Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Andy3OOOO
Artemis
Level 143
God Stats
1W - 4L
1,117 SR
Queue Stats
204W - 198L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
Folroth
Cthulhu
Level 156
God Stats
5W - 1L
1,829 SR
Queue Stats
235W - 242L
1,548 Elo+
Party 1
Heimdallr
Heimdallr
Sephsta
Heimdallr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,415 Elo+
Solo
Team Averages
Level 141
1,489 SR
1,495 Elo+

VS

Team Averages
Level 137
1,576 SR
1,454 Elo+
Bacchus
Bacchus
BrightLiver
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,585 Elo+
Solo
Chernobog
Chernobog
ImTryingH
Chernobog
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,239 Elo+
Solo
Anubis
Anubis
Maradohmen
Anubis
Level 159
God Stats
1W - 2L
1,529 SR
Queue Stats
51W - 49L
1,502 Elo+
Party 2
Medusa
Medusa
bLsZrD
Medusa
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 38L
1,414 Elo+
Party 2
Camazotz
Camazotz
s10n
Camazotz
Level 165
God Stats
6W - 10L
1,850 SR
Queue Stats
516W - 528L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 4 / 7
8,702
870
10,523
13,942
14,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
 
Jormungandr
14
2 / 3 / 12
8,580
858
12,281
11,564
12,270
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Andy3OOOO
Artemis
15
4 / 4 / 6
9,397
940
9,890
9,413
5,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Folroth
Cthulhu
18
6 / 2 / 12
10,151
1,015
17,912
13,656
17,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Sephsta
Heimdallr
15
4 / 3 / 11
9,044
904
9,765
9,720
6,092
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrightLiver
Bacchus
15
3 / 3 / 9
9,200
920
6,355
17,377
28,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
ImTryingH
Chernobog
15
5 / 4 / 7
8,891
889
10,041
13,577
6,736
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Maradohmen
Anubis
15
3 / 3 / 8
8,295
830
8,845
9,561
5,180
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
bLsZrD
Medusa
14
3 / 5 / 8
8,391
839
10,714
12,667
6,339
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
s10n
Camazotz
12
1 / 3 / 8
7,379
738
9,007
13,111
6,271
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
55
18
Kills
15
16
Deaths
18
48
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
4
7
1.38
W
Jormungandr
 
Jormungandr
2
3
12
2.67
W
Artemis
Andy3OOOO
Artemis
4
4
6
1.75
L
Bacchus
BrightLiver
Bacchus
3
3
9
2.5
W
Cthulhu
Folroth
Cthulhu
6
2
12
6
L
Chernobog
ImTryingH
Chernobog
5
4
7
2.13
L
Anubis
Maradohmen
Anubis
3
3
8
2.33
W
Heimdallr
Sephsta
Heimdallr
4
3
11
3.17
L
Medusa
bLsZrD
Medusa
3
5
8
1.4
L
Camazotz
s10n
Camazotz
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,371
Damage
44,962
58,295
Taken
66,293
55,726
Mitigated
52,541
10,364
Healing
18,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,523
2,175
915
1,760
13,942
14,722
364
4,608
9,334
0
18,281
W
Jormungandr
 
Jormungandr
12,281
1,158
472
354
11,564
12,270
792
2,226
9,338
20,924
966
W
Artemis
Andy3OOOO
Artemis
9,890
4,665
343
231
9,413
5,453
3,048
2,700
6,713
0
24,859
L
Bacchus
BrightLiver
Bacchus
6,355
855
1,466
3,774
17,377
28,015
206
6,191
10,532
13,102
0
W
Cthulhu
Folroth
Cthulhu
17,912
693
1,868
2,376
13,656
17,189
450
2,825
10,831
33,850
3,321
L
Chernobog
ImTryingH
Chernobog
10,041
5,923
1,581
2,648
13,577
6,736
1,241
6,861
6,354
0
21,151
L
Anubis
Maradohmen
Anubis
8,845
170
0
2,792
9,561
5,180
254
3,466
5,772
24,138
0
W
Heimdallr
Sephsta
Heimdallr
9,765
3,233
745
1,300
9,720
6,092
2,540
2,841
6,879
0
17,659
L
Medusa
bLsZrD
Medusa
10,714
3,105
966
1,882
12,667
6,339
1,027
5,713
6,765
0
21,082
L
Camazotz
s10n
Camazotz
9,007
1,206
0
3,853
13,111
6,271
311
4,254
8,284
0
12,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,874
Gold Earned
42,156
126
Minions Killed
95
0
Camps Cleared
0
945,871
Distance Traveled
964,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,702
870
26
3
0
192,888
0
W
Jormungandr
8,580
858
11
1
0
186,792
0
W
Artemis
9,397
940
41
4
0
148,191
0
L
Bacchus
9,200
920
6
1
0
212,370
0
W
Cthulhu
10,151
1,015
36
4
0
204,808
0
L
Chernobog
8,891
889
25
3
0
171,477
0
L
Anubis
8,295
830
30
3
0
189,492
0
W
Heimdallr
9,044
904
12
1
0
213,192
0
L
Medusa
8,391
839
23
2
0
166,640
0
L
Camazotz
7,379
738
11
1
0
224,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role