Player Matchup

Ao Kuang
Ao Kuang
AZTK FLEX
Ao Kuang
Level 135
God Stats
0W - 3L
1,217 SR
Queue Stats
47W - 66L
1,404 Elo+
Solo
Bacchus
Bacchus
Angrygerbil
Bacchus
Level 182
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 86L
1,481 Elo+
Solo
Chiron
Chiron
BOBMARAUSKI81
Chiron
Level 126
God Stats
4W - 2L
1,299 SR
Queue Stats
263W - 271L
1,507 Elo+
Solo
Chaac
Chaac
One00kDre
Chaac
Level 147
God Stats
10W - 16L
1,379 SR
Queue Stats
536W - 575L
1,507 Elo+
Solo
Heimdallr
Heimdallr
d00msday3
Heimdallr
Level 145
God Stats
2W - 2L
1,519 SR
Queue Stats
299W - 351L
1,485 Elo+
Solo
Team Averages
Level 147
1,383 SR
1,477 Elo+

VS

Team Averages
Level 145
1,491 SR
1,510 Elo+
Nike
Nike
 
Nike
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
I JR3Y I
Freya
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,450 Elo+
Solo
Kumbhakarna
Kumbhakarna
T-I-GUH
Kumbhakarna
Level 183
God Stats
2W - 2L
1,220 SR
Queue Stats
207W - 189L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
futton1234
Nu Wa
Level 155
God Stats
2W - 1L
1,736 SR
Queue Stats
90W - 86L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AZTK FLEX
Ao Kuang
13
2 / 4 / 0
6,958
696
4,315
8,314
4,334
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Angrygerbil
Bacchus
12
1 / 2 / 1
6,998
700
3,246
8,472
6,102
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 1 / 3
6,506
651
4,748
3,612
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
One00kDre
Chaac
18
2 / 2 / 2
8,018
802
9,118
12,539
15,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
d00msday3
Heimdallr
1
0 / 0 / 0
2,456
246
0
384
120

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
2 / 2 / 7
8,543
854
10,702
8,406
7,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
 
Surtr
15
2 / 2 / 3
8,383
838
7,188
13,721
12,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
I JR3Y I
Freya
14
2 / 1 / 4
8,915
892
4,483
6,564
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
T-I-GUH
Kumbhakarna
15
1 / 0 / 8
9,203
920
2,596
8,520
5,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
13
2 / 1 / 5
8,214
821
5,383
3,302
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
9
9
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
2
7
2.75
W
Surtr
 
Surtr
2
2
3
1.75
L
Ao Kuang
AZTK FLEX
Ao Kuang
2
4
0
0.5
L
Bacchus
Angrygerbil
Bacchus
1
2
1
0.75
L
0
1
3
1.5
W
Freya
I JR3Y I
Freya
2
1
4
4
L
Chaac
One00kDre
Chaac
2
2
2
1.5
W
Kumbhakarna
T-I-GUH
Kumbhakarna
1
0
8
5
L
Heimdallr
d00msday3
Heimdallr
0
0
0
0
W
Nu Wa
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,427
Damage
30,352
33,321
Taken
40,513
27,471
Mitigated
30,949
10,692
Healing
16,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,702
1,129
1,862
2,380
8,406
7,643
1,812
1,694
6,483
0
21,297
W
Surtr
 
Surtr
7,188
3,265
739
3,191
13,721
12,072
820
1,969
11,514
615
20,442
L
Ao Kuang
AZTK FLEX
Ao Kuang
4,315
773
84
1,319
8,314
4,334
0
2,509
5,507
8,915
0
L
Bacchus
Angrygerbil
Bacchus
3,246
154
375
2,647
8,472
6,102
0
3,733
4,557
12,194
0
L
4,748
976
250
485
3,612
1,498
0
1,118
2,365
0
13,973
W
Freya
I JR3Y I
Freya
4,483
1,453
544
2,411
6,564
3,665
1,569
1,605
4,781
23,918
726
L
Chaac
One00kDre
Chaac
9,118
643
105
5,427
12,539
15,417
0
4,874
7,269
0
31,363
W
Kumbhakarna
T-I-GUH
Kumbhakarna
2,596
147
1,461
3,568
8,520
5,957
803
863
7,310
6,296
367
L
Heimdallr
d00msday3
Heimdallr
0
0
0
0
384
120
0
384
0
0
0
W
Nu Wa
5,383
2,469
87
310
3,302
1,612
2,752
1,430
1,821
15,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,936
Gold Earned
43,258
92
Minions Killed
120
0
Camps Cleared
0
512,671
Distance Traveled
917,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,543
854
28
3
0
222,230
0
W
Surtr
8,383
838
18
2
0
192,047
0
L
Ao Kuang
6,958
696
14
1
0
122,746
0
L
Bacchus
6,998
700
27
3
0
122,857
0
L
Chiron
6,506
651
14
1
0
90,672
0
W
Freya
8,915
892
47
5
0
188,110
0
L
Chaac
8,018
802
37
4
0
176,396
0
W
Kumbhakarna
9,203
920
12
1
0
192,734
0
L
Heimdallr
2,456
246
0
0
0
0
0
W
Nu Wa
8,214
821
15
2
0
122,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role