Player Matchup

Artio
Artio
Ceratodex
Artio
Level 101
God Stats
14W - 2L
1,573 SR
Queue Stats
189W - 168L
1,474 Elo+
Party 1
Apollo
Apollo
HavingFun00
Apollo
Level 55
God Stats
53W - 38L
1,607 SR
Queue Stats
112W - 97L
1,479 Elo+
Solo
Anubis
Anubis
Spiderverse7
Anubis
Level 85
God Stats
9W - 3L
1,485 SR
Queue Stats
346W - 323L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
YaBoiSarge_12
Zhong Kui
Level 79
God Stats
14W - 12L
1,560 SR
Queue Stats
265W - 224L
1,474 Elo+
Solo
Achilles
Achilles
dFrae24
Achilles
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 171L
1,478 Elo+
Party 1
Team Averages
Level 76
1,545 SR
1,484 Elo+

VS

Team Averages
Level 92
1,531 SR
1,467 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
SkyAgate
Janus
Level 117
God Stats
8W - 7L
1,525 SR
Queue Stats
100W - 81L
1,507 Elo+
Party 2
Aphrodite
Aphrodite
VegaFoxV
Aphrodite
Level 101
God Stats
5W - 4L
1,632 SR
Queue Stats
6W - 7L
1,446 Elo+
Party 2
Bake Kujira
Bake Kujira
bake_bt705
Bake Kujira
Level 64
God Stats
9W - 7L
1,500 SR
Queue Stats
115W - 113L
1,554 Elo+
Solo
Rama
Rama
digifuse99
Rama
Level 93
God Stats
7W - 10L
1,499 SR
Queue Stats
54W - 56L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ceratodex
Artio
14
4 / 0 / 9
8,306
554
6,862
13,872
12,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
14
1 / 2 / 0
8,579
572
3,253
8,229
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
16
6 / 3 / 0
9,121
608
12,885
11,792
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Zhong Kui
YaBoiSarge_12
Zhong Kui
17
6 / 2 / 5
9,727
648
11,349
7,975
6,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
dFrae24
Achilles
14
0 / 0 / 4
8,397
560
4,241
8,523
6,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
3 / 2 / 2
7,265
484
6,703
11,992
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
SkyAgate
Janus
13
2 / 2 / 2
7,746
516
6,247
10,465
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
VegaFoxV
Aphrodite
10
0 / 8 / 1
5,917
394
2,947
11,590
4,344
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
bake_bt705
Bake Kujira
7
0 / 1 / 0
5,837
389
2,428
7,016
4,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 4 / 0
7,700
513
6,644
13,691
4,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
17
Kills
7
7
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
2
2
2
W
Artio
Ceratodex
Artio
4
0
9
8.5
W
Apollo
1
2
0
0.5
L
Janus
SkyAgate
Janus
2
2
2
1.5
W
Anubis
6
3
0
2
L
Aphrodite
VegaFoxV
Aphrodite
0
8
1
0.06
W
Zhong Kui
YaBoiSarge_12
Zhong Kui
6
2
5
4.25
L
Bake Kujira
bake_bt705
Bake Kujira
0
1
0
0
W
Achilles
dFrae24
Achilles
0
0
4
2
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,590
Damage
24,969
50,391
Taken
54,754
34,982
Mitigated
19,344
17,279
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,703
1,808
0
2,541
11,992
4,062
0
5,297
6,511
0
47,777
W
Artio
Ceratodex
Artio
6,862
536
414
3,047
13,872
12,535
165
2,634
11,114
25,900
1,142
W
Apollo
3,253
1,089
0
845
8,229
2,952
2,645
1,923
6,060
0
70,737
L
Janus
SkyAgate
Janus
6,247
967
0
2,000
10,465
2,227
0
5,656
4,767
64,374
939
W
Anubis
12,885
739
0
6,329
11,792
5,928
839
3,035
8,507
75,898
4,054
L
Aphrodite
VegaFoxV
Aphrodite
2,947
751
1,276
3,179
11,590
4,344
0
7,760
3,507
28,633
0
W
Zhong Kui
YaBoiSarge_12
Zhong Kui
11,349
4,279
0
3,750
7,975
6,777
2,634
1,270
6,705
74,463
15,636
L
Bake Kujira
bake_bt705
Bake Kujira
2,428
1,341
0
766
7,016
4,561
0
1,586
4,994
26,496
1,390
W
Achilles
dFrae24
Achilles
4,241
707
0
2,894
8,523
6,790
923
1,665
6,601
0
50,822
L
6,644
5,563
0
3,432
13,691
4,150
0
8,353
4,829
0
51,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,130
Gold Earned
34,465
496
Minions Killed
359
0
Camps Cleared
0
1,407,023
Distance Traveled
1,220,117
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,265
484
69
5
0
287,317
0
W
Artio
8,306
554
31
2
0
330,862
2
W
Apollo
8,579
572
121
8
0
243,224
1
L
Janus
7,746
516
118
8
0
293,485
0
W
Anubis
9,121
608
123
8
0
291,328
0
L
Aphrodite
5,917
394
40
3
0
238,533
1
W
Zhong Kui
9,727
648
126
8
0
260,307
3
L
Bake Kujira
5,837
389
51
3
0
146,728
0
W
Achilles
8,397
560
95
6
0
281,302
0
L
Rama
7,700
513
81
5
0
254,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role