Player Matchup

Serqet
Serqet
Lаke
Serqet
Level 177
God Stats
6W - 7L
1,500 SR
Queue Stats
187W - 197L
1,554 Elo+
Party 3
Mulan
Mulan
M0IsTcabBagE
Mulan
Level 39
God Stats
6W - 0L
1,566 SR
Queue Stats
46W - 41L
1,541 Elo+
Party 2
Agni
Agni
MysticTTN
Agni
Level 27
God Stats
1W - 1L
1,303 SR
Queue Stats
22W - 20L
1,525 Elo+
Party 2
Apollo
Apollo
Ocеan
Apollo
Level 168
God Stats
17W - 8L
1,721 SR
Queue Stats
129W - 118L
1,628 Elo+
Party 3
Sobek
Sobek
Tidе
Sobek
Level 136
God Stats
12W - 8L
1,782 SR
Queue Stats
132W - 121L
1,658 Elo+
Party 3
Team Averages
Level 109
1,574 SR
1,581 Elo+

VS

Team Averages
Level 112
1,454 SR
1,517 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Loopies
Hel
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
59W - 58L
1,519 Elo+
Solo
Artemis
Artemis
ZAKYAdham
Artemis
Level 148
God Stats
0W - 2L
1,330 SR
Queue Stats
9W - 12L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
bbxen3rgie
Gilgamesh
Level 79
God Stats
3W - 5L
1,439 SR
Queue Stats
11W - 10L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Lаke
Serqet
12
2 / 1 / 3
6,646
475
5,832
11,702
5,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 1
7,208
515
8,113
11,338
8,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
13
1 / 0 / 3
7,215
515
3,023
5,327
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Ocеan
Apollo
15
11 / 0 / 4
9,364
669
15,126
8,376
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Tidе
Sobek
12
2 / 2 / 12
7,470
534
5,726
11,229
9,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 1 / 2
7,009
501
2,347
3,745
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
 
Tsukuyomi
12
1 / 4 / 1
6,489
464
6,556
12,954
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hel
9
1 / 4 / 0
6,219
444
3,303
10,776
6,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ZAKYAdham
Artemis
12
2 / 7 / 0
6,748
482
3,752
10,173
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
bbxen3rgie
Gilgamesh
13
0 / 1 / 3
7,504
536
8,070
15,318
9,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
17
Kills
4
4
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
2
1
L
Tsukuyomi
 
Tsukuyomi
1
4
1
0.38
L
Hel
1
4
0
0.25
W
Serqet
Lаke
Serqet
2
1
3
3.5
W
1
1
1
1.5
W
Agni
1
0
3
2.5
W
Apollo
Ocеan
Apollo
11
0
4
13
W
Sobek
Tidе
Sobek
2
2
12
4
L
Artemis
ZAKYAdham
Artemis
2
7
0
0.29
L
Gilgamesh
bbxen3rgie
Gilgamesh
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,820
Damage
24,028
47,972
Taken
52,966
30,209
Mitigated
27,100
13,113
Healing
16,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,347
321
0
750
3,745
1,754
0
314
3,431
53,849
0
L
Tsukuyomi
 
Tsukuyomi
6,556
1,378
0
4,784
12,954
5,304
0
2,448
10,014
0
59,020
L
Hel
3,303
55
1,204
3,224
10,776
6,707
0
2,655
7,892
21,755
0
W
Serqet
Lаke
Serqet
5,832
1,106
0
500
11,702
5,481
0
647
11,055
0
59,373
W
8,113
1,398
0
4,118
11,338
8,986
0
0
11,338
0
50,829
W
Agni
3,023
370
0
750
5,327
2,012
0
1,454
3,873
47,506
1,222
W
Apollo
Ocеan
Apollo
15,126
9,605
0
4,486
8,376
3,909
1,686
1,836
6,540
0
85,565
W
Sobek
Tidе
Sobek
5,726
1,016
0
3,259
11,229
9,821
0
1,713
9,516
13,695
0
L
Artemis
ZAKYAdham
Artemis
3,752
1,651
0
942
10,173
3,657
16
1,340
8,833
0
32,708
L
Gilgamesh
bbxen3rgie
Gilgamesh
8,070
2,931
0
6,075
15,318
9,678
0
1,992
12,421
0
53,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,903
Gold Earned
33,969
414
Minions Killed
384
0
Camps Cleared
0
1,403,785
Distance Traveled
1,415,068
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,009
501
99
7
0
280,584
3
L
Tsukuyomi
6,489
464
89
6
0
298,211
0
L
Hel
6,219
444
27
2
0
281,502
1
W
Serqet
6,646
475
82
6
0
314,200
3
W
Mulan
7,208
515
100
7
0
282,846
0
W
Agni
7,215
515
92
7
0
269,575
6
W
Apollo
9,364
669
115
8
0
266,708
2
W
Sobek
7,470
534
25
2
0
270,456
2
L
Artemis
6,748
482
59
4
0
268,423
0
L
Gilgamesh
7,504
536
110
8
0
286,348
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role