Player Matchup

Eset
Eset
Gold V
AdderallXR831
Eset
Gold V
Level 139
God Stats
6W - 7L
1,632 SR
Queue Stats
341W - 339L
1,250 MMR
Solo
Bacchus
Bacchus
Gold IV
AnXgHostt
Bacchus
Gold IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,395 MMR
Party 1
Hou Yi
Hou Yi
Gold V
SniperGangJJ749
Hou Yi
Gold V
Level 48
God Stats
1W - 3L
1,234 SR
Queue Stats
30W - 32L
1,349 MMR
Party 1
Arachne
Arachne
Silver I
TyFoods
Arachne
Silver I
Level 126
God Stats
5W - 3L
1,638 SR
Queue Stats
85W - 94L
1,026 MMR
Party 2
Bellona
Bellona
Gold IV
UncleDrizzle
Bellona
Gold IV
Level 114
God Stats
3W - 4L
1,511 SR
Queue Stats
60W - 64L
1,454 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,503 SR
1,295 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,472 SR
1,318 MMR
Xing Tian
Xing Tian
Bronze III
 
Xing Tian
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver I
Been_King10
Chronos
Silver I
Level 122
God Stats
14W - 12L
1,433 SR
Queue Stats
328W - 338L
1,212 MMR
Solo
Janus
Janus
Silver V
BrEaD tO bUtTeR
Janus
Silver V
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,277 MMR
Party 3
Vamana
Vamana
Silver V
chaos DeCiMaTeR
Vamana
Silver V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,277 MMR
Party 3
Thanatos
Thanatos
Gold IV
i12onLion
Thanatos
Gold IV
Level 158
God Stats
1W - 2L
1,425 SR
Queue Stats
144W - 148L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,485
624
7,893
5,504
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
AnXgHostt
Bacchus
11
2 / 3 / 6
6,767
564
7,159
11,404
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 2 / 4
7,239
603
6,783
10,535
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
TyFoods
Arachne
13
3 / 2 / 1
6,854
571
4,516
9,550
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
UncleDrizzle
Bellona
12
3 / 1 / 1
7,551
629
8,130
9,517
9,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
King ArthurAthenaAwilixRavana

VS

Bans
ThothOsirisMorgan Le FayAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 3 / 3
5,242
437
2,879
9,921
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Been_King10
Chronos
11
2 / 2 / 2
6,311
526
6,930
10,248
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 1
6,354
530
6,061
9,013
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 0
6,559
547
3,438
10,880
9,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
i12onLion
Thanatos
11
4 / 2 / 0
6,663
555
3,675
12,529
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
7
8
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
3
3
0.5
W
5
0
1
5.5
W
Bacchus
AnXgHostt
Bacchus
2
3
6
1.67
L
Chronos
Been_King10
Chronos
2
2
2
1.5
L
1
5
1
0.3
W
2
2
4
2
W
Arachne
TyFoods
Arachne
3
2
1
1.75
W
Bellona
UncleDrizzle
Bellona
3
1
1
3.5
L
0
3
0
0
L
Thanatos
i12onLion
Thanatos
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,481
Damage
22,983
46,510
Taken
52,591
27,137
Mitigated
30,686
18,510
Healing
13,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,879
202
0
937
9,921
7,818
0
2,034
7,887
8,894
0
W
7,893
742
250
779
5,504
1,704
0
3,052
2,314
52,161
1,016
W
Bacchus
AnXgHostt
Bacchus
7,159
931
0
2,888
11,404
8,728
0
3,877
7,263
15,610
1,927
L
Chronos
Been_King10
Chronos
6,930
1,457
0
2,392
10,248
3,941
0
2,135
8,113
40,325
1,290
L
6,061
774
0
750
9,013
3,659
0
6,028
2,940
39,283
1,302
W
6,783
3,250
0
5,087
10,535
3,961
20
5,997
4,538
0
59,927
W
Arachne
TyFoods
Arachne
4,516
2,179
0
5,230
9,550
3,655
0
1,686
7,732
0
56,455
W
Bellona
UncleDrizzle
Bellona
8,130
2,408
0
4,276
9,517
9,089
0
674
8,126
0
54,718
L
3,438
339
0
3,153
10,880
9,876
0
1,281
8,669
0
49,116
L
Thanatos
i12onLion
Thanatos
3,675
652
0
6,403
12,529
5,392
18
3,414
8,986
0
41,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,896
Gold Earned
31,129
402
Minions Killed
324
0
Camps Cleared
0
1,252,648
Distance Traveled
1,176,148
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,242
437
11
1
0
246,657
0
W
Eset
7,485
624
108
9
0
267,117
1
W
Bacchus
6,767
564
10
1
0
246,773
1
L
Chronos
6,311
526
77
6
0
246,964
4
L
Janus
6,354
530
74
6
0
219,182
0
W
Hou Yi
7,239
603
85
7
0
229,340
3
W
Arachne
6,854
571
95
8
0
277,316
1
W
Bellona
7,551
629
104
9
0
232,102
0
L
Vamana
6,559
547
94
8
0
200,728
0
L
Thanatos
6,663
555
68
6
0
262,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role