Player Matchup

Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
HeavensAngels
Rama
Level 164
God Stats
1W - 6L
1,223 SR
Queue Stats
229W - 246L
1,420 Elo+
Solo
Osiris
Osiris
SoulKiih
Osiris
Level 159
God Stats
1W - 2L
1,291 SR
Queue Stats
115W - 120L
1,456 Elo+
Solo
Mercury
Mercury
knotedead
Mercury
Level 102
God Stats
2W - 4L
1,562 SR
Queue Stats
115W - 92L
1,591 Elo+
Solo
Scylla
Scylla
ŽrtJoαco
Scylla
Level 123
God Stats
21W - 32L
1,435 SR
Queue Stats
79W - 89L
1,484 Elo+
Solo
Team Averages
Level 139
1,402 SR
1,490 Elo+

VS

Team Averages
Level 122
1,670 SR
1,501 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Leonlex
Chronos
Level 68
God Stats
8W - 1L
1,830 SR
Queue Stats
178W - 183L
1,474 Elo+
Solo
Ra
Ra
PHupp
Ra
Level 106
God Stats
4W - 0L
1,704 SR
Queue Stats
103W - 108L
1,458 Elo+
Party 1
Kali
Kali
Paρrika
Kali
Level 198
God Stats
3W - 0L
1,818 SR
Queue Stats
121W - 94L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
2 / 3 / 0
5,199
520
3,223
10,307
8,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 0
5,344
534
3,270
6,871
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
SoulKiih
Osiris
10
0 / 1 / 0
5,521
552
3,915
7,501
5,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
knotedead
Mercury
9
0 / 2 / 0
4,653
465
1,945
6,912
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
ŽrtJoαco
Scylla
10
0 / 2 / 1
5,096
510
2,667
3,287
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 1
6,202
620
4,697
4,847
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
 
Surtr
8
3 / 1 / 3
5,174
517
5,872
6,983
4,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Leonlex
Chronos
8
0 / 2 / 2
4,850
485
1,914
5,070
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ra
11
1 / 0 / 1
6,038
604
2,073
4,404
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kali
12
5 / 1 / 1
6,364
636
4,231
10,979
4,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
10
10
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
0
0.67
W
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Surtr
 
Surtr
3
1
3
4.5
L
1
2
0
0.5
W
Chronos
Leonlex
Chronos
0
2
2
0.5
W
Ra
1
0
1
1.5
W
Kali
5
1
1
5.5
L
Osiris
SoulKiih
Osiris
0
1
0
0
L
Mercury
knotedead
Mercury
0
2
0
0
L
Scylla
ŽrtJoαco
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,020
Damage
18,787
34,878
Taken
32,283
20,384
Mitigated
14,151
8,978
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,223
742
0
3,878
10,307
8,305
0
1,742
8,527
17,747
0
W
Nu Wa
 
Nu Wa
4,697
932
0
2,441
4,847
1,463
0
0
4,169
32,707
768
W
Surtr
 
Surtr
5,872
2,907
0
1,654
6,983
4,790
0
2,157
4,826
405
23,232
L
3,270
2,296
0
2,666
6,871
2,554
0
1,131
5,666
0
43,071
W
Chronos
Leonlex
Chronos
1,914
589
0
747
5,070
1,566
0
601
4,469
27,150
0
W
Ra
2,073
412
236
1,012
4,404
1,745
0
2,495
1,909
46,638
1,137
W
Kali
4,231
2,419
0
7,302
10,979
4,587
0
637
10,342
0
48,491
L
Osiris
SoulKiih
Osiris
3,915
326
0
1,644
7,501
5,863
0
3,047
3,910
0
38,007
L
Mercury
knotedead
Mercury
1,945
1,112
0
540
6,912
2,621
0
768
6,070
0
30,856
L
Scylla
ŽrtJoαco
Scylla
2,667
319
0
250
3,287
1,041
0
1,210
2,003
34,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,813
Gold Earned
28,628
284
Minions Killed
297
0
Camps Cleared
0
948,113
Distance Traveled
994,443
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,199
520
23
2
0
199,553
2
W
Nu Wa
6,202
620
66
7
0
185,929
0
W
Surtr
5,174
517
31
3
0
210,301
0
L
Rama
5,344
534
82
8
0
171,812
1
W
Chronos
4,850
485
42
4
0
165,878
2
W
Ra
6,038
604
82
8
0
204,813
0
W
Kali
6,364
636
76
8
0
227,522
0
L
Osiris
5,521
552
61
6
0
196,606
1
L
Mercury
4,653
465
59
6
0
204,364
0
L
Scylla
5,096
510
59
6
0
175,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role