Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
CortéX
Ah Muzen Cab
Level 129
God Stats
19W - 10L
1,809 SR
Queue Stats
292W - 263L
1,514 Elo+
Solo
Ymir
Ymir
Rawgirthy
Ymir
Level 81
God Stats
38W - 41L
1,483 SR
Queue Stats
515W - 538L
1,565 Elo+
Solo
Cthulhu
Cthulhu
SammyTheSerrated
Cthulhu
Level 69
God Stats
9W - 8L
1,440 SR
Queue Stats
86W - 95L
1,407 Elo+
Party 3
Agni
Agni
Smokeytech13427
Agni
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 129L
1,393 Elo+
Party 3
Team Averages
Level 72
1,546 SR
1,476 Elo+

VS

Team Averages
Level 64
1,562 SR
1,454 Elo+
Jormungandr
Jormungandr
Arturopicazo510
Jormungandr
Level 40
God Stats
20W - 20L
1,658 SR
Queue Stats
63W - 62L
1,451 Elo+
Party 2
Poseidon
Poseidon
Leostrikergun13
Poseidon
Level 80
God Stats
17W - 18L
1,735 SR
Queue Stats
148W - 135L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
cho042
Erlang Shen
Level 28
God Stats
11W - 9L
1,699 SR
Queue Stats
137W - 122L
1,528 Elo+
Party 1
Hades
Hades
xXNeNuFaR255Xx
Hades
Level 105
God Stats
8W - 8L
1,088 SR
Queue Stats
430W - 447L
1,444 Elo+
Party 2
Hachiman
Hachiman
zackillsu10
Hachiman
Level 66
God Stats
2W - 4L
1,629 SR
Queue Stats
7W - 17L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 1 / 0
8,498
567
5,173
14,070
8,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
CortéX
Ah Muzen Cab
13
1 / 0 / 2
7,654
510
7,662
8,115
3,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
14
3 / 0 / 7
8,368
558
5,598
8,549
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 5
7,073
472
8,348
8,992
8,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
8 / 3 / 3
9,562
637
12,949
8,850
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arturopicazo510
Jormungandr
10
0 / 4 / 0
6,190
413
4,417
15,484
11,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
12
1 / 6 / 1
7,115
474
3,702
8,241
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
cho042
Erlang Shen
13
3 / 3 / 1
7,516
501
7,475
16,640
8,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 2 / 1
7,861
524
7,206
9,485
5,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
zackillsu10
Hachiman
11
0 / 0 / 0
5,855
390
2,832
8,851
2,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
4
4
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
0
2
L
Jormungandr
Arturopicazo510
Jormungandr
0
4
0
0
W
Ah Muzen Cab
CortéX
Ah Muzen Cab
1
0
2
2
L
Poseidon
1
6
1
0.25
W
Ymir
3
0
7
6.5
W
1
0
5
3.5
W
8
3
3
3.17
L
Erlang Shen
cho042
Erlang Shen
3
3
1
1.17
L
0
2
1
0.25
L
Hachiman
zackillsu10
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,730
Damage
25,632
48,576
Taken
58,701
29,168
Mitigated
29,966
8,632
Healing
19,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,173
1,083
0
4,386
14,070
8,901
508
7,232
6,838
0
66,625
L
Jormungandr
Arturopicazo510
Jormungandr
4,417
345
0
3,671
15,484
11,043
0
7,934
7,550
25,354
0
W
Ah Muzen Cab
CortéX
Ah Muzen Cab
7,662
3,044
0
1,514
8,115
3,263
1,968
1,303
6,812
0
63,872
L
Poseidon
3,702
160
0
110
8,241
2,512
0
6,507
1,734
46,813
0
W
Ymir
5,598
401
0
550
8,549
4,684
0
2,537
6,012
55,308
2,564
W
8,348
571
283
379
8,992
8,891
0
3,187
5,805
34,720
330
W
12,949
1,161
160
1,360
8,850
3,429
975
2,124
6,726
58,474
951
L
Erlang Shen
cho042
Erlang Shen
7,475
4,273
0
7,385
16,640
8,036
0
8,145
8,495
0
50,479
L
7,206
986
20
4,199
9,485
5,652
0
575
8,910
63,224
851
L
Hachiman
zackillsu10
Hachiman
2,832
1,457
0
3,875
8,851
2,723
0
3,848
5,003
0
35,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,155
Gold Earned
34,537
415
Minions Killed
379
0
Camps Cleared
0
1,551,869
Distance Traveled
1,412,571
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,498
567
103
7
0
289,906
0
L
Jormungandr
6,190
413
35
2
0
291,382
0
W
Ah Muzen Cab
7,654
510
89
6
0
288,994
4
L
Poseidon
7,115
474
66
4
0
271,230
0
W
Ymir
8,368
558
81
5
0
365,302
0
W
Cthulhu
7,073
472
55
4
0
323,240
0
W
Agni
9,562
637
87
6
0
284,427
0
L
Erlang Shen
7,516
501
89
6
0
310,117
3
L
Hades
7,861
524
115
8
0
247,490
0
L
Hachiman
5,855
390
74
5
0
292,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role