Player Matchup

Danzaburou
Danzaburou
Fabled__Creed
Danzaburou
Level 31
God Stats
5W - 7L
1,443 SR
Queue Stats
73W - 149L
1,238 Elo+
Party 2
Anubis
Anubis
Miku-gaming15
Anubis
Level 4
God Stats
3W - 6L
1,421 SR
Queue Stats
26W - 87L
1,338 Elo+
Party 2
King Arthur
King Arthur
Snt_Christopher
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,238 Elo+
Party 2
Team Averages
Level 21
1,454 SR
1,271 Elo+

VS

Team Averages
Level 129
1,680 SR
1,658 Elo+
Hercules
Hercules
I R JAMMIN
Hercules
Level 77
God Stats
6W - 6L
1,502 SR
Queue Stats
126W - 153L
1,366 Elo+
Solo
Thor
Thor
Sary10
Thor
Level 153
God Stats
14W - 4L
1,641 SR
Queue Stats
488W - 75L
1,691 Elo+
Party 1
Baron Samedi
Baron Samedi
elbrins
Baron Samedi
Level 158
God Stats
24W - 2L
1,896 SR
Queue Stats
531W - 69L
1,918 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fabled__Creed
Danzaburou
10
0 / 4 / 0
5,835
584
2,462
7,348
2,241
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 7 / 0
5,765
577
1,317
10,740
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Snt_Christopher
King Arthur
9
0 / 5 / 0
5,631
563
2,388
10,241
4,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
I R JAMMIN
Hercules
11
2 / 0 / 11
7,541
754
3,243
6,300
4,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Sary10
Thor
15
5 / 0 / 9
8,627
863
8,453
5,707
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
elbrins
Baron Samedi
14
9 / 0 / 6
8,741
874
12,687
7,599
4,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
16
16
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fabled__Creed
Danzaburou
0
4
0
0
W
Hercules
I R JAMMIN
Hercules
2
0
11
7.5
L
0
7
0
0
W
Thor
Sary10
Thor
5
0
9
9.5
L
King Arthur
Snt_Christopher
King Arthur
0
5
0
0
W
Baron Samedi
elbrins
Baron Samedi
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,167
Damage
24,383
28,329
Taken
19,606
10,449
Mitigated
11,301
658
Healing
5,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fabled__Creed
Danzaburou
2,462
607
0
422
7,348
2,241
0
3,620
3,650
0
12,100
W
Hercules
I R JAMMIN
Hercules
3,243
719
0
1,029
6,300
4,339
131
852
5,448
0
12,554
L
1,317
324
0
179
10,740
4,070
0
4,663
5,994
14,516
0
W
Thor
Sary10
Thor
8,453
300
0
366
5,707
2,089
0
588
5,119
0
39,355
L
King Arthur
Snt_Christopher
King Arthur
2,388
66
0
57
10,241
4,138
0
4,412
5,793
806
5,995
W
Baron Samedi
elbrins
Baron Samedi
12,687
675
1,203
2,553
7,599
4,873
1,084
770
6,829
41,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,231
Gold Earned
24,909
70
Minions Killed
148
0
Camps Cleared
0
465,255
Distance Traveled
549,662
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,835
584
38
4
0
163,486
0
W
Hercules
7,541
754
23
2
0
177,859
0
L
Anubis
5,765
577
21
2
0
138,643
0
W
Thor
8,627
863
73
7
0
190,491
0
L
King Arthur
5,631
563
11
1
0
163,126
0
W
Baron Samedi
8,741
874
52
5
0
181,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role