
0
0
W
Erlang Shen
MrDibbles
Erlang Shen
0
1
2
1
W
1
0
0
1
L
1
1
0
1
W
Ratatoskr
garchcan
Ratatoskr
3
1
0
3
W
Xing Tian
killswtchengage
Xing Tian
1
0
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,710
Damage
15,038
32,218
Taken
34,622
16,346
Mitigated
15,533
11,979
Healing
15,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,562
1,705
0
8,558
12,782
4,874
0
1,706
11,032
0
29,046
L
3,290
334
0
1,934
7,538
5,796
0
1,504
5,983
21,030
1,218
L
Poseidon
Kazẻ
Poseidon
2,815
539
0
1,291
3,107
984
0
791
2,316
47,714
0
L
Neith
MegCas
Neith
3,912
1,153
0
1,136
5,717
1,856
0
0
5,717
0
38,034
W
Erlang Shen
MrDibbles
Erlang Shen
6,618
3,805
0
4,274
8,736
5,294
0
1,365
7,371
0
28,812
W
3,679
505
409
2,411
6,187
2,527
0
2,764
3,423
57,866
0
L
2,459
1,567
0
2,887
5,478
2,023
0
2,206
2,916
0
36,889
W
Ratatoskr
garchcan
Ratatoskr
2,971
818
0
1,700
6,851
2,982
0
1,393
5,458
0
44,362
W
Xing Tian
killswtchengage
Xing Tian
3,476
296
0
662
5,831
4,108
135
214
5,617
26,421
3,825
W
2,966
1,501
0
2,523
4,613
1,435
714
146
4,467
0
41,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,675
Gold Earned
27,792
364
Minions Killed
320
0
Camps Cleared
0
1,119,381
Distance Traveled
1,035,680
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,018
502
61
6
0
261,504
0
L
Ares
5,686
569
32
3
0
214,738
2
L
Poseidon
5,893
589
82
8
0
239,337
2
L
Neith
5,265
527
72
7
0
192,490
2
W
Erlang Shen
5,364
536
32
3
0
225,197
4
W
Ra
6,551
655
116
12
0
235,420
0
L
Nut
5,930
593
73
7
0
127,611
0
W
Ratatoskr
5,857
586
68
7
0
249,539
0
W
Xing Tian
6,064
606
74
7
0
205,210
0
W
Anhur
5,839
584
74
7
0
204,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role