Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
LuvPai_
Da Ji
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,516 Elo+
Party 1
Hachiman
Hachiman
MeenaSiren
Hachiman
Level 123
God Stats
5W - 2L
1,220 SR
Queue Stats
154W - 154L
1,485 Elo+
Party 2
Bellona
Bellona
MetalGod
Bellona
Level 141
God Stats
3W - 0L
1,743 SR
Queue Stats
48W - 53L
1,567 Elo+
Party 2
Sobek
Sobek
Staineless
Sobek
Level 126
God Stats
5W - 6L
1,332 SR
Queue Stats
163W - 164L
1,500 Elo+
Party 2
Team Averages
Level 127
1,459 SR
1,514 Elo+

VS

Team Averages
Level 112
1,577 SR
1,521 Elo+
Cabrakan
Cabrakan
T0nyTw0Sh0T
Cabrakan
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
352W - 342L
1,511 Elo+
Solo
Kukulkan
Kukulkan
TheMinorMisfit
Kukulkan
Level 67
God Stats
12W - 18L
1,511 SR
Queue Stats
183W - 185L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zaguann
Cu Chulainn
Level 95
God Stats
5W - 9L
1,526 SR
Queue Stats
79W - 74L
1,568 Elo+
Party 3
Lancelot
Lancelot
elgatitotriste1
Lancelot
Level 122
God Stats
7W - 7L
1,544 SR
Queue Stats
158W - 166L
1,483 Elo+
Solo
Charybdis
Charybdis
lucidghost
Charybdis
Level 129
God Stats
7W - 3L
1,805 SR
Queue Stats
95W - 86L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 1 / 1
8,149
627
7,368
6,122
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
LuvPai_
Da Ji
10
1 / 4 / 1
5,910
455
3,209
12,428
4,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
MeenaSiren
Hachiman
13
0 / 0 / 0
7,205
554
2,692
5,046
1,905
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
MetalGod
Bellona
14
4 / 0 / 4
8,973
690
12,426
15,264
15,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
9
0 / 1 / 3
6,186
476
2,933
12,805
9,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
T0nyTw0Sh0T
Cabrakan
10
0 / 1 / 1
6,497
500
2,895
10,213
11,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
13
2 / 1 / 3
7,454
573
6,323
5,172
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Zaguann
Cu Chulainn
11
0 / 5 / 0
6,512
501
7,690
14,029
10,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
13
4 / 1 / 2
7,075
544
6,581
12,819
6,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
lucidghost
Charybdis
13
0 / 0 / 0
7,217
555
4,191
4,235
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
6
6
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
1
3.5
W
Da Ji
LuvPai_
Da Ji
1
4
1
0.38
W
Hachiman
MeenaSiren
Hachiman
0
0
0
0
W
Bellona
MetalGod
Bellona
4
0
4
6
W
Sobek
0
1
3
1.5
L
Cabrakan
T0nyTw0Sh0T
Cabrakan
0
1
1
0.5
L
Kukulkan
2
1
3
3.5
L
Cu Chulainn
Zaguann
Cu Chulainn
0
5
0
0
L
Lancelot
4
1
2
5
L
Charybdis
lucidghost
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,628
Damage
27,680
51,665
Taken
46,468
34,839
Mitigated
31,582
21,980
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,368
622
488
2,561
6,122
2,881
0
1,757
4,365
61,675
380
W
Da Ji
LuvPai_
Da Ji
3,209
742
0
1,962
12,428
4,953
0
1,220
11,208
0
44,916
W
Hachiman
MeenaSiren
Hachiman
2,692
1,348
0
2,997
5,046
1,905
0
455
4,591
0
64,516
W
Bellona
MetalGod
Bellona
12,426
5,020
0
10,098
15,264
15,677
0
2,097
13,167
0
75,881
W
Sobek
2,933
217
0
3,874
12,805
9,423
0
4,622
8,183
16,008
0
L
Cabrakan
T0nyTw0Sh0T
Cabrakan
2,895
578
0
1,149
10,213
11,013
0
3,423
6,742
19,386
456
L
Kukulkan
6,323
1,076
0
422
5,172
2,181
0
1,867
3,195
60,402
0
L
Cu Chulainn
Zaguann
Cu Chulainn
7,690
1,490
0
1,832
14,029
10,546
0
1,395
11,674
6,187
47,336
L
Lancelot
6,581
1,476
0
2,599
12,819
6,084
0
2,820
9,683
0
59,651
L
Charybdis
lucidghost
Charybdis
4,191
2,337
0
2,853
4,235
1,758
394
592
3,643
0
73,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,423
Gold Earned
34,755
452
Minions Killed
455
0
Camps Cleared
0
1,382,363
Distance Traveled
1,323,470
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,149
627
109
8
0
267,980
0
W
Da Ji
5,910
455
56
4
0
280,157
0
W
Hachiman
7,205
554
134
10
0
254,326
3
W
Bellona
8,973
690
129
10
0
292,061
4
W
Sobek
6,186
476
24
2
0
287,839
5
L
Cabrakan
6,497
500
17
1
0
246,556
0
L
Kukulkan
7,454
573
121
9
0
253,522
0
L
Cu Chulainn
6,512
501
92
7
0
253,401
0
L
Lancelot
7,075
544
93
7
0
319,395
1
L
Charybdis
7,217
555
132
10
0
250,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role