Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Alucard
Hercules
Level 126
God Stats
9W - 3L
1,500 SR
Queue Stats
54W - 36L
1,561 Elo+
Party 1
Odin
Odin
LlamaCheese3000
Odin
Level 67
God Stats
2W - 0L
1,727 SR
Queue Stats
55W - 38L
1,565 Elo+
Party 1
Kukulkan
Kukulkan
Ncarmenatty24
Kukulkan
Level 94
God Stats
14W - 13L
1,520 SR
Queue Stats
177W - 211L
1,400 Elo+
Solo
Chang'e
Chang'e
Zefiroth1
Chang'e
Level 105
God Stats
50W - 35L
1,589 SR
Queue Stats
77W - 53L
1,525 Elo+
Solo
Team Averages
Level 100
1,567 SR
1,510 Elo+

VS

Team Averages
Level 91
1,472 SR
1,392 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Davedoe__
Vamana
Level 39
God Stats
0W - 1L
1,557 SR
Queue Stats
2W - 5L
1,273 Elo+
Party 2
Zeus
Zeus
Vintikkz
Zeus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,510 Elo+
Party 2
Nut
Nut
ZzzennedOUT
Nut
Level 100
God Stats
38W - 38L
1,495 SR
Queue Stats
252W - 258L
1,406 Elo+
Solo
Ne Zha
Ne Zha
fathead_2030
Ne Zha
Level 105
God Stats
0W - 1L
1,306 SR
Queue Stats
2W - 8L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
1 / 0 / 10
9,633
1,204
9,769
3,660
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Alucard
Hercules
15
9 / 0 / 10
10,153
1,269
17,694
14,890
17,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 0 / 13
9,758
1,220
10,372
9,945
12,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Ncarmenatty24
Kukulkan
15
4 / 0 / 10
9,499
1,187
14,925
4,292
1,940
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
Zefiroth1
Chang'e
15
2 / 0 / 11
9,331
1,166
3,175
4,802
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

359

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 1 / 0
7,845
981
7,790
17,028
17,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
Davedoe__
Vamana
13
0 / 3 / 0
8,110
1,014
7,970
17,647
18,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
13
0 / 4 / 0
7,788
974
8,523
6,307
2,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 7 / 0
7,802
975
3,004
9,975
3,896
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
13
0 / 6 / 0
7,601
950
3,252
9,316
5,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
0
21
Kills
0
0
Deaths
21
54
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
10
6
L
Jormungandr
 
Jormungandr
0
1
0
0
W
Hercules
Alucard
Hercules
9
0
10
14
L
Vamana
Davedoe__
Vamana
0
3
0
0
W
5
0
13
11.5
W
Kukulkan
Ncarmenatty24
Kukulkan
4
0
10
9
L
Zeus
0
4
0
0
W
Chang'e
Zefiroth1
Chang'e
2
0
11
7.5
L
0
7
0
0
L
Ne Zha
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,935
Damage
30,539
37,589
Taken
60,273
36,472
Mitigated
47,372
16,949
Healing
1,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
9,769
1,671
2,290
1,794
3,660
1,822
0
2,507
1,153
30,960
2,042
L
Jormungandr
 
Jormungandr
7,790
1,460
0
0
17,028
17,028
0
11,639
4,757
16,967
0
W
Hercules
Alucard
Hercules
17,694
5,612
0
4,786
14,890
17,306
0
5,633
8,752
1,012
20,835
L
Vamana
Davedoe__
Vamana
7,970
4,265
0
707
17,647
18,819
0
8,482
8,269
0
29,141
W
10,372
3,010
0
720
9,945
12,539
0
2,736
6,810
0
14,614
W
Kukulkan
Ncarmenatty24
Kukulkan
14,925
987
0
256
4,292
1,940
0
2,520
1,594
41,536
1,230
L
Zeus
8,523
353
0
10
6,307
2,450
0
2,083
4,009
17,903
0
W
Chang'e
Zefiroth1
Chang'e
3,175
0
4,583
2,520
4,802
2,865
0
2,917
1,846
15,179
418
L
3,004
1,589
123
359
9,975
3,896
0
2,099
7,576
0
18,731
L
Ne Zha
3,252
741
40
515
9,316
5,179
0
2,366
6,436
0
7,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,374
Gold Earned
39,146
187
Minions Killed
127
10
Camps Cleared
2
885,268
Distance Traveled
692,720
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,633
1,204
59
7
5
168,702
0
L
Jormungandr
7,845
981
19
2
1
167,627
0
W
Hercules
10,153
1,269
14
2
1
176,828
0
L
Vamana
8,110
1,014
56
7
0
166,708
0
W
Odin
9,758
1,220
10
1
1
170,695
0
W
Kukulkan
9,499
1,187
79
10
1
168,415
0
L
Zeus
7,788
974
16
2
0
128,287
0
W
Chang'e
9,331
1,166
25
3
2
200,628
0
L
Nut
7,802
975
28
4
1
128,189
2
L
Ne Zha
7,601
950
8
1
0
101,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role