Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Gabe1
Chaac
Level 135
God Stats
1W - 3L
1,289 SR
Queue Stats
234W - 201L
1,560 Elo+
Party 1
Thanatos
Thanatos
KuikenWeemUwu
Thanatos
Level 147
God Stats
5W - 2L
1,541 SR
Queue Stats
60W - 38L
1,636 Elo+
Party 3
Kuzenbo
Kuzenbo
ModdedWeegee
Kuzenbo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,586 Elo+
Party 1
Kukulkan
Kukulkan
Schneid321
Kukulkan
Level 60
God Stats
36W - 37L
1,541 SR
Queue Stats
96W - 87L
1,550 Elo+
Party 3
Team Averages
Level 111
1,474 SR
1,566 Elo+

VS

Team Averages
Level 144
1,632 SR
1,562 Elo+
Sobek
Sobek
 
Sobek
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Datergberg
Zeus
Level 192
God Stats
3W - 4L
1,670 SR
Queue Stats
172W - 164L
1,532 Elo+
Solo
Osiris
Osiris
PostNutRegret
Osiris
Level 104
God Stats
1W - 2L
1,650 SR
Queue Stats
99W - 84L
1,602 Elo+
Party 2
Thor
Thor
Topgunn14
Thor
Level 75
God Stats
15W - 13L
1,540 SR
Queue Stats
143W - 123L
1,583 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
yennikcmnai
Ah Muzen Cab
Level 107
God Stats
4W - 2L
1,803 SR
Queue Stats
75W - 69L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 1 / 0
3,763
753
792
2,675
1,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
Gabe1
Chaac
7
0 / 0 / 0
3,898
780
1,987
5,050
3,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
KuikenWeemUwu
Thanatos
6
1 / 1 / 1
3,517
703
1,766
4,529
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
ModdedWeegee
Kuzenbo
6
1 / 0 / 1
3,855
771
752
3,207
2,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Schneid321
Kukulkan
6
0 / 0 / 2
3,421
684
1,049
2,108
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
1 / 2 / 0
3,667
733
1,982
5,219
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 1 / 0
2,530
506
0
626
91
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
3,896
779
1,671
5,060
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
7
1 / 0 / 0
3,578
716
1,964
3,532
1,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
yennikcmnai
Ah Muzen Cab
6
0 / 0 / 1
3,580
716
2,166
2,450
729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
2
Kills
2
2
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
1
0
0
L
Sobek
 
Sobek
1
2
0
0.5
L
0
1
0
0
W
Chaac
Gabe1
Chaac
0
0
0
0
W
Thanatos
KuikenWeemUwu
Thanatos
1
1
1
1.5
W
Kuzenbo
ModdedWeegee
Kuzenbo
1
0
1
1.5
L
0
0
0
0
W
Kukulkan
Schneid321
Kukulkan
0
0
2
1
L
Thor
1
0
0
1
L
Ah Muzen Cab
yennikcmnai
Ah Muzen Cab
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,346
Damage
7,783
17,569
Taken
16,887
9,110
Mitigated
8,775
9,256
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
792
334
0
1,081
2,675
1,030
270
0
2,675
0
24,539
L
Sobek
 
Sobek
1,982
256
0
1,954
5,219
3,658
0
1,252
3,967
9,073
0
L
0
0
0
0
626
91
0
0
626
0
0
W
Chaac
Gabe1
Chaac
1,987
321
0
3,409
5,050
3,573
0
0
5,050
0
24,064
W
Thanatos
KuikenWeemUwu
Thanatos
1,766
567
0
2,981
4,529
1,748
0
694
3,835
0
16,437
W
Kuzenbo
ModdedWeegee
Kuzenbo
752
264
0
1,168
3,207
2,042
48
343
2,864
8,548
0
L
1,671
631
0
2,525
5,060
3,231
0
0
5,060
0
27,011
W
Kukulkan
Schneid321
Kukulkan
1,049
220
0
617
2,108
717
0
945
1,163
17,161
0
L
Thor
1,964
309
0
1,439
3,532
1,066
0
78
3,454
0
17,580
L
Ah Muzen Cab
yennikcmnai
Ah Muzen Cab
2,166
792
0
470
2,450
729
0
471
1,979
0
22,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,454
Gold Earned
17,251
151
Minions Killed
132
0
Camps Cleared
0
536,083
Distance Traveled
444,325
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,763
753
30
6
0
92,514
0
L
Sobek
3,667
733
8
2
0
122,167
0
L
Zeus
2,530
506
0
0
0
8,280
0
W
Chaac
3,898
780
40
8
0
103,532
1
W
Thanatos
3,517
703
33
7
0
127,009
0
W
Kuzenbo
3,855
771
9
2
0
111,725
0
L
Osiris
3,896
779
47
9
0
95,743
0
W
Kukulkan
3,421
684
39
8
0
101,303
0
L
Thor
3,578
716
31
6
0
114,242
0
L
Ah Muzen Cab
3,580
716
46
9
0
103,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role