Player Matchup

Pele
Pele
Silver I
 
Pele
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum IV
javimalox-14
Geb
Platinum IV
Level 156
God Stats
6W - 7L
1,460 SR
Queue Stats
59W - 66L
1,713 MMR
Solo
Ra
Ra
Bronze I
s0ruz
Ra
Bronze I
Level 65
God Stats
2W - 6L
1,460 SR
Queue Stats
13W - 29L
1,013 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,474 SR
1,409 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,480 SR
1,354 MMR
Xbalanque
Xbalanque
Silver V
Birminghamgamer
Xbalanque
Silver V
Level 83
God Stats
1W - 6L
1,470 SR
Queue Stats
7W - 25L
932 MMR
Solo
Hel
Hel
Bronze III
Coconut7326
Hel
Bronze III
Level 65
God Stats
0W - 1L
1,406 SR
Queue Stats
2W - 6L
1,525 MMR
Solo
Mulan
Mulan
Platinum V
Orfang
Mulan
Platinum V
Level 219
God Stats
12W - 13L
1,565 SR
Queue Stats
79W - 85L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
7 / 0 / 1
11,355
757
16,830
13,379
9,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 0 / 8
10,162
677
17,839
16,455
19,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
16
2 / 2 / 4
10,223
682
9,148
9,100
4,578
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThothAchillesNe ZhaKuzenboPersephone

VS

Bans
AresHachimanScyllaAnhurVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Birminghamgamer
Xbalanque
14
0 / 2 / 0
8,874
592
8,854
15,689
7,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 3 / 2
9,255
617
6,852
13,163
7,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Orfang
Mulan
15
2 / 4 / 0
9,520
635
17,384
24,483
27,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
2
2
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
0
1
7.5
L
Xbalanque
Birminghamgamer
Xbalanque
0
2
0
0
L
0
3
2
0.33
L
Mulan
Orfang
Mulan
2
4
0
0.5
W
0
0
8
4
W
Ra
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,817
Damage
33,090
38,934
Taken
53,335
33,377
Mitigated
42,895
12,259
Healing
24,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,830
4,097
0
3,878
13,379
9,291
867
2,349
10,695
0
63,556
L
Xbalanque
Birminghamgamer
Xbalanque
8,854
4,988
0
3,206
15,689
7,078
23
5,769
8,882
0
32,333
L
6,852
193
7,205
7,032
13,163
7,978
0
5,126
7,458
40,364
0
L
Mulan
Orfang
Mulan
17,384
2,729
0
7,555
24,483
27,839
0
10,089
11,163
0
41,312
W
17,839
1,161
0
2,253
16,455
19,508
192
3,057
12,845
24,139
6,365
W
Ra
9,148
632
3,592
2,536
9,100
4,578
477
1,533
7,103
43,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,740
Gold Earned
27,649
187
Minions Killed
167
0
Camps Cleared
0
863,287
Distance Traveled
796,916
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,355
757
81
5
0
296,397
0
L
Xbalanque
8,874
592
57
4
0
247,964
1
L
Hel
9,255
617
63
4
0
283,803
2
L
Mulan
9,520
635
47
3
0
265,149
0
W
Geb
10,162
677
32
2
0
280,867
0
W
Ra
10,223
682
74
5
0
286,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role