Player Matchup

Ishtar
Ishtar
Korral72
Ishtar
Level 51
God Stats
2W - 2L
1,509 SR
Queue Stats
52W - 88L
1,398 Elo+
Solo
Izanami
Izanami
MichiAdam98
Izanami
Level 119
God Stats
4W - 6L
1,514 SR
Queue Stats
288W - 297L
1,410 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pulpi Star
Ah Muzen Cab
Level 108
God Stats
1W - 3L
1,462 SR
Queue Stats
57W - 74L
1,369 Elo+
Solo
Rama
Rama
SFCleprechaun7
Rama
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 42L
1,356 Elo+
Party 1
Raijin
Raijin
o0VampirioLash0o
Raijin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,353 Elo+
Party 1
Team Averages
Level 103
1,497 SR
1,377 Elo+

VS

Team Averages
Level 67
1,410 SR
1,475 Elo+
Mulan
Mulan
LIGGYLIG4
Mulan
Level 60
God Stats
2W - 0L
1,880 SR
Queue Stats
36W - 25L
1,493 Elo+
Party 2
Arachne
Arachne
MelMoon22
Arachne
Level 117
God Stats
1W - 0L
1,282 SR
Queue Stats
28W - 12L
1,589 Elo+
Solo
Ymir
Ymir
Munoz1266
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,503 Elo+
Party 2
Camazotz
Camazotz
Saltysharkey
Camazotz
Level 80
God Stats
4W - 8L
1,100 SR
Queue Stats
147W - 146L
1,479 Elo+
Solo
Tiamat
Tiamat
THExORANGEDEVIL
Tiamat
Level 51
God Stats
2W - 1L
1,285 SR
Queue Stats
103W - 149L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Korral72
Ishtar
11
2 / 4 / 7
6,651
831
3,733
6,801
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
MichiAdam98
Izanami
12
4 / 4 / 1
7,047
881
7,723
7,982
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Ah Muzen Cab
Pulpi Star
Ah Muzen Cab
14
1 / 2 / 10
7,364
921
6,717
7,568
3,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 4 / 3
7,126
891
5,655
7,041
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

12
1 / 3 / 4
6,669
834
6,343
5,979
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LIGGYLIG4
Mulan
15
6 / 2 / 5
8,531
1,066
12,782
10,233
6,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
MelMoon22
Arachne
12
3 / 3 / 3
7,451
931
5,138
7,555
4,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ymir
14
4 / 3 / 5
8,011
1,001
2,761
10,917
9,351
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Camazotz
Saltysharkey
Camazotz
14
3 / 1 / 3
7,947
993
6,031
10,392
7,269
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 9
7,889
986
5,706
5,416
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
10
Kills
17
17
Deaths
12
25
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Korral72
Ishtar
2
4
7
1.38
W
Mulan
LIGGYLIG4
Mulan
6
2
5
4.25
W
Arachne
MelMoon22
Arachne
3
3
3
1.5
L
Izanami
MichiAdam98
Izanami
4
4
1
1.13
W
Ymir
4
3
5
2.17
L
Ah Muzen Cab
Pulpi Star
Ah Muzen Cab
1
2
10
3
L
2
4
3
0.88
W
Camazotz
Saltysharkey
Camazotz
3
1
3
4.5
W
1
3
9
1.83
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,171
Damage
32,418
35,371
Taken
44,513
14,380
Mitigated
31,433
5,912
Healing
14,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Korral72
Ishtar
3,733
1,715
24
282
6,801
2,694
0
1,025
5,776
0
6,517
W
Mulan
LIGGYLIG4
Mulan
12,782
1,026
1,616
3,514
10,233
6,398
211
1,295
8,666
0
21,029
W
Arachne
MelMoon22
Arachne
5,138
3,064
323
2,385
7,555
4,926
0
835
6,580
0
10,523
L
Izanami
MichiAdam98
Izanami
7,723
4,940
529
1,408
7,982
3,213
0
2,297
5,558
0
16,114
W
Ymir
2,761
511
0
132
10,917
9,351
96
914
9,864
6,637
0
L
Ah Muzen Cab
Pulpi Star
Ah Muzen Cab
6,717
1,694
51
656
7,568
3,505
0
2,330
5,238
0
15,545
L
5,655
4,650
236
655
7,041
2,661
0
1,001
5,954
0
10,846
W
Camazotz
Saltysharkey
Camazotz
6,031
244
430
4,369
10,392
7,269
352
1,993
8,197
0
18,213
W
5,706
1,069
311
1,091
5,416
3,489
468
465
4,863
14,798
865
L
6,343
1,094
963
1,108
5,979
2,307
0
1,624
4,227
14,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,857
Gold Earned
39,829
89
Minions Killed
98
0
Camps Cleared
0
589,171
Distance Traveled
775,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,651
831
7
1
0
123,905
0
W
Mulan
8,531
1,066
20
3
0
183,521
0
W
Arachne
7,451
931
20
3
0
134,807
0
L
Izanami
7,047
881
16
2
0
91,889
0
W
Ymir
8,011
1,001
7
1
0
154,275
0
L
Ah Muzen Cab
7,364
921
26
3
0
136,026
0
L
Rama
7,126
891
16
2
0
107,209
0
W
Camazotz
7,947
993
19
2
0
163,241
0
W
Tiamat
7,889
986
32
4
0
139,849
0
L
Raijin
6,669
834
24
3
0
130,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role