Player Matchup

Surtr
Surtr
Deonte_2x
Surtr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,034 Elo+
Solo
Zhong Kui
Zhong Kui
Shnoob23
Zhong Kui
Level 93
God Stats
28W - 22L
1,492 SR
Queue Stats
98W - 93L
1,336 Elo+
Party 2
Medusa
Medusa
kevindeesel
Medusa
Level 77
God Stats
18W - 22L
1,386 SR
Queue Stats
19W - 29L
1,313 Elo+
Party 2
Team Averages
Level 70
1,459 SR
1,228 Elo+

VS

Team Averages
Level 88
1,630 SR
1,395 Elo+
Arachne
Arachne
GxthTea
Arachne
Level 95
God Stats
25W - 12L
1,806 SR
Queue Stats
522W - 519L
1,405 Elo+
Party 1
Achilles
Achilles
LittlePersQc
Achilles
Level 84
God Stats
18W - 21L
1,435 SR
Queue Stats
609W - 624L
1,367 Elo+
Solo
Aphrodite
Aphrodite
MAJESTR1XZ
Aphrodite
Level 84
God Stats
64W - 45L
1,649 SR
Queue Stats
176W - 182L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Deonte_2x
Surtr
11
0 / 2 / 1
6,174
617
5,695
9,558
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Shnoob23
Zhong Kui
12
1 / 3 / 0
6,699
670
7,545
9,957
7,519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
0 / 5 / 0
6,086
609
6,626
9,339
3,687
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GxthTea
Arachne
13
6 / 0 / 4
7,845
785
9,124
7,474
4,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
LittlePersQc
Achilles
12
0 / 1 / 7
6,697
670
5,725
10,715
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
MAJESTR1XZ
Aphrodite
14
4 / 0 / 6
8,144
814
8,435
7,322
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
10
10
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Surtr
Deonte_2x
Surtr
0
2
1
0.25
W
Arachne
GxthTea
Arachne
6
0
4
8
W
Achilles
LittlePersQc
Achilles
0
1
7
3.5
W
Aphrodite
MAJESTR1XZ
Aphrodite
4
0
6
7
L
Zhong Kui
Shnoob23
Zhong Kui
1
3
0
0.33
L
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,866
Damage
23,284
28,854
Taken
25,511
16,865
Mitigated
18,439
5,680
Healing
13,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Deonte_2x
Surtr
5,695
2,053
0
1,034
9,558
5,659
0
3,492
5,818
259
15,151
W
Arachne
GxthTea
Arachne
9,124
5,967
0
3,319
7,474
4,520
0
2,673
4,801
0
22,530
W
Achilles
LittlePersQc
Achilles
5,725
800
0
2,279
10,715
9,940
62
2,478
8,237
0
18,578
W
Aphrodite
MAJESTR1XZ
Aphrodite
8,435
510
3,580
4,616
7,322
3,979
0
2,275
5,047
36,328
732
L
Zhong Kui
Shnoob23
Zhong Kui
7,545
736
175
2,758
9,957
7,519
244
1,963
7,519
27,657
1,634
L
Medusa
6,626
3,533
82
1,631
9,339
3,687
270
2,745
6,200
0
18,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,959
Gold Earned
22,686
123
Minions Killed
128
0
Camps Cleared
0
480,925
Distance Traveled
597,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,174
617
29
3
0
165,633
0
W
Arachne
7,845
785
33
3
0
191,704
0
W
Achilles
6,697
670
18
2
0
201,819
0
W
Aphrodite
8,144
814
77
8
0
204,331
0
L
Zhong Kui
6,699
670
68
7
0
162,201
0
L
Medusa
6,086
609
26
3
0
153,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role