Player Matchup

Athena
Athena
MetroCoomin
Athena
Level 124
God Stats
2W - 2L
1,181 SR
Queue Stats
27W - 16L
1,601 Elo+
Party 2
Zhong Kui
Zhong Kui
SoloLaneTrey
Zhong Kui
Level 159
God Stats
2W - 1L
1,374 SR
Queue Stats
158W - 152L
1,556 Elo+
Solo
Rama
Rama
TheOneTage
Rama
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 84L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
germax00
Gilgamesh
Level 122
God Stats
3W - 3L
1,403 SR
Queue Stats
21W - 12L
1,607 Elo+
Party 2
Thanatos
Thanatos
imBlanked
Thanatos
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,927 Elo+
Party 2
Team Averages
Level 129
1,392 SR
1,650 Elo+

VS

Team Averages
Level 116
1,533 SR
1,515 Elo+
Yu Huang
Yu Huang
ChocolateBread
Yu Huang
Level 136
God Stats
3W - 1L
1,715 SR
Queue Stats
66W - 61L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
ClydeCash
Sun Wukong
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
SteelyIndiana20
Arachne
Level 125
God Stats
7W - 6L
1,886 SR
Queue Stats
78W - 76L
1,506 Elo+
Solo
Cthulhu
Cthulhu
mbodiene
Cthulhu
Level 99
God Stats
12W - 7L
1,200 SR
Queue Stats
233W - 204L
1,482 Elo+
Solo
Hachiman
Hachiman
vigesimal30
Hachiman
Level 117
God Stats
3W - 5L
1,364 SR
Queue Stats
107W - 91L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 2 / 6
6,688
514
4,028
12,312
10,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
SoloLaneTrey
Zhong Kui
13
3 / 1 / 1
7,701
592
5,796
10,238
7,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
0 / 0 / 1
7,578
583
2,621
6,259
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
germax00
Gilgamesh
13
5 / 1 / 3
8,401
646
6,856
10,907
6,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
imBlanked
Thanatos
14
4 / 2 / 2
7,694
592
5,877
13,603
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
0 / 3 / 1
6,452
496
7,893
6,587
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
ClydeCash
Sun Wukong
10
1 / 5 / 0
6,091
469
1,994
10,068
4,780
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
2 / 2 / 0
5,445
419
2,754
9,206
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
mbodiene
Cthulhu
9
1 / 3 / 1
6,499
500
6,600
9,757
8,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
vigesimal30
Hachiman
14
2 / 0 / 1
8,074
621
5,815
7,435
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
6
6
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
0
3
1
0.17
L
Sun Wukong
ClydeCash
Sun Wukong
1
5
0
0.2
W
Athena
0
2
6
1.5
W
Zhong Kui
SoloLaneTrey
Zhong Kui
3
1
1
3.5
L
2
2
0
1
W
0
0
1
0.5
W
Gilgamesh
germax00
Gilgamesh
5
1
3
6.5
W
Thanatos
imBlanked
Thanatos
4
2
2
2.5
L
Cthulhu
mbodiene
Cthulhu
1
3
1
0.5
L
Hachiman
vigesimal30
Hachiman
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,178
Damage
25,056
53,319
Taken
43,053
32,527
Mitigated
22,660
26,092
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
7,893
579
0
445
6,587
2,668
0
1,795
4,649
51,039
0
L
Sun Wukong
ClydeCash
Sun Wukong
1,994
895
0
72
10,068
4,780
309
866
8,673
0
24,683
W
Athena
4,028
1,476
418
2,189
12,312
10,099
0
5,594
6,718
18,052
0
W
Zhong Kui
SoloLaneTrey
Zhong Kui
5,796
1,029
0
4,121
10,238
7,657
280
5,468
4,770
60,855
1,491
L
2,754
2,193
0
2,586
9,206
3,593
0
1,172
7,998
0
25,263
W
2,621
2,094
0
2,546
6,259
2,389
0
833
5,426
0
68,437
W
Gilgamesh
germax00
Gilgamesh
6,856
1,849
0
2,179
10,907
6,788
1,391
1,301
9,606
0
54,667
W
Thanatos
imBlanked
Thanatos
5,877
2,081
0
14,639
13,603
5,594
13
881
12,722
0
70,146
L
Cthulhu
mbodiene
Cthulhu
6,600
865
138
2,764
9,757
8,904
0
5,297
4,460
30,850
2,151
L
Hachiman
vigesimal30
Hachiman
5,815
3,589
0
3,934
7,435
2,715
0
786
6,649
0
69,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,062
Gold Earned
32,561
457
Minions Killed
331
0
Camps Cleared
0
1,455,864
Distance Traveled
1,185,612
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,452
496
101
8
0
253,734
0
L
Sun Wukong
6,091
469
30
2
0
274,007
3
W
Athena
6,688
514
25
2
0
319,196
0
W
Zhong Kui
7,701
592
115
9
0
270,540
2
L
Arachne
5,445
419
40
3
0
192,125
0
W
Rama
7,578
583
123
9
0
255,972
4
W
Gilgamesh
8,401
646
82
6
0
298,868
0
W
Thanatos
7,694
592
112
9
0
311,288
0
L
Cthulhu
6,499
500
32
2
0
201,608
0
L
Hachiman
8,074
621
128
10
0
264,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role