Player Matchup

Sol
Sol
BigGatoLola
Sol
Level 125
God Stats
3W - 8L
1,532 SR
Queue Stats
74W - 81L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
Matts_N01
Erlang Shen
Level 121
God Stats
38W - 23L
1,628 SR
Queue Stats
161W - 148L
1,527 Elo+
Solo
Charybdis
Charybdis
MetroCoomin
Charybdis
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
27W - 16L
1,617 Elo+
Party 1
Athena
Athena
germax00
Athena
Level 122
God Stats
7W - 7L
1,682 SR
Queue Stats
21W - 12L
1,627 Elo+
Party 1
Ratatoskr
Ratatoskr
imBlanked
Ratatoskr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,944 Elo+
Party 1
Team Averages
Level 118
1,568 SR
1,640 Elo+

VS

Team Averages
Level 133
1,458 SR
1,509 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ALoneApache
Bellona
Level 180
God Stats
1W - 4L
1,416 SR
Queue Stats
138W - 142L
1,560 Elo+
Solo
King Arthur
King Arthur
DirectButton28
King Arthur
Level 101
God Stats
23W - 30L
1,326 SR
Queue Stats
478W - 453L
1,439 Elo+
Solo
Agni
Agni
Slim The Rebel
Agni
Level 158
God Stats
11W - 10L
1,546 SR
Queue Stats
673W - 624L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,232
470
1,149
5,982
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Erlang Shen
Matts_N01
Erlang Shen
3
0 / 1 / 0
3,585
398
196
1,974
565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
MetroCoomin
Charybdis
9
0 / 2 / 2
4,719
524
1,583
4,923
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
germax00
Athena
8
2 / 0 / 0
5,051
561
2,355
7,534
5,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
imBlanked
Ratatoskr
9
1 / 1 / 0
4,719
524
2,661
7,588
2,442
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
9
1 / 1 / 1
5,431
603
1,895
4,370
2,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
 
Izanami
9
0 / 1 / 1
5,117
569
3,042
4,288
1,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ALoneApache
Bellona
10
2 / 1 / 1
5,550
617
3,112
7,072
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DirectButton28
King Arthur
10
1 / 0 / 0
6,215
691
2,472
6,288
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 0 / 0
6,896
766
6,758
3,426
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
9
9
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
1
1
1.5
W
Izanami
 
Izanami
0
1
1
0.5
W
Bellona
ALoneApache
Bellona
2
1
1
2.5
L
0
5
0
0
W
King Arthur
DirectButton28
King Arthur
1
0
0
1
L
Erlang Shen
Matts_N01
Erlang Shen
0
1
0
0
L
Charybdis
MetroCoomin
Charybdis
0
2
2
0.5
W
5
0
0
5
L
Athena
germax00
Athena
2
0
0
2
L
Ratatoskr
imBlanked
Ratatoskr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,944
Damage
17,279
28,001
Taken
25,444
12,202
Mitigated
12,412
8,955
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
1,895
308
1,027
1,952
4,370
2,054
0
959
3,411
17,233
0
W
Izanami
 
Izanami
3,042
2,246
0
625
4,288
1,888
0
615
3,673
0
35,880
W
Bellona
ALoneApache
Bellona
3,112
1,031
0
3,609
7,072
3,939
0
778
6,294
0
41,022
L
1,149
414
0
634
5,982
1,710
0
3,732
1,947
18,581
2,782
W
King Arthur
DirectButton28
King Arthur
2,472
738
0
750
6,288
3,311
0
390
5,898
0
45,911
L
Erlang Shen
Matts_N01
Erlang Shen
196
0
0
934
1,974
565
0
0
1,974
0
5,623
L
Charybdis
MetroCoomin
Charybdis
1,583
915
0
1,125
4,923
1,714
0
651
4,197
0
33,453
W
6,758
545
0
1,000
3,426
1,220
0
870
2,556
41,851
2,171
L
Athena
germax00
Athena
2,355
1,017
172
2,406
7,534
5,771
0
1,244
5,961
12,858
910
L
Ratatoskr
imBlanked
Ratatoskr
2,661
813
0
3,684
7,588
2,442
0
2,172
5,232
0
32,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,306
Gold Earned
29,209
194
Minions Killed
321
0
Camps Cleared
0
764,747
Distance Traveled
888,694
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
5,431
603
17
2
0
179,077
1
W
Izanami
5,117
569
74
8
0
149,287
0
W
Bellona
5,550
617
62
7
0
199,433
2
L
Sol
4,232
470
29
3
0
141,017
1
W
King Arthur
6,215
691
86
10
0
181,136
0
L
Erlang Shen
3,585
398
10
1
0
29,307
0
L
Charybdis
4,719
524
61
7
0
159,851
0
W
Agni
6,896
766
82
9
0
179,761
2
L
Athena
5,051
561
24
3
0
220,433
0
L
Ratatoskr
4,719
524
70
8
0
214,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role