Player Matchup

Khepri
Khepri
AbstractAbra
Khepri
Level 66
God Stats
2W - 1L
1,554 SR
Queue Stats
52W - 77L
1,389 Elo+
Solo
Aphrodite
Aphrodite
HergaFerga03
Aphrodite
Level 25
God Stats
7W - 6L
1,349 SR
Queue Stats
22W - 19L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
JasonM9
Gilgamesh
Level 190
God Stats
5W - 1L
1,258 SR
Queue Stats
91W - 78L
1,676 Elo+
Party 2
Zhong Kui
Zhong Kui
Kzckzk
Zhong Kui
Level 159
God Stats
5W - 0L
1,659 SR
Queue Stats
25W - 25L
1,585 Elo+
Party 2
Medusa
Medusa
Sirmikey03
Medusa
Level 157
God Stats
4W - 2L
1,771 SR
Queue Stats
157W - 126L
1,600 Elo+
Party 2
Team Averages
Level 119
1,518 SR
1,565 Elo+

VS

Team Averages
Level 32
1,523 SR
1,285 Elo+
Skadi
Skadi
Brickwalterk21
Skadi
Level 38
God Stats
1W - 2L
1,668 SR
Queue Stats
26W - 54L
1,280 Elo+
Party 1
Serqet
Serqet
Leig0n15
Serqet
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,237 Elo+
Solo
Sun Wukong
Sun Wukong
Onesh0tyo
Sun Wukong
Level 28
God Stats
0W - 3L
1,330 SR
Queue Stats
37W - 46L
1,358 Elo+
Solo
Tiamat
Tiamat
asapfronto
Tiamat
Level 26
God Stats
1W - 2L
1,617 SR
Queue Stats
7W - 15L
1,358 Elo+
Solo
Cthulhu
Cthulhu
toddaa
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 90L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
3 / 2 / 11
9,111
828
7,733
15,511
17,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
HergaFerga03
Aphrodite
14
0 / 1 / 9
8,981
816
2,352
7,091
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
JasonM9
Gilgamesh
16
8 / 1 / 7
10,349
941
11,716
12,356
13,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
Kzckzk
Zhong Kui
17
3 / 0 / 8
10,067
915
8,575
9,177
8,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Sirmikey03
Medusa
18
3 / 0 / 7
10,358
942
13,958
7,655
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
8,017
729
10,641
14,717
6,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
Leig0n15
Serqet
15
3 / 2 / 0
9,109
828
8,514
11,206
6,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Onesh0tyo
Sun Wukong
16
0 / 0 / 3
8,463
769
4,697
7,181
5,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
asapfronto
Tiamat
16
0 / 0 / 1
9,218
838
6,590
7,503
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cthulhu
toddaa
Cthulhu
14
0 / 7 / 3
8,131
739
8,010
15,700
14,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
17
Kills
4
4
Deaths
17
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
2
11
4.25
L
1
8
2
0.25
W
Aphrodite
HergaFerga03
Aphrodite
0
1
9
4.5
W
Gilgamesh
JasonM9
Gilgamesh
8
1
7
11.5
W
Zhong Kui
Kzckzk
Zhong Kui
3
0
8
7
L
Serqet
Leig0n15
Serqet
3
2
0
1.5
L
Sun Wukong
Onesh0tyo
Sun Wukong
0
0
3
1.5
W
Medusa
Sirmikey03
Medusa
3
0
7
6.5
L
Tiamat
asapfronto
Tiamat
0
0
1
0.5
L
Cthulhu
toddaa
Cthulhu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,334
Damage
38,452
51,790
Taken
56,307
48,530
Mitigated
37,870
20,015
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,733
349
0
2,438
15,511
17,529
456
4,342
10,726
16,971
310
L
10,641
3,738
896
762
14,717
6,151
12
4,395
9,863
0
28,300
W
Aphrodite
HergaFerga03
Aphrodite
2,352
657
4,522
4,161
7,091
5,288
156
2,179
4,643
7,943
0
W
Gilgamesh
JasonM9
Gilgamesh
11,716
2,991
0
1,184
12,356
13,221
948
2,830
8,891
0
27,316
W
Zhong Kui
Kzckzk
Zhong Kui
8,575
494
0
5,703
9,177
8,376
553
1,898
7,122
37,832
518
L
Serqet
Leig0n15
Serqet
8,514
1,560
0
2,580
11,206
6,647
28
4,462
6,263
0
15,265
L
Sun Wukong
Onesh0tyo
Sun Wukong
4,697
773
0
1,829
7,181
5,297
0
2,587
4,339
0
23,333
W
Medusa
Sirmikey03
Medusa
13,958
5,583
0
2,007
7,655
4,116
3,325
2,298
5,156
0
65,488
L
Tiamat
asapfronto
Tiamat
6,590
346
0
1,524
7,503
4,830
85
984
6,356
36,437
1,384
L
Cthulhu
toddaa
Cthulhu
8,010
437
618
1,128
15,700
14,945
192
4,717
10,246
23,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,866
Gold Earned
42,938
287
Minions Killed
209
0
Camps Cleared
0
1,229,526
Distance Traveled
1,138,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,111
828
20
2
0
230,028
0
L
Skadi
8,017
729
29
3
0
192,177
0
W
Aphrodite
8,981
816
18
2
0
229,346
0
W
Gilgamesh
10,349
941
47
4
0
242,424
0
W
Zhong Kui
10,067
915
84
8
0
262,417
0
L
Serqet
9,109
828
23
2
0
247,166
0
L
Sun Wukong
8,463
769
35
3
0
239,478
0
W
Medusa
10,358
942
118
11
0
265,311
0
L
Tiamat
9,218
838
93
8
0
251,020
0
L
Cthulhu
8,131
739
29
3
0
208,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role